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Post by Kainguru on Mar 12, 2016 4:06:24 GMT -8
Heh heh, you said "tiny sack" . . . between that and Tim's confession about lying on his bed with his dice I know have an unshakeable mental image - and it's a little disturbing. Aaron
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Post by Probie Tim on Mar 12, 2016 8:22:00 GMT -8
Oh, so badly do I want to make a joke about my adorable tiny sack. But I totally won't. EDIT: Damn. Kainguru beat me to it.
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D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Jun 5, 2016 12:12:15 GMT -8
Yeah, the forums have been a bit slow lately. I blame my increased activity, because I tend to dampen conversations and also because I'm egotistical like that. I think you're right about the tendency for GMs to lean either towards improv or prep, and PbtA games will fight you if you go too prep heavy. A lot of the moves will force the GM to introduce new elements, and that can often throw monkey wrenches into the prep you've prepared. Case in point, that first Dungeon World game I ran with jfever and D.T. Pints over Skype. D.T. Pints's Bard asked one of the big bad's henchmen what they really wanted, and, as the rules demanded I answer honestly, I made something up on the spot. As the enemy was a bound soul, I figured it'd want to be set free. Little did I know D.T. Pints would just go "Great. Lead us to the big bad safely and we'll set you free". I just had to laugh as he and jfever waltzed right into the ice fortress without having to deal with any of the traps or other guardians. All that prep got thrown out the window. Or rather it would have been thrown out the window, had I bothered to do any. Heh. That was a great game! My first PbtA and I loved it! Oh jfever I still stare longingly off to the east across glacier shrouded mountains to your Manhattan home and wonder how much hair you have left...may your Scottish brogue lullabye me to sleep again someday... That game lead to SirGuido L5R game where we played samurai Crab clan brothers and that lead me to make this insanity... This really is a great community of gamers! youtu.be/COg_nnetmOc
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Post by jazzisblues on Jun 15, 2016 7:57:12 GMT -8
From a gm standpoint, I think mostly it's a matter of being comfortable with the open nature of the PbtA narrative. Some gm's like having the illusion that they know what's going on and they know what will happen. They don't, but we all live with our illusions. For players, I think it's often a comfort level with the state of play. Misdirected Mark did a really good podcast on the layers of play which they have renamed as the, "state of play."
Some players are not comfortable being handed any measure of narrative control. Some gm's are not comfortable giving it away. PbtA games require that you be able to jump from state to state pretty quickly. For some this shatters the veil of immersion, and that, or the perception of it is at the heart of the matter in my opinion.
Cheers,
JiB
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Post by jazzisblues on Jun 15, 2016 7:59:47 GMT -8
Heh heh, you said "tiny sack" . . . between that and Tim's confession about lying on his bed with his dice I know have an unshakeable mental image - and it's a little disturbing. Aaron Goddamnit Aaron !!! Why the fuck did you have to force that image into my head? There will be retribution count on that sir. My second will call upon your second. JiB
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