Getting back into Shadowrun, What Edition would you use?
Oct 8, 2016 20:14:11 GMT -8
Post by riff on Oct 8, 2016 20:14:11 GMT -8
Hoi Chummers!
I'm back to playing RPGs regularly and have been "forced" into running Pathfinder for a campaign. While I'm tying that campaign into a nice little bow (I'm guessing a month left) I've started preaching love of my favorite setting Shadowrun and the 6th world. Here's the rub, what edition is the best to start my greenhorns on?
I know this has been hashed out before, but almost all the posts I've found are years old and speak of waiting on books that have since been released. It's been a few years, AFAICT, so is there a clear answer? Is the picture clear?
Some background on me: I started with SR2 and 3. Did most of my playing in 3rd. I played a little bit f 4th and bought my own books because it was what was available. I changed groups a few times and lost access to the older editions, so when I started running the games, I did so in 4th. I've run enough 4th t know what I'm doing, but it's been a few years so I will have to relearn some stuff. Knowing that I have to learn, this is a decent time to get into 5th... But is it worth doing? I have access to the pdf's sent by my old GM (Thanks to Sam my omae) and because I was curious during my dark times (no gaming for 4 years) I bought the Herolab license for 5th ed and most of the add ons.
My group: Mostly played Pathfinder, I think 1 guy has played something else, I know 1 other has played some older white wolf under my old days. I've been running the groups game for a while, +6 months. I've known them all at least 4 years. I know I've got one murder hobo (combat focused person) but the rest should be fun schemers. Imagine this, all of the party has worked corrections (prison officer) for at least 4 years. These guys should be a blast in the 6th World.
Stuff I have access to:
Herolab character gen software in both flavors.
4th ed "core" books in dead tree format: 4th edition, Augmentation, Arsenal, Unwired, Street Magic, Runners Companion, and the gm screen kit.
4th ed pdf's almost all of them, I think I'm missing Mil Spec Tech and Deadly Waves and that's it.
5th ed pdf's "core" books: 5th ed, and the equivalent of the 4th ed books listed above in DTF.
So which version should I be setting up? Is the jump to 5th worth making? Is 5th edition "complete?" Did FastJack ever resurface after the SEARCH incident?
Thanks all.
Riff
I'm back to playing RPGs regularly and have been "forced" into running Pathfinder for a campaign. While I'm tying that campaign into a nice little bow (I'm guessing a month left) I've started preaching love of my favorite setting Shadowrun and the 6th world. Here's the rub, what edition is the best to start my greenhorns on?
I know this has been hashed out before, but almost all the posts I've found are years old and speak of waiting on books that have since been released. It's been a few years, AFAICT, so is there a clear answer? Is the picture clear?
Some background on me: I started with SR2 and 3. Did most of my playing in 3rd. I played a little bit f 4th and bought my own books because it was what was available. I changed groups a few times and lost access to the older editions, so when I started running the games, I did so in 4th. I've run enough 4th t know what I'm doing, but it's been a few years so I will have to relearn some stuff. Knowing that I have to learn, this is a decent time to get into 5th... But is it worth doing? I have access to the pdf's sent by my old GM (Thanks to Sam my omae) and because I was curious during my dark times (no gaming for 4 years) I bought the Herolab license for 5th ed and most of the add ons.
My group: Mostly played Pathfinder, I think 1 guy has played something else, I know 1 other has played some older white wolf under my old days. I've been running the groups game for a while, +6 months. I've known them all at least 4 years. I know I've got one murder hobo (combat focused person) but the rest should be fun schemers. Imagine this, all of the party has worked corrections (prison officer) for at least 4 years. These guys should be a blast in the 6th World.
Stuff I have access to:
Herolab character gen software in both flavors.
4th ed "core" books in dead tree format: 4th edition, Augmentation, Arsenal, Unwired, Street Magic, Runners Companion, and the gm screen kit.
4th ed pdf's almost all of them, I think I'm missing Mil Spec Tech and Deadly Waves and that's it.
5th ed pdf's "core" books: 5th ed, and the equivalent of the 4th ed books listed above in DTF.
So which version should I be setting up? Is the jump to 5th worth making? Is 5th edition "complete?" Did FastJack ever resurface after the SEARCH incident?
Thanks all.
Riff