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Post by Stu Venable on Aug 6, 2018 18:18:29 GMT -8
Finally had our first session. It's on Twitch, and will get to ScrewTube eventually. The podcast AP comes out on Friday.
The four hours went by pretty quickly, in fact, the players didn't believe me when I ended, saying it had been four hours. Good sign, I think.
The magic system is working the way I envisioned it, though I'm still going to simplify the magic rules, as I still feel they're pretty cumbersome. There was lots of pushing, possibly because I changed the Entropy rules. Instead of the threshold for a backfire being Entropy equaling Will, it's now Entropy equally Willx2.
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Post by akavidar on Aug 7, 2018 18:30:34 GMT -8
Aabria was rolling a LOT of dice, and was really lucky to not get 1's. I don't think I would be concerned about the entropy rules yet, wait until after Stork touches her dice!
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aabria
Initiate Douchebag
Posts: 34
Preferred Game Systems: Never met a system I didn't like.
Currently Playing: Cortex Prime, Moment of Truth, Monsterhearts 2, Masks, D&D (5E), the world's tiniest violin
Currently Running: D&D (5E)
Favorite Species of Monkey: Emperor Tamarin
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Post by aabria on Aug 7, 2018 18:38:20 GMT -8
Aabria was rolling a LOT of dice, and was really lucky to not get 1's. I don't think I would be concerned about the entropy rules yet, wait until after Stork touches her dice! I will NEVER LET THAT HAPPEN. (You're not wrong though!)
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Post by akavidar on Aug 7, 2018 21:38:14 GMT -8
Oh, and since Stu Venable asked. Atlantic, Coho, Chinook, and King are salmon. They are hatched, swim out to the Ocean (Or in my case the Great Lakes) and eat the little fishes and grow big. When they are ready they swim back up the river they were born in, spawn, and die. Steelhead, when hatched, are Rainbow trout. Some, but not all, make their way downstream to the Ocean (Great Lakes) and grow big and silver. When they are ready to spawn they swim back up the stream they were born in, as Steelhead, and spawn, but don't die. They either return to the Ocean/Lake or stay in the stream and slowly lose the chrome. Assuming some fisherman or Bear doesn't eat them. I have heard that Brown Trout do something similar, but don't get all shiny chrome color in the process.
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kairaku
Apprentice Douchebag
Posts: 60
Preferred Game Systems: Dragon Warriors, Mech Warrior, Shadowrun, Skulls & Crossbones, Twilight 2000, Aliens RPG, Werewolf and Mage
Currently Running: Dragon Warriors
Favorite Species of Monkey: Golden Snub-nosed Monkey
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Post by kairaku on Aug 10, 2018 1:45:57 GMT -8
Sorry Stork, but Grendel is a Saxon story, not Scandinavian.
Also with the timing Stu is working to Northumbria (the Northern portion of England) is a Scandinavian Kingdom, controlled from Yorvik (York).
In the 13th Century Europe the majority of people completely believed in superstition in conjunction with Christianity.They were so ingrained that many Christian traditions are directly taken from older mythos.
An archaeological example of this is the amount of offering plates found at mine entrances throughout Europe to placate the Pookies (Irish name for a supernatural "little people"). There are similar examples in every language across Europe.
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Post by Stu Venable on Aug 10, 2018 6:59:09 GMT -8
Just a quick FYI:
The orcs arrived at the very beginning of the 11th Century, so that's when the course of history took a right turn.
I am planning on a timeline from about 1000 to 1200. It's on my list, but it's a long list.
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Post by Linus on Aug 13, 2018 14:48:20 GMT -8
Garçon vert! I wonder, does medieval siege weaponry fire over distances long enough that it's meaningful to account for the earths curvature? It would be baller to have a bunch of orc shamans bent over clay tablets, trying to figure out why their calculations doesn't add up, only to realise that this world is another size I'm getting a "scifi seed ship" vibe from that poor drowned orc. What a horrible fate, taking a wrong left turn trough time. (Even worse, popping out in the middle of the English canal.) No good deed goes unpunished... Let them make a deal with the Fae next time, they'll wish they had made it with a demon
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mrcj
Journeyman Douchebag
Posts: 173
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Post by mrcj on Aug 14, 2018 11:56:46 GMT -8
Sorry Stork, but Grendel is a Saxon story, not Scandinavian. Also with the timing Stu is working to Northumbria (the Northern portion of England) is a Scandinavian Kingdom, controlled from Yorvik (York). In the 13th Century Europe the majority of people completely believed in superstition in conjunction with Christianity.They were so ingrained that many Christian traditions are directly taken from older mythos. An archaeological example of this is the amount of offering plates found at mine entrances throughout Europe to placate the Pookies (Irish name for a supernatural "little people"). There are similar examples in every language across Europe. I caught that Grendel reference as well. If I remember right Beowulf was a Geat. The Geats were a kingdom that was located in Sweden around the year 1,000. And if I also remember right Hrothgar was a Dane. So I kind of figured the story setting was in Denmark somewhere. Here is another question: somehow the Moors are OK with magicians? At least I get that feeling from how the characters have been played. Witchcraft is, however punishable by beheading by sharia law. Below is a link from 2011 when a Saudi woman was executed for being a witch. CNN
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Post by jazzisblues on Aug 15, 2018 12:44:06 GMT -8
Sorry Stork, but Grendel is a Saxon story, not Scandinavian. Also with the timing Stu is working to Northumbria (the Northern portion of England) is a Scandinavian Kingdom, controlled from Yorvik (York). In the 13th Century Europe the majority of people completely believed in superstition in conjunction with Christianity.They were so ingrained that many Christian traditions are directly taken from older mythos. An archaeological example of this is the amount of offering plates found at mine entrances throughout Europe to placate the Pookies (Irish name for a supernatural "little people"). There are similar examples in every language across Europe. I caught that Grendel reference as well. If I remember right Beowulf was a Geat. The Geats were a kingdom that was located in Sweden around the year 1,000. And if I also remember right Hrothgar was a Dane. So I kind of figured the story setting was in Denmark somewhere. Here is another question: somehow the Moors are OK with magicians? At least I get that feeling from how the characters have been played. Witchcraft is, however punishable by beheading by sharia law. Below is a link from 2011 when a Saudi woman was executed for being a witch. CNNI can only speak for how I viewed that topic when I was playing a moorish wizard. He was terrified of being found out because regardless of whether it was followers of Allah or Christians that caught him he would end up very very dead in a very big hurry. We were rampaging towards a confrontation between Adeste and him but we never got there. He knew that Adeste was up to something but had no idea what, and she knew that something was going on but not who was doing it or how. That was going to make for a very interesting day. Cheers, JiB
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Post by Linus on Aug 16, 2018 10:25:34 GMT -8
Re: Björk - it's hard to overestimate her influence on (the public's perception of) the Icelandic music scene, but there's tons of great music coming out of that tiny island: Sigur Rós, múm and Sólstafir to name a few, as well as exciting collaborations and solo-projects.
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Post by uncommonman on Aug 21, 2018 21:36:37 GMT -8
Sorry Stork, but Grendel is a Saxon story, not Scandinavian. Also with the timing Stu is working to Northumbria (the Northern portion of England) is a Scandinavian Kingdom, controlled from Yorvik (York). In the 13th Century Europe the majority of people completely believed in superstition in conjunction with Christianity.They were so ingrained that many Christian traditions are directly taken from older mythos. An archaeological example of this is the amount of offering plates found at mine entrances throughout Europe to placate the Pookies (Irish name for a supernatural "little people"). There are similar examples in every language across Europe. I totally agree with you about the superstition. For a medieval person belief is the same as facts, even if the church are trying to remove folklore it doesn't work. The reason for Christianitys success was that they integrated folklore in Christian tradition. "You just have to say the Lord's Prayer and all the nasty creatures will run away screaming." People didn't believe that pixies was real they KNEW pixies was real and saw them in the dark woods.
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d47
Journeyman Douchebag
RPG of Choice: Metagaming Melee
Posts: 194
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Post by d47 on Aug 23, 2018 21:24:04 GMT -8
What a great start to this AP!
As far as historical accuracy goes, I think its up to Stu. Just because the orcs only popped up 200 years ago doesn't mean that other things could not be different too, right? IMHO, don't let facts get in the way of fun.
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andreasdavour
Patron (Supporter)
Posts: 257
Preferred Game Systems: M0, Savage Worlds, Over the Edge, Warhammer FRP 1st ed.
Currently Playing: None
Currently Running: Wandering Heroes of Ogre Gate
Favorite Species of Monkey: Llama
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Post by andreasdavour on Sept 12, 2018 8:49:48 GMT -8
I have realized there are some things I have a hard time with. While it might be fitting the setting, I really can't stand Gina's characters. When she cast that Smite spell/prayer, I stopped the recording and did not restart it. I have had enough of bigoted, racist and christian bullies who tell others what do to, and use violence to fuel xenophobia. Especially in the US of today. "I did it to save you" WTF!! I just can't stand to have that in my games. I'm pretty sure Gina is a totally sensible and cool individual (I just want to point out I have nothing against her), and it's perfectly fitting behaviour for her character. But, I can't listen and enjoy MoT with the kind of religious fucktard characters she has played so far. Now I'm sad.
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Post by Linus on Sept 12, 2018 9:38:29 GMT -8
I have realized there are some things I have a hard time with. While it might be fitting the setting, I really can't stand Gina's characters. When she cast that Smite spell/prayer, I stopped the recording and did not restart it. I have had enough of bigoted, racist and christian bullies who tell others what do to, and use violence to fuel xenophobia. Especially in the US of today. "I did it to save you" WTF!! I just can't stand to have that in my games. I'm pretty sure Gina is a totally sensible and cool individual (I just want to point out I have nothing against her), and it's perfectly fitting behaviour for her character. But, I can't listen and enjoy MoT with the kind of religious fucktard characters she has played so far. Now I'm sad. I think this might be a line of yours, in the Lines And Veils sense, and that is perfectly alright. I think Gina and the table deliberately wish to explore the tragedy of these themes, playing it straight and observing the fallout from a meta-perspective. While I'm convinced that the cloth attracted - and continue to attract - plenty of bullies and outright sadists to within their fold, there's also those who cause great pain and suffering while convinced that their actions are justified. It's fodder for a great character arc, and I'm digging it personally, but I understand it is not everyone's cup of tea. Skip this AP and look forward to the upcoming mythos-y MoT, or a recording of Stu's pulpy MoT:Impossible - plenty of MoT to go around
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Post by Stu Venable on Sept 12, 2018 11:47:18 GMT -8
Yeah, it might not be the setting for you. Christianity and the church play a big role in the setting.
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