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Post by ericfromnj on Nov 21, 2013 7:36:33 GMT -8
I was an OWoD LARPer for years in the 90's, playing IIRC a Malkavian who thought he was a Jedi Knight (it turned into something far less silly than it sounds). I have played some V:TM on table top but damn it I really need to find the time to put together things for a one shot in NWoD because those rules seem so streamlined...
...hrm, maybe I should crowd source here for some help.
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Post by Houndin on Nov 21, 2013 8:11:29 GMT -8
I played and ran WtA for years and the game varied from the hyper-violent eco-terrorist to political intrigue as well as what we called 'holy grail questing' in the umbra. The main literary theme we used was Man vs Self with the PCs always trying to keep the beast restrained.
But I have to say my absolute favorite games in oWoD were the Year of the Hunter series that came out. It was a lot like the tv show Supernatural and X-Files rolled together.
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1d4cast_James
Apprentice Douchebag
Podcaster
Posts: 90
Preferred Game Systems: GUMSHOE, Fate, Cortex Plus, Dread, Mythender, Savage Worlds, L5R, and Shadowrun
Currently Playing: Whatever I can get into
Currently Running: V20 inspired by Mote of Sin
Favorite Species of Monkey: Jacker Monkey????
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Post by 1d4cast_James on Nov 26, 2013 12:04:41 GMT -8
I loved the Classic WoD games. The new WoD ruleset is much better, but it was hard for me to get into Requiem as it is completely different from Masquerade. I enjoyed the Requiem book, but not running it. My Top 3 favorite oWoD games in order are 1)Mage: The Ascension, 2)Vampire: The Masquerage, and 3)Hunter: The Reckoning. My Top 3 in the nWoD games are 1)Hunter: The Vigil, 2)Mage: The Awakening, and 3)Changeling: The Lost.
I've looked at the new rules from The God Machine, but I have yet to use them, though they look like a lot of fun.
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otherdoc
Supporter
Jim - Yes, THAT Jim
Posts: 84
Preferred Game Systems: AMBER Diceless, Savage Worlds, D&D/Pathfinder, Fiasco, Apocalypse Engine
Currently Playing: N/A (on a hopefully temporary hiatus as a player)
Currently Running: N/A (only con games, at the moment)
Favorite Species of Monkey: Squirrel Monkey (Peru, Ucayali Region)
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Post by otherdoc on Dec 12, 2013 19:15:30 GMT -8
Upon seeing this thread again, I realized I forgot to mention - I'm IN the Mind's Eye Theatre core book for the new World of Darkness. I lived in Atlanta at the time White Wolf was sending a photographer around to various LARPs and it turned out a silly picture of my friend Ed and I looking at a character sheet ended up making it into the book. We're in the Skills section, I think. A friend of mine is getting ready to run a God Machine campaign and I've agreed to come and try it out. I haven't done a tabletop World of Darkness game in a LONG time (I've mostly been doing the LARPs for the last decade or so), so it'll be interesting to see how it goes.
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Post by Kainguru on Dec 13, 2013 5:01:59 GMT -8
I've always preferred the oWoD fluff over the new but the nWoD mechanics over the old. Is this a common feeling? Aaron
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Post by ericfromnj on Dec 13, 2013 9:22:02 GMT -8
Aaron I feel the same way
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otherdoc
Supporter
Jim - Yes, THAT Jim
Posts: 84
Preferred Game Systems: AMBER Diceless, Savage Worlds, D&D/Pathfinder, Fiasco, Apocalypse Engine
Currently Playing: N/A (on a hopefully temporary hiatus as a player)
Currently Running: N/A (only con games, at the moment)
Favorite Species of Monkey: Squirrel Monkey (Peru, Ucayali Region)
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Post by otherdoc on Dec 13, 2013 12:14:46 GMT -8
Yeah, I hear that a lot. I do feel as though the newer mechanics are an improvement. I liked the wealth of background story material in the oWoD, but I wasn't too fond of the metaplot by the end, mostly because it seemed to exist mostly as a way to hook people into buying the hundreds of books coming off of their production treadmill (a model they've thankfully abandoned since). Some folks tell me the nWoD has just as much lore behind it, but the amount of digging you have to do to get to it is a bit too much for me to care these days.
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1d4cast_James
Apprentice Douchebag
Podcaster
Posts: 90
Preferred Game Systems: GUMSHOE, Fate, Cortex Plus, Dread, Mythender, Savage Worlds, L5R, and Shadowrun
Currently Playing: Whatever I can get into
Currently Running: V20 inspired by Mote of Sin
Favorite Species of Monkey: Jacker Monkey????
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Post by 1d4cast_James on Dec 17, 2013 12:04:01 GMT -8
I've always preferred the oWoD fluff over the new but the nWoD mechanics over the old. Is this a common feeling? Aaron Exactly!
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Bakomusha
Apprentice Douchebag
Posts: 52
Preferred Game Systems: Pathfinder, 40k RPGs, Scion, Shadowrun,Savage Worlds.
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Post by Bakomusha on Dec 22, 2013 12:37:18 GMT -8
Its a very common opinion, Kainguru.
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ardoyle
Initiate Douchebag
Posts: 4
Preferred Game Systems: new World of Darkness, Savage Worlds
Currently Playing: Changeling the Lost
Currently Running: Legend of the Five Rings
Favorite Species of Monkey: Capuchin
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Post by ardoyle on Dec 30, 2013 12:00:18 GMT -8
I just have to chime in for my personal favorite, Geist: The Sin Eaters.
While the original printing has some truly embarrassing flaws (Such as references to abilities and systems that were removed during editing), I find that what does work works quite well. Sin Eater powers seem well balanced, despite the sheer number of them, and keys/manifestations system works well.
Also, it eschews the WW tradition of set orders, organizations, myths and traditions for evocative themes and do-it-yourself systems for the GM and players to create their own. The result was a system of rules and themes that did not require a 120 dollar, thousand page stack of books to understand all the ins and out of the setting, its occupants, the powers that be, and antagonists. Instead, those traits must be explored through the playing of the game.
I ran a post-apocalyptic game with Sin Eater protagonists, and it was my most emotionally successful game ever. The geist themes of death, pain, healing and rebirth dove-tailed perfectly into a world that was trying to pull itself back together. Trying to move any of the other main supernatural types to such a setting would have required considerable time and changes to the details provided in the core books, or another 30 dollar book to did it for you.
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Post by Arcona on Jan 23, 2014 1:35:10 GMT -8
My favorite was Dark Ages Vampire and close second Mage: The Ascension and especially Technocracy.
Following that I would say Vampire>Wraith>KOE>Hunter>WtA>Mummy (only played Mummy once).
I dont mind nWoD but we never got much into it. I prefer the old rules to it (and the old fluff off course) especially as updated in V20.
I think throughout my role playing career the three characters I have connected to the most were all in WW games... which why I love their games so much...
A Hungarian Brujah Knight that was serving the Ventrue Jurgen in a Dark Ages Game and ended up meeting Final Death at the hands of Rustovich in a heavily tweaked campaign based on the Under a Black Cross story where we actually fought Rustovich instead of accepting Vykos's truce)
A Malkavian Humanitarian Franciscan Monk that in 700 years never killed a mortal (or a non-infernalist vampire) in a Heavily tweaked Giovanni Chronicles.
A 'rose colored mirror shades' MiB with a military background based on Major Motoko Kusanagi from Ghost in the Shell that ended up working with(and in the end replacing)their leader Iago and the Golden Chalice to stop that famous Euthanatos Marauder (cant recall the name now).
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Post by askewdragon on Oct 27, 2015 16:55:32 GMT -8
I like the setting of Old World Mage and Orpheus, but I like the rule sets of New World. I also like New World Changeling.
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