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Post by malifer on Mar 5, 2013 6:12:53 GMT -8
I stumbled across this blog and the blog itself contains some neat stuff, but this post in particular is pretty great. It contains a lot of playbooks for the AW games, but what I found most interesting is near the bottom where he is compiling a list of Hacks. Like a Warhammer or Star Wars Hack. My personal Favorite for quirky-ness sake is Traveller World, but isn't Traveller already 2d6 nerdwerds.blogspot.com/2012/12/all-of-playbooks.html
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HyveMynd
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Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
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Post by HyveMynd on Mar 5, 2013 16:22:12 GMT -8
Yeah, I've seen that site before and it's great.
The thing about the Apocalypse World engine (mentality? approach?) isn't that it uses 2d6. A lot of games use that for task resolution. Like Traveller. The important thing about Apocalypse World-based games is the moves and the fiction they create or imply, both with their triggers, and whether the dice result in a miss, a weak hit, or a strong hit.
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Post by malifer on Mar 5, 2013 19:29:54 GMT -8
Maybe it's the complicated success that Traveller has but I see some similarities in the "engine".
I just found it funny. It's like Traveller Lite.
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Post by rickno7 on Mar 7, 2013 22:18:12 GMT -8
It's like Traveller Lite. Where have I heard something like that before... wasn't something described as GURPs Lite? I can't remember. I know it was a universal system. Used in a lot of stuff, lots of conversions. It just slips my mind...
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