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Post by ayslyn on Oct 1, 2017 11:06:18 GMT -8
Well, more generally, otaku means a fan of something to the point of obsessiveness. Over here, it's come to mean an anime fan. Based on what I've seen from Il so far, I suspect that's the definition we're using.
Jackelope pretty much nailed everything. As he points out, Puella Magi and Super Saiyan are, respectively, a particular series and a series trope. Amongst some, the second has become a sort of genre trope...
Kain pretty much sums up the problem that I briefly mention in my very first response. Il is so hyper focused on anime that he sees it everywhere. He's kind of begging the question, rather than noticing actual trends.
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Post by Kainguru on Oct 1, 2017 11:38:04 GMT -8
I do so like seeing 'begging the question' used properly - it warms that dusty dormant blackened organ in my chest cavity ever so Aaron
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Post by Probie Tim on Oct 2, 2017 7:06:40 GMT -8
When I was an RPG publisher, I published a shoujo manga anime RPG with a number of expansions covering everything from magical girls to giant mecha. I tried so hard to find a market for that game but ultimately failed. I never found anyone wanting to play a... eh... puella magi or super sayin. Quite the opposite, in fact; I found more people who wanted to use the game for other genres because it was a good system. Take that how you will.
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Post by ericfromnj on Oct 2, 2017 15:41:47 GMT -8
Holy Shit! Probie Tim you are alive!
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Post by flyingjackelope on Oct 2, 2017 15:56:40 GMT -8
When I was an RPG publisher, I published a shoujo manga anime RPG with a number of expansions covering everything from magical girls to giant mecha. I tried so hard to find a market for that game but ultimately failed. I never found anyone wanting to play a... eh... puella magi or super sayin. Quite the opposite, in fact; I found more people who wanted to use the game for other genres because it was a good system. Take that how you will. What was the system?
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Post by Probie Tim on Oct 2, 2017 18:37:25 GMT -8
Holy Shit! Probie Tim you are alive! Yeah, definitely don't feel so, though. Been sick as a dog the last week. Feh. It was a Fudge-based RPG called "HeartQuest: Romantic Roleplaying in the Worlds of Shoujo Manga". I had started up my company by purchasing the IP rights for the "Gatecrasher: Science Fantasy Adventure" Fudge-based RPG from Grey Ghost Games; they were going to let it go out of print and die. Seraphim Guard had been publishing HeartQuest, but they were suffering from mismanagement and were about to go belly-up. Gatecrasher and HeartQuest were the first two commercial Fudge-based RPGs ever and I figured that having both of them would be a good marketing ploy... ...which it was. But neither of those properties were "hot"; the benefit I got from them was being able to say that we were the publisher of the first two commercial Fudge-based RPGs ever, which interested enough people in my next two product lines. Both of which sold comparatively well. But I digress. In addition to the core HeartQuest rule book we had two source-books for "magical girl" stuff and one source-book for mecha. Maybe it was the advertised focus on shoujo manga anime, but HeartQuest never had a large fan-base that I could find. Of course, I will say that HeartQuest - when viewed outside of the shoujo manga anime lens - is one of my favorite Fudge implementations and lots of people talked about using it for other genres.
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Post by RudeAlert on Oct 3, 2017 10:33:48 GMT -8
I feel like any game that tries to cover a broad range of anime kinda has to be a fully functional generic RPG since anime is not so much a genre as a medium. You can have every possible genre in anime form, so any game that is presented as a broad-appeal Anime RPG would, pretty much by definition, have to be a well crafted generic RPG.
I recently acquired one that I would eventually like to use for non-anime specific games, simply because the system looks very flexible (as it should be, to cover the full breadth of anime out there), but also pretty simple so it looks like it wouldn't be much work for players to be able to craft whatever type of character they want, and for the GM (me) to run it without an undue amount of preparation (which I really hate having to do).
More on-thread, I can totally see re-skinning Clerics or Warlocks to play more anime-esque characters, but then again I could say the same of all the other classes too. Countless anime characters could easily be re-skinned as Fighters, Barbarians, Sorcerers, Monks, and so on. So while I can see Iina's point about the Cleric and Warlock, I think it applies just as much to all the other classes thus kinda defeating the claim at its source.
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Post by ilina on Oct 5, 2017 17:38:15 GMT -8
you can reskin any RPG character to have anime influence. Umbrie, my Flagship OC if converted to 5e, would mechanically be a half-elf Arcane Trickster who ignores the pointlessly crippling illusion and enchantment restriction on her 1st-4th level arcane trickster spells and instead uses the slots for utility and solving problems instead of spamming charm person with a crappy DC. because there aren't a lot of good low level illusion or enchantment options.
in fact, she has a wide variety of minor abjuration, divination, transmutation, and evocation spells of a utilitarian nature in addition to a reduced quantity of illusion and enchantment spells. most of said spells still fit the rogue theme. stuff like mage armor, detect secret doors, magic weapon, knock, detect magic, obscuring mist, etc
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