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Post by ericfromnj on Dec 4, 2012 9:36:47 GMT -8
So..., you had him in a cage? Stil no. JiB Did you have the artist in the trunk of a car? Did you have him under a man cave garage bar?
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Post by jazzisblues on Dec 4, 2012 11:10:32 GMT -8
Did you have the artist in the trunk of a car? Did you have him under a man cave garage bar? I did not keep him in a car, I did not keep him in a bar. I did not keep him in a share, I did not keep him anywhere. I did not keep him in a can, I did not keep him Sam I Am. JiB
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Post by malifer on Dec 4, 2012 11:23:25 GMT -8
Did you have the artist in the trunk of a car? Did you have him under a man cave garage bar? I did not keep him in a car, I did not keep him in a bar. I did not keep him in a share, I did not keep him anywhere. I did not keep him in a can, I did not keep him Sam I Am. JiB lol
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D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Dec 4, 2012 15:05:57 GMT -8
I forgot to mention that the exchange between Stu and JiB at the end of the episode had me crying with laughter. Stu's constant response of "Why?" was hilarious. I'm going to back up JiB on what he said about boiling away everything from a game except mechanics though. I don't think he meant reducing a game to only the dice mechanics, but rather just stripping away all the setting and setting specific terms from a game. You could totally use D&D 3.x to run a sci-fi space opera game. Laser guns? Just use the mechanics for bows. You have ranges, damage potential, cost, weight, etc. All the mechanical elements you need for it to function in the game. In a fantasy setting those mechanics get wrapped up in a narrative "skin" that turns them into bows and crossbows. In a sci-fi game those mechanics get wrapped in a skin that turns them into laser guns. Done. Is it more work than just using a system that's already skinned as a sci-fi setting? Yes. Should you reskin or modify system A to run a game of setting B just because you can? Not necessarily. Some people like pulling stuff apart to see how it works. Other people don't care how something works, only that it does. There are several published scenarios by TSR and WOTC that threw some sci-fi into their fantasy world. I think part of the joy of using a system in a genre different from its intended use is to just play "what if?" What if there were lasers ? How would they stack up with an already statted weapon like a crossbow ? Intentionally generic systems like GURPS might do it more fairly but I like wondering how many D6 a plasma grenade might cause...and for that matter what's the AC of a crash landed space marine in greyhawk with power armor ? (Shit I just brought up AC...don't want to wake the StuOgre.)
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
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Currently Running: The Sprawl
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Post by HyveMynd on Dec 4, 2012 16:26:15 GMT -8
Intentionally generic systems like GURPS might do it more fairly but I like wondering how many D6 a plasma grenade might cause...and for that matter what's the AC of a crash landed space marine in greyhawk with power armor ? (Shit I just brought up AC...don't want to wake the StuOgre.) How many D6s of damage would a plasma grenade cause in a fantast setting? All of them. Ever. What's the AC of a WH40k Space Marine in ceremite power armor? Might as well be infinity. It doesn't matter, because you will never get through that armor with fantasy era weapons. *drops the microphone* ;D And guys. I love you like the internet friends I've never met, but you're seriously driving me fucking nuts with these Apocalypse World mechanic mentions/discussions. JiB's played a game of Dungeon World (and probably a beta version since the final version was only put out recently) and is getting secondhand information on Apocalypse World. Discussing it's mechanics when you don't have firsthand information is making me froth at the mouth over here. Either buy and read the damn book or play in a game or two and then discuss it.
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Post by Kainguru on Dec 4, 2012 16:47:06 GMT -8
Did you have the artist in the trunk of a car? Did you have him under a man cave garage bar? I did not keep him in a car, I did not keep him in a bar. I did not keep him in a share, I did not keep him anywhere. I did not keep him in a can, I did not keep him Sam I Am. JiB Perhaps you fed him green eggs and ham? Aaron
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Post by Kainguru on Dec 4, 2012 16:50:18 GMT -8
Intentionally generic systems like GURPS might do it more fairly but I like wondering how many D6 a plasma grenade might cause...and for that matter what's the AC of a crash landed space marine in greyhawk with power armor ? (Shit I just brought up AC...don't want to wake the StuOgre.) How many D6s of damage would a plasma grenade cause in a fantast setting? All of them. Ever. What's the AC of a WH40k Space Marine in ceremite power armor? Might as well be infinity. It doesn't matter, because you will never get through that armor with fantasy era weapons. *drops the microphone* ;D Sphere of Annihilation . . . Scratch one WH40k Space Marine Aaron
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Post by bloodsparrow on Dec 5, 2012 6:52:03 GMT -8
I have a song I want to share with you guys, but I could only find a music video. I really think this song is better just by itself so I suggest you click and turn away from the computer or something. youtu.be/lcITGNWtoIcI should probably read the thread before flapping my jaws but... Feh. On the subject of the shopper. In video games they are FREQUENTLY out of or don't have the items you want. Or you can't afford them. Even in MMOs, for instance in WoW the really good stuff a vendor has is often in limited quantities and has a respawn time. Also, the writer of the email said that they were all adults and that the shopper is 20... Which in my opinion is to early to have a reasonable expectation of maturity. Some people NEVER start acting like an adult, some people start acting like an adult as soon as they can talk. I agree with the idea that he should be given a chance to leave the town and deal with the repercussions. He's not the only person playing the game and he needs to be reminded, gently but firm.
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Post by ericfromnj on Dec 5, 2012 7:05:07 GMT -8
Hyvemynd, I have to go with Aaron for the win.
Now let me tell you some things I heard about the Dungeon World mechanics (actually I am going to buy something associated with this purely because you keep mentioning...)
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Post by jazzisblues on Dec 5, 2012 7:38:16 GMT -8
Intentionally generic systems like GURPS might do it more fairly but I like wondering how many D6 a plasma grenade might cause...and for that matter what's the AC of a crash landed space marine in greyhawk with power armor ? (Shit I just brought up AC...don't want to wake the StuOgre.) How many D6s of damage would a plasma grenade cause in a fantast setting? All of them. Ever. What's the AC of a WH40k Space Marine in ceremite power armor? Might as well be infinity. It doesn't matter, because you will never get through that armor with fantasy era weapons. *drops the microphone* ;D And guys. I love you like the internet friends I've never met, but you're seriously driving me fucking nuts with these Apocalypse World mechanic mentions/discussions. JiB's played a game of Dungeon World (and probably a beta version since the final version was only put out recently) and is getting secondhand information on Apocalypse World. Discussing it's mechanics when you don't have firsthand information is making me froth at the mouth over here. Either buy and read the damn book or play in a game or two and then discuss it. To be precise I have played three games of Dungeon World. Though by no means an expert (and I preface all of my remarks and impressions as such) I try to give my impressions based on those games, and the conversations I have had about them with people who have played more of the game than I have. I absolutely do not want to give misinformation about anything. So Hyve, I'm going to throw the ball in your court. Write up an accurate review of Dungeon World or Apocalypse World, and we'll figure out the best place to publish it for everyone to see. Cheers, JiB
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Post by Kainguru on Dec 5, 2012 8:48:26 GMT -8
On a totally unrelated trawl thru the internet for RPG goodies I came across this . . . select your system by genre and flavour Aaron
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Post by kwickpick on Dec 5, 2012 17:44:23 GMT -8
I'm a little late to this discussion, but I remember thinking as this situation was addressed in the episodes, "what is a brand new player doing with access to magical item lists?" Unless Pathfinder went the way of 4E and just puts magical items in the player's handbook, that player needs to stay out of the DMG. Unless my player's characters have come across a particular item or tales of the item, I do not allow the character to go into a shop and purchase it. I do allow some magical item purchases, but I by far prefer the characters to research the types of items that do what they are looking for and where they might find the item. Either that, or the GM in question is not allowing his players to purchase the mundane items found in the PHB, in which case he needs punched in the junk.
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
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Post by HyveMynd on Dec 5, 2012 18:58:47 GMT -8
To be precise I have played three games of Dungeon World. Though by no means an expert (and I preface all of my remarks and impressions as such) I try to give my impressions based on those games, and the conversations I have had about them with people who have played more of the game than I have. Hang on a second, I appear to have something in my mouth. Well shit! Would you look at that, it's actually my own freaking foot. Damn. ;D That's three more games of Dungeon World than I've played, JiB. I only have experience MCing Apocalypse World and Monsterhearts. I'll be running our first session of Dungeon World tonight. Translation: In my own defense (and I need one), I provide what is essentially an explanation of the basic Apocalypse World mechanics in my Douchey DM article " Making Failure Interesting - Part 1". By the way, my thanks to whomever found and added that "Lose/Lose/Lose Die" to my article. I suck are coding and couldn't figure out how to add a nifty image like that.
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Post by jazzisblues on Dec 6, 2012 6:02:00 GMT -8
Ah, somehow I missed that article Hyve. Will read tonight when I'm not supposed to be working. Hope the game of DW goes/went well. I really dig the game all the way around from what experience I have with it. Cheers, JiB
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
Preferred Game Systems: PbtA, Cortex Plus, Fate, Ubiquity
Currently Playing: Monsterhearts 2
Currently Running: The Sprawl
Favorite Species of Monkey: None
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Post by HyveMynd on Dec 6, 2012 16:18:39 GMT -8
I'll be posting up an AP about the Dungeon World session shortly. As there isn't an Indie Game sub-forum yet (*ahem* Stu, any chance of this happening?) I'll just put it in General Gaming. Cheers.
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