oldnemrod
Apprentice Douchebag
Posts: 92
Preferred Game Systems: WOD (old and new), 4E DnD, Shadowrun, 5E DND,
Currently Playing: Star Wars Saga Edition( I'M A MANDALORIAN!)
Currently Running: 5E Hoard of the Dragon Queen
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Post by oldnemrod on Sept 4, 2013 10:45:12 GMT -8
Depending on how you are doing the stats. The combo of Str and Cha could be fate points the person with presence could give to his allies.
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PithyKoan
Initiate Douchebag
Posts: 22
Preferred Game Systems: D&D, Savage Worlds
Currently Playing: D&D 5e (Dark Sun)
Currently Running: One-Shots
Favorite Species of Monkey: Pygmy Marmoset
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Post by PithyKoan on Nov 8, 2013 14:37:52 GMT -8
How about something like "Gusto" or "Bravura"?
It could be related to a form of mental defense, or perhaps "fatigue", in that way of "I'm not physically tired or suffering from mind control, but I'm emotionally drained," like how one would feel when arriving home after a long day at work.
Using some D&D 3.5 terms as they're the first that come to mind, consider it as a gauge for effectiveness for the more emotion-based "mind-affecting" spells such as rage or good hope, or perhaps a bard's bardic music effects. Someone with a higher "gusto" or what have you would be more resistant to a calm emotions or a crushing despair-like effect, and perhaps gain a greater or lesser benefit when affected with a inspire courage, depending on your outlook.
Differentiating it from your previously slated Willpower, I'd put the difference at Willpower is the thing to use when affected by a controlling or outside force imposing a condition, whereas Gusto is brought it when it is an "amplifying" or "multiplicative of an already existing condition" force on one's psyche.
That or just call it the "Awesomeness" stat and consider it the character's self-confidence toward life in general rather than in a specific function in dealing with others as Charisma might otherwise entail.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 9, 2013 20:13:39 GMT -8
Chutzpah
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