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Post by Kainguru on Aug 8, 2017 6:31:57 GMT -8
Correction: As has been said before, American English follows other languages down dark alleys and rolls them for words. Hey, what can I say? We're borrowers. That doesn't excuse certain appropriated words being used incorrectly - like 'fanny', to name but one (nb: it's not supposed to be your arse) Aaron
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Post by uncommonman on Aug 8, 2017 6:57:07 GMT -8
Hey, what can I say? We're borrowers. That doesn't excuse certain appropriated words being used incorrectly - like 'fanny', to name but one (nb: it's not supposed to be your arse) Aaron
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Post by weaselcreature on Aug 8, 2017 7:33:37 GMT -8
As far as the carrot and stick approach for notetaking to help with player investment: it's a good idea, but it won't always work. I let my players know that if they keep some sort of journal or notes, I give extra XP, and everyone can do it every session. They can use whatever format they want (diary, letter home to mum, just plain line entry notes), but I prefer it from their characters perspective. I do this not only for them, but for me; it lets me know if that throwaway NPC had an impact on a PC, or some plothook is more important to a couple of them, or they REALLY hate Kir Starfall, and I know to flesh those areas out more.
However, not everyone does it. Those that do it, do it, and tend to keep it up, while others give me nothing. The bonus XP isn't so much that I'd end up with a couple PCs level 12 while the others are level 8 (if I were running D&D or such), but it gives those that do the journals a bit of an edge.
Some other options: create a Facebook (or social media of your choice) group. Post in there. Ask questions in there. That puts the game in the players' minds. Drop a text or an email to specific players asking about certain aspects. You're not only trying to glean info to help tailor the game, but it also puts the game in their mind.
Some players, though, just want to show up for the session, have a great time playing, then go home. Getting more out of them is like getting water from a rock.
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fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Aug 8, 2017 9:22:40 GMT -8
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Post by leatherneck on Aug 8, 2017 12:27:48 GMT -8
Player keeping notes. I’ve tried both carrot and stick methods to get players to keep notes that everyone could use to remind us of previous sessions.
So I tried to reward for note taking. I gave some extra credit XP for the taking and sharing of notes. Of five players only one took me up on it. It seems he gained about 10% more Experience than everyone else. The notes were done as a journal from that character’s point of view and run completely through the entire campaign. After every session the player emailed us all his journal entry. I would Replied All with his XP for the journal entry. I believed it would inspire others to participate. It didn’t.
The negative of only one person keeping notes and gaining XP resulted in someone grumbling that the one PC was more advanced than the others. Because I kept it all in the open, frequently praising the journalist (is that the right word?), I was on firm ground when I told him to shut up.
I also tried to have note taking as a punishment for showing up late. It had become a problem with some being up to an hour late. There being one worst offender, he got the task of taking notes the most. At first he retyped his hand written notes and emailed them. Eventually that stopped and I would scan them to PDF before he left. Eventually that fell away and I let it die as a bad idea.
I also tried a rotating note taking and it was ignored quickly.
I praise anyone that takes notes at the table and at least captures NPC names, places and order of events. It if is only that, it helps the GM.
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Post by Stu Venable on Aug 8, 2017 13:31:05 GMT -8
It takes some big balls to complain about the journaling character getting more XP when the grumbler could have done the exact same thing.
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Deleted
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Post by Deleted on Aug 8, 2017 14:15:11 GMT -8
Hey, what can I say? We're borrowers. That doesn't excuse certain appropriated words being used incorrectly - like 'fanny', to name but one (nb: it's not supposed to be your arse) Aaron Isn't it for a ... front-butt? ... asking for a friend.
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Post by Deleted on Aug 8, 2017 14:23:58 GMT -8
It takes some big balls to complain about the journaling character getting more XP when the grumbler could have done the exact same thing. I hate to be That Guy, but I'd probably put money on the people complaining about the chronicler taking advantage of the rewards are going to be more likely to people who aren't necessarily as invested in the game as others. It's honestly not that hard to note take. The worry I'd have is if you're having enough of an XP-reward gap that some people are 12th and others 8th in D&D -- that's a pretty good sign those laggers-behind really aren't investing in the game as much as others. A 10% bonus shouldn't cause that kind of disparity. In SW terms (I'm still relatively newish on the terms, please excuse) that would be like someone being like 4 advances ahead of the rest of the party. I do think a group recap is good to rehash things, with a GM stepping in only to mention things that the players may have forgotten but that the characters absolutely wouldn't have forgotten. Something else discussed was splitting the party. I think it's a neutral-meta to always have the group together, especially in a modern setting. It doesn't mean they can solve everything single-handedly, but they have means to text Stork, for example, and say hey, hurry up, I'm taking fire at the warehouse. We had something similiar happen in an Inukai Valley game I was playing in here locally. We would have been better to split the party and more in line with realism. There was no reason my courtier and maybe one of the bushi couldn't go rally thr troops while the other three bushi chased after the assassin. Instead, if I remember right, we went as a giant clump, partly in the name of 'well, this will be easier for the GM and us'.
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Post by Kainguru on Aug 8, 2017 14:37:04 GMT -8
That doesn't excuse certain appropriated words being used incorrectly - like 'fanny', to name but one (nb: it's not supposed to be your arse) Aaron Isn't it for a ... front-butt? ... asking for a friend. Basically? Yep Aaron
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Post by vyrrk on Aug 8, 2017 16:04:12 GMT -8
I worry that Stu Venable may be conflating, or the team/chatroom may be confusing him about, Warhammer versions. He talked early in the episode about wanting to get a Warhammer RPG. He followed that up mumbling about needing "something to do with those minis I'm buying, I got that new Dreadnought..." Somebody pointed out that there's a new edition of WFRP announced, and there is: cubicle7.co.uk/cubicle-7-and-games-workshop-announce-new-edition-of-warhammer-fantasy-roleplay/But, I think Stu Venable is looking for Warhammer 40k, the futuristic setting, He might be better looking for old stock, or trying a PDF of one of those games: en.m.wikipedia.org/wiki/Warhammer_40,000_Roleplay I can say I recommend the system, played a game of Deathwatch once, it was the GMs first time as GM, but even so I wasn't that impressed with the system. Yeah I think Stu Venable is looking for 40K rather than Warhammer Fantasy based on his description but unfortunately all those games are currently out of print / license so there is no legitimate way to get the PDFs and the print books are going for ridiculous prices online. . Ridiculous prices you say? Hmm. I think I have a deathwatch copy laying around somewhere. Might need to sell that now while it's up.
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Post by akavidar on Aug 8, 2017 17:15:51 GMT -8
I also tried to have note taking as a punishment for showing up late. It had become a problem with some being up to an hour late. There being one worst offender, he got the task of taking notes the most. At first he retyped his hand written notes and emailed them. Eventually that stopped and I would scan them to PDF before he left. Eventually that fell away and I let it die as a bad idea. When you try to force people to do something they don't want to do, the resulting work is usually pretty shoddy. I have never had any luck with this method.
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Post by uselesstriviaman on Aug 8, 2017 20:09:23 GMT -8
As far as the carrot and stick approach for notetaking to help with player investment: it's a good idea, but it won't always work. I let my players know that if they keep some sort of journal or notes, I give extra XP, and everyone can do it every session. They can use whatever format they want (diary, letter home to mum, just plain line entry notes), but I prefer it from their characters perspective. I do this not only for them, but for me; it lets me know if that throwaway NPC had an impact on a PC, or some plothook is more important to a couple of them, or they REALLY hate Kir Starfall, and I know to flesh those areas out more. However, not everyone does it. Those that do it, do it, and tend to keep it up, while others give me nothing. The bonus XP isn't so much that I'd end up with a couple PCs level 12 while the others are level 8 (if I were running D&D or such), but it gives those that do the journals a bit of an edge. Some other options: create a Facebook (or social media of your choice) group. Post in there. Ask questions in there. That puts the game in the players' minds. Drop a text or an email to specific players asking about certain aspects. You're not only trying to glean info to help tailor the game, but it also puts the game in their mind. Some players, though, just want to show up for the session, have a great time playing, then go home. Getting more out of them is like getting water from a rock. I swiped this from other GMs, but I use benny-style " Hero Points" as rewards instead of XP. It works really well for us.
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Post by Deleted on Aug 8, 2017 23:22:19 GMT -8
Ridiculous prices you say? Hmm. I think I have a deathwatch copy laying around somewhere. Might need to sell that now while it's up. Ditto, bought the core book out of nostalgia and then realised how much they'd added on top of the original system to the point it really doesn't suit my gaming style. Keep thinking about putting it up on eBay but can't remember which box it went into when I moved.
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sbloyd
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Post by sbloyd on Aug 9, 2017 5:05:37 GMT -8
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Post by Deleted on Aug 9, 2017 5:45:29 GMT -8
Yeah saw that, looking over it the entire case is laughable and really sounds like the person doesn't have any ground to stand on.
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