hawkeye
Initiate Douchebag
Posts: 4
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Post by hawkeye on Nov 17, 2017 17:48:47 GMT -8
Hi, I'm running a Pathfinder game where the PC finds Runes that can spell out everyday words that can do various thing. Mostly adding elemental damage +1 fire on a baseball bat. The problem is that at this moment he can perform this ritual with a exchange for exp, but I feel that theres something more or a better idea for this mechanic. I'm open to ideas. Much thanks Hawkeye
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Post by EricaOdd on Nov 18, 2017 1:43:22 GMT -8
I agree there needs to be a better way to do this. "Spending XP" is something that was done away with in Pathfinder.
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Post by uselesstriviaman on Nov 18, 2017 7:55:11 GMT -8
Spend hit points? The runes drain the caster's vitality to activate.
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hawkeye
Initiate Douchebag
Posts: 4
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Post by hawkeye on Nov 18, 2017 14:44:36 GMT -8
Maybe the amount of Hp the pc speeds the higher the dice they can roll, For example if the pc spends 8 points he can roll 1d8 then the changes that the spell will will be stronger.
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tyler
Journeyman Douchebag
Posts: 226
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Post by tyler on Dec 4, 2017 8:19:18 GMT -8
If he's permanently enchanting items with the runes, there's already a system for that, with magic item creation feats. If they are temporary, you could give him a pool of power to use on the runes, and each active rune uses part of that pool. SO say he has 10 points of power in his pool, he could put +1 runes on say, 5 weapons at a time.
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Post by ericfromnj on Dec 4, 2017 14:13:03 GMT -8
I forget the specifics but if you look up Monte Cook’s Arcana Evolved there is a rune caster class you could probably adapt.
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