My take on alignment is to pretty much wholesale replace it with FATE aspects. They bolt on to pretty much any system pretty well, and my Trouble Aspect could EASILY by lawful good with a stick up my ass. I still prefer more crunch for my tactical and relational abilities, but the compel mechanic still leaves so much choice. Furtmermore, self-compels and bennie/after the fact compels reward aspect drive roleplaying behavior rather than punish.
Posts: 4,476 Preferred Game Systems: AD&D 1e/2e, Traveller, D&D 5e, C&C, FFG Star Wars Currently Playing: A solid sliver french hole inline-g (plateau) d-foot flute and a Bard (Jymye Parchment) in an all Bard party DnD 5e Currently Running: WEG Star Wars 1st ed Favorite Species of Monkey: Lightly fried with a crisp beer batter
Gillsing: Interesting fact about a movie that put me to sleep the first two times I tried to watch it at RPG cons. The third time I managed to stay awake, and was disappointed. Everyone seemed to like it so much. But apparently it was not for me. Story of my life.
Sept 24, 2018 2:57:52 GMT -8
Provinto: Ooh, Easter Eggs from 1992.
Oct 2, 2018 9:53:41 GMT -8
“Mr Cruss”: ¼ the way through The Darknet 04…
Oct 8, 2018 11:01:58 GMT -8
Provinto: I was thinking about asking something about GLOG, but then I realized something: It says OSR on the can, but it tastes like Hippy Game
Oct 9, 2018 3:49:10 GMT -8
akavidar: And it's so hard to get rid of the taste of hippy.
Oct 11, 2018 15:28:17 GMT -8
geraldkw: I think it tastes like PBR, oh wait that's hipster.
Oct 26, 2018 9:52:16 GMT -8
akavidar: Goodbye sweetheart, it's time to go....
Dec 3, 2018 9:20:56 GMT -8