Deleted
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Post by Deleted on Jun 4, 2017 16:33:21 GMT -8
Why don't you just run some of the old classic D&D modules in SW? Well, because... I've always wanted to run a Middle-Earth game. I freakin' love the setting, and Tolkien's stories set therein. If you can't find a story to tell in Dragonlance, Ebberon, or Forgotten Realms I don't think you are trying hard enough. That's rather judgmental of you. Some of my best games have been set on Krynn, it's one of my favorite D&D settings. I could easily set a game there, or in Forgotten Realms. But I don't want to do that; I want to run a game in Middle-Earth. I didn't mean it in a judgmental way. It's like saying, "If you can't tell a story based on earth, you aren't trying hard enough." My point isn't that you must use these settings, but that if you so desired there has to be lots of stories to tell. My suggestion of D&D settings is because your goal is to attract players. You've been doing what you want and that hasn't gotten you your desired result yet (not to say that LotR wouldn't, but just that custom settings hasn't). S&W is based on D&D. These settings were designed for D&D. Hence less work making everything fit and a ready made fan base (as much as I hate it, D&D is the largest segment of the rpg gamer population). If you run LotR you are competing against Adventure's in Middle Earth for the segment of the gaming population who wants to play some version of D&D and wants to play in middle earth. To my knowledge, a good deal of the old D&D settings are in disuse. 5E hasn't come out with a version of dragonlance yet (for example). Hence you could corner the market share of con players who want to play in that setting (which is made with D&D's assumptions in mind, thus being an easy swap over to S&W!). Seriously, I'm not trying to put you down. Just trying to provide an alternate idea that I think might work well and be easy to execute.
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Post by Probie Tim on Jun 4, 2017 18:37:10 GMT -8
If you run LotR you are competing against Adventure's in Middle Earth for the segment of the gaming population who wants to play some version of D&D and wants to play in middle earth. To my knowledge, a good deal of the old D&D settings are in disuse. 5E hasn't come out with a version of dragonlance yet (for example). Hence you could corner the market share of con players who want to play in that setting (which is made with D&D's assumptions in mind, thus being an easy swap over to S&W!). Actually, that is a good point which I hadn't considered; thanks for clarifying. And really, Dragonlance - especially around the times of the War of the Lance - does have many similarities with third age Middle Earth. Dark lord trying to take over the world, powerful magic item of old making a resurgence, good guys winning against all odds. Definitely something to think about.
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Deleted
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Post by Deleted on Jun 5, 2017 4:03:24 GMT -8
Do you have the blurbs for your past games? One of the things I've found in the past is that for homebrew settings / lesser known systems the description of the game can have a massive influence on sign ups. How much weight do your descriptions put on the adventure versus the system being used?
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andreasdavour
Patron (Supporter)
Posts: 257
Preferred Game Systems: M0, Savage Worlds, Over the Edge, Warhammer FRP 1st ed.
Currently Playing: None
Currently Running: Wandering Heroes of Ogre Gate
Favorite Species of Monkey: Llama
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Post by andreasdavour on Jun 5, 2017 11:31:30 GMT -8
I can't say for anyone else, but yes. I often specifically pick con games to have a chance to play systems I either haven't been able to try or don't get to in my regular group. Oh, I realize I had my Swedish preconception glasses on. I don't remember if I included that in my letter to the show some episodes back, but here the game system have been something people don't bring up in polite company, so it rarely mattered.
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Post by The Northman on Jun 5, 2017 12:35:40 GMT -8
All the cons in this area tend to list title, a brief teaser for what the game's about, system, necessary experience level of player, etc. There seems to be a lot of pride in teaching someone one of your favorite systems and having them enjoy it among a majority of the con GMs I've played with.
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sbloyd
Supporter
WHAT! A human in a Precursor service vehicle?!
Posts: 2,762
Preferred Game Systems: Storyteller; Dresden; Mage
Favorite Species of Monkey: Goddamnit, Curious George is a CHIMP not a monkey! Stop teaching my daughter improper classification!
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Post by sbloyd on Jun 5, 2017 17:58:40 GMT -8
Do it like one of those grinder games... stat up the Fellowship as 1st level Basic D&D characters and see how they do. And have a lot of spares (good thing we know a lot of the family trees of the Hobbits and Dwarves!)
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