Need Players for Taveller (G+)
Feb 5, 2012 18:42:37 GMT -8
Post by Deleted on Feb 5, 2012 18:42:37 GMT -8
So last month I fell in love with Mongoose Traveller and this month I'm going to start running the game. I need two or three more players to fill out the group.
We will be Playing at 7pm CST (8pm EST, 5pm pacific) every other Wednesday night starting Feb 22. I expect the sessions to last about four hours.
Some notes on me and my GMing style:
I've run a variety of successful D&D games over the years, most recently I ran the Kingmaker adventure path which really showed me how to run a sandbox style game. An itch that the Jade Regent isn't really scratching - hence the traveller game.
Exactly what kind of game this turns out to be will be decided by the type of characters that are built by the players - I believe that the first rule of running games is for everyone to have fun.
Some notes on the setting:
We will be playing in the Third Imperium. I have created a custom subsector at the fringes of the great rift where the action will start. I'm fairly new to the setting and have defiantly NOT read all that has gone before, but I am catching up quickly. Don't feel upset if you make a reference to MegaTraveler setting stuff that goes entirely over my head. The core assumption is the Mongoose Traveller books and I will be building off those.
Notes on characters:
We will be using Tappy's Alternate Traveller Character Creation Rules, with some slight mods.
Instead of the alternate aging rules, there is a hard limit of four terms after starting real life. Also when you choose to end character creation your last career will end with a roll on the misfortune table to help explain why your character is galavanting about the stars.
Also no alien or robot PCs please.
[originally posted to the wrong subforum]
Edit: updated info. see below
We will be Playing at 7pm CST (8pm EST, 5pm pacific) every other Wednesday night starting Feb 22. I expect the sessions to last about four hours.
Some notes on me and my GMing style:
I've run a variety of successful D&D games over the years, most recently I ran the Kingmaker adventure path which really showed me how to run a sandbox style game. An itch that the Jade Regent isn't really scratching - hence the traveller game.
Exactly what kind of game this turns out to be will be decided by the type of characters that are built by the players - I believe that the first rule of running games is for everyone to have fun.
Some notes on the setting:
We will be playing in the Third Imperium. I have created a custom subsector at the fringes of the great rift where the action will start. I'm fairly new to the setting and have defiantly NOT read all that has gone before, but I am catching up quickly. Don't feel upset if you make a reference to MegaTraveler setting stuff that goes entirely over my head. The core assumption is the Mongoose Traveller books and I will be building off those.
Notes on characters:
We will be using Tappy's Alternate Traveller Character Creation Rules, with some slight mods.
Instead of the alternate aging rules, there is a hard limit of four terms after starting real life. Also when you choose to end character creation your last career will end with a roll on the misfortune table to help explain why your character is galavanting about the stars.
Also no alien or robot PCs please.
[originally posted to the wrong subforum]
Edit: updated info. see below