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Post by chronovore on May 30, 2016 21:01:57 GMT -8
Tim, I enjoy your playing of Skully very much, and appreciate your dedication to avoiding metagaming.
Even so, I was surprised in an early episode where you demurred from solving the current solution because Skully's sire hadn't taught him much. You said as a player you knew a bunch of ways to solve it, but Skully didn't so there.
However, you're surrounded by other players who do not have the game background but /do/ play characters which would be better versed in the vampiric lore than Skully.
Why not share the information player-to-player so their characters can better act to a representative level of knowledge?
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Post by chronovore on Jun 6, 2016 1:06:40 GMT -8
I came back to see if Tim had responded, finally realized the thread is supposed to be no-players, laughed at myself. Then realized Tim has posted in here, so now I'm just confused.
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Post by weaselcreature on Jun 7, 2016 7:18:23 GMT -8
I came back to see if Tim had responded, finally realized the thread is supposed to be no-players, laughed at myself. Then realized Tim has posted in here, so now I'm just confused. Heh...this particular *no players allowed* thread is the one started by Tim to talk about what Skully has been doing without the other players noticing. The other *no players allowed* thread is the one Tim shouldn't be in.
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Post by Probie Tim on Jun 7, 2016 9:03:42 GMT -8
Tim, I enjoy your playing of Skully very much, and appreciate your dedication to avoiding metagaming. Thank you! Why not share the information player-to-player so their characters can better act to a representative level of knowledge? I try to do that whenever possible, but it's a fine line. While I don't know the mechanical rules of the game system as well as I should, I know the lore exceedingly well, and I absolutely do not want to step on Stu's feet, or come across as a know-it-all who tells everyone else what their characters should think and know. I think I recall the situation to which you refer, and if memory serves, I felt it would have been exceedingly self-serving (and by "self-serving" I mean "group serving") to be all, "Well, Skully wouldn't know this, but Adrienne and Riley, you totally would, so what you should do is blahblahblah." If we're thinking of the same thing, it just didn't feel right, you know?
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Post by Probie Tim on Jun 7, 2016 9:06:45 GMT -8
And since this is something of a "Skully fans only" thread, heh, let me just say that Skully is undergoing serious character growth with Adrienne and Riley. He's actually learning trust and friendship - which is quite a risk in the world of V:tM - and something amazingly foreign to his twisted little mind. Of course, part of that might be coming directly out of his amazingly high sense of self-preservation - trust them only so much as they protect him and all that - and he might just sacrifice all of it if it comes down to it. We'll have to see how that plays out.
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Post by chronovore on Jun 7, 2016 17:56:09 GMT -8
Tim, I enjoy your playing of Skully very much, and appreciate your dedication to avoiding metagaming. Thank you! Why not share the information player-to-player so their characters can better act to a representative level of knowledge? I try to do that whenever possible, but it's a fine line. While I don't know the mechanical rules of the game system as well as I should, I know the lore exceedingly well, and I absolutely do not want to step on Stu's feet, or come across as a know-it-all who tells everyone else what their characters should think and know. I think I recall the situation to which you refer, and if memory serves, I felt it would have been exceedingly self-serving (and by "self-serving" I mean "group serving") to be all, "Well, Skully wouldn't know this, but Adrienne and Riley, you totally would, so what you should do is blahblahblah." If we're thinking of the same thing, it just didn't feel right, you know? Thanks for the explanation. It is likely we're thinking of the same thing, from an early episode. I've been tearing through the backlog, but am still only up to episode 9. Pretty sure the moment I'm recalling was somewhere in the first 3. Ironically, the topic came up again in ep. 8, where Stork mentioned that Stu's good at calling out metagaming, and he'll stop if things become unreasonable. My thinking is that it's great that you limit Skully's knowledge for role-playing, though on the other hand you can still help others who /would/ have the knowledge. And on yet-another-hand, even canon lore could be something with which Stu is actively playing against, so it's all speculation.
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Post by Probie Tim on Feb 26, 2017 20:32:57 GMT -8
Resurrecting this thread to relay something which didn't come across in tonight's session. Stork, Kimi, Mac, Sam, Jessie: this post is not for you, please don't read it. Anyway, last session, Skully went on a side mission by himself which was recorded (and streamed) before any of the players showed up. This session, Skully went out for dinner and came back a bit... high. He had masked as the subject of his side mission and went to the subject's normal haunt. He then fed to full, healed an aggravated damage, and then fed back up to full - killing the subject - before he returned to the McMansion. Just thought you might want to know.
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