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Post by ayslyn on Nov 28, 2015 13:15:06 GMT -8
Yeah, how dare a business try to make a profit....
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 28, 2015 22:22:31 GMT -8
It's not the profit, it is how they are trying to make it. Take card games for example. They produce living card games instead of collectible card games and still make a profit. The roleplaying line might have been a good springboard for their mini sales, for example.
My only complaint is the weight of the books and that I can't get a PDF instead. If a person in SoCal wants some of these books, please let me know. I want my shelf space back but don't want to toss them out. PM me if you are interested.
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Jojo the monkey
Apprentice Douchebag
Posts: 71
Preferred Game Systems: 2FT, BoL, BRP/OpenQuest/Renaissance, d00Lite, Fudge, GDi, Streamline, Ubiquity, Unisystem, V6 Engine, Vortex
Currently Playing: various (D&D 5E, Savage Worlds Achtung! Cthulhu, All Flesh Must Be Eaten)
Currently Running: Call of Cthulhu, preparing: Gunslingers & Gamblers Streamline Edition
Favorite Species of Monkey: Ateles geoffroyi, Alouatta pigra, Alouatta palliata
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Post by Jojo the monkey on Nov 29, 2015 2:28:34 GMT -8
There's still no need to spread alien races out across scenario supplements instead of just making a nice thick aliens book that can be used with all three FFG Star Wars games.
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Post by Kainguru on Nov 29, 2015 3:36:16 GMT -8
There are 'unoffical' pdf compilations of both race and planetary data spread across the various supplements - compiled by individuals of the same mind set: they own all the books but want a unified resource. Technically, yes, they are pirates . . . however there is a legal loophole in some countries: eg: full time students are legally allowed to copy up to 10% of a given book for research or as a personal resource, the sharing is illegal not the compilation. But that doesn't remove the cost factor, as to do it yourself you need all the books . . . which means possibly investing in extraneous data you'll never use eg: adventures. I don't think FFG is doing anything any different than any of the other big RPG publishers, they're just less subtle/more honest about it. Aaron
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Post by ayslyn on Nov 29, 2015 6:57:48 GMT -8
The lack of PDFs is because of wonky wording in one of the licenses.
IIRC, and that should not be taken as given, it was the video games that caused the conflict.
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Post by Kainguru on Nov 29, 2015 10:37:01 GMT -8
The lack of PDFs is because of wonky wording in one of the licenses. IIRC, and that should not be taken as given, it was the video games that caused the conflict. That's exactly why the pdf's don't exist. The pdf's that do are illegal scans from books. Again, scanning a book for your own use is acceptable - sharing it isn't. However, if you own the book and someone else has scanned and shared their copy of the same book to a pdf . . . moral grey area, rather one of "I could take the time to scan all the books I have and compile a pdf for my own use or save myself the time and use one of the ones already available". I must stress it's NOT legal and matter of ones own conscience. ie: 'you do own the books already don't you?'. I personally own all the supplements I'm currently using but I do have a note book with excerpts printed from the various books for ease of reference for those supplementary rules that I've chosen to use on a regular basis eg: the extended astrogation checks from 'Fly Casual'. But I find it no different from the early days when I used to photocopy and compile optional rulesets from my various copies of 'Dragon' - saved having to lug around 15+ issues of a magazine. The concept is the same it's execution has moved on with technology . . . it's like those mix tapes one would make for the car, BTB illegal but everyone had one . . . and like those mix tapes I'm sure there are people who don't own legitimate copies of those compilations because that's always going to happen. That particular genie was let out of the bottle long before the digital age, it started with magnetic tape and the Xerox machine . . . Aaron
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Post by joecrak on Nov 30, 2015 21:27:58 GMT -8
Stu Venable How did your Nerd Strong game go? I'm partway into the playtest and wondering if you had a table of newbies, or experienced players of the system.
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tomes
Supporter
Hello madness
Posts: 1,438
Currently Running: Dungeon World, hippie games, Fallout Shelter RPG hack
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Post by tomes on Nov 30, 2015 22:49:12 GMT -8
Stu Venable How did your Nerd Strong game go? I'm partway into the playtest and wondering if you had a table of newbies, or experienced players of the system. Can't speak to how Stu thought the game went, but I enjoyed it, and I was a newbie for any Star Wars RPG system. I thought the dice were easy to get the hang of (helped with Stu's little intro at the beginning). JiB and Kimi played and they're no newbies. Can't remember the other guys experience level with the system...
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Post by daeglan on Dec 1, 2015 0:25:01 GMT -8
There's still no need to spread alien races out across scenario supplements instead of just making a nice thick aliens book that can be used with all three FFG Star Wars games. WotC did what you said....and the dropped the license because they were not making enough money...which to me says following the WotC method is not a good way to make money. FFG went with the make every book useful to both players and GMs. So as to maximize book sales. You don't like it. I get it. But if we want more books for this system it has to be profitable. As to the License. The License says digital gaming is a seperate license which EA has at the moment. So. And sadly i don't think that will get straightened out as both licenses likely need to be unclaimed to change the wording and also requires lawyers that Disney is not going to spend. Sadly. The license dates back to WEG and was before PDFs existed or were even thought of. FFG does PDFs for all their other books.
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I'm sold
Dec 1, 2015 4:12:49 GMT -8
via mobile
Post by joecrak on Dec 1, 2015 4:12:49 GMT -8
One thing i noticed while listening to the playtest Stu Venable was that you said that you, the gm, have to come up with cool narrative effects when the players roll advantage. The players are in charge of their own advantage, you can even ask what they want to do with any threat they end up with. The most common result being strain. Getting used to this takes a lot off the gms shoulders, as they are already dealing with a lot.
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Post by ayslyn on Dec 1, 2015 7:41:02 GMT -8
There's still no need to spread alien races out across scenario supplements instead of just making a nice thick aliens book that can be used with all three FFG Star Wars games. WotC did what you said....and the dropped the license because they were not making enough money...which to me says following the WotC method is not a good way to make money. FFG went with the make every book useful to both players and GMs. So as to maximize book sales. You don't like it. I get it. But if we want more books for this system it has to be profitable. Causations, correlation, ect. There are so many things that could have lead to, or contributed to a lack of profitability that pointing to the one thing you don't like about the line is a little myopic. Especially considering we're all here on the outside, looking in. We've got a distinctly less than complete vision of everything. Now, I'm not saying that it wasn't spreading the races out across the books (though to be honest, I think it remarkably unlikely to be the cause)...
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Post by daeglan on Dec 1, 2015 12:53:23 GMT -8
True. but it seems smarter to make sure books are desired by all the people at the table. Instead of making books that only certain people at the table. As I said probably not a good idea to follow in the footsteps of a company that dropped the license. It hurts my wallet. But i understand that they need to make money or we stop getting product. Complaining about their desire to be profitable is silly.
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Post by ayslyn on Dec 1, 2015 13:40:45 GMT -8
True. but it seems smarter to make sure books are desired by all the people at the table. Instead of making books that only certain people at the table. Never going to happen. Hell. You can't even get everyone at the table to buy the core rule book.
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Post by ayslyn on Dec 1, 2015 14:05:03 GMT -8
Also, having gone and looked at the press release. It was not profitability, directly, that prompted them to drop the license. Their reason was "economic downturn", which is different. The Star Wars lines might have been profitable, but not quite enough to devote dwindling resources to in a poor financial situation. And if they weren't producing new products for the foreseeable future, then paying for the license is just a drain on said dwindling resources.
Beyond that, the game industry is really kinda small and the bigger players know each other. So it's not a stretch to speculate that FFG has spoken to WotC about what might have gone wrong with the brand.
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Post by daeglan on Dec 1, 2015 14:08:21 GMT -8
True. but it seems smarter to make sure books are desired by all the people at the table. Instead of making books that only certain people at the table. Never going to happen. Hell. You can't even get everyone at the table to buy the core rule book. True. But you get much farther by making the books appealing to more people.
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