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Post by Deleted on Jan 23, 2012 12:44:40 GMT -8
I am a role-play-heavy DM with an old gaming system and have 4 hours at a convention to have my event.
What tips can you give a DM on making a convention-style of session? Are there things that players look forward to at a convention session? Since I am heavy-role-player, should I make sure we have a battle or two every often to get all the players interacting? I am good with improv and know how to structure story, just concerned about players expectations at a con game. How critical is it to have an ending? (4 hours is VERY short amount of time to me)
So to some all of this up: How does a GM design a good Convention game session?
Andy
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Post by Deleted on Feb 28, 2012 2:43:40 GMT -8
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