fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Mar 26, 2017 0:57:56 GMT -8
We're quorate! You're in @baarune
We,lol do it in Roll 20. I set up a game and send you an invite bearer the time.
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fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Mar 26, 2017 3:26:43 GMT -8
I've just realised, we're being daft. If we don't have anyone from Tokyo playing we don't need such an early start for our Californian/Alaskan players. Doesn't it make sense to start n hour later? 2pm BST, 6am Californian time. I would go later except our US chums are likely waking up now. Here is the link: app.roll20.net/join/2118177/Yre1zAOK Kainguru, Baarune, kurtpotts and D.T. Pints?
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Baarune
Apprentice Douchebag
Posts: 95
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Post by Baarune on Mar 26, 2017 3:31:13 GMT -8
The way i saw it. The americans were already asleep when we got the hivemind update.
And i start work at 6:30pm. So wanted some time to change and eat after the game. So 1pm start is still best for me.
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Post by Kainguru on Mar 26, 2017 3:33:37 GMT -8
I'm easy - an hour here or there makes no odds at my end Aaron
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fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Mar 26, 2017 3:35:34 GMT -8
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Baarune
Apprentice Douchebag
Posts: 95
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Post by Baarune on Mar 26, 2017 3:46:56 GMT -8
its just saying Not Authorised when i try to get in. i am logged into roll20. have you got settings that need changing or do you need to have a session open for us to join?
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fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Mar 26, 2017 3:54:39 GMT -8
its just saying Not Authorised when i try to get in. i am logged into roll20. have you got settings that need changing or do you need to have a session open for us to join? Whoops wrong link. Try this: app.roll20.net/join/2118177/Yre1zA
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Post by kurtpotts on Mar 26, 2017 4:00:39 GMT -8
Getting logged in now
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D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Mar 26, 2017 12:16:18 GMT -8
Great game! Really captured that Watership Down feel.
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
Preferred Game Systems: PbtA, Cortex Plus, Fate, Ubiquity
Currently Playing: Monsterhearts 2
Currently Running: The Sprawl
Favorite Species of Monkey: None
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Post by HyveMynd on Mar 28, 2017 17:19:24 GMT -8
Great game! Really captured that Watership Down feel. Again, really bummed that I missed this. Is there going to be a write up or an actual play posted? Hopefully.
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Post by Wakefield on Mar 28, 2017 17:33:30 GMT -8
Great game! Really captured that Watership Down feel. Again, really bummed that I missed this. Is there going to be a write up or an actual play posted? Hopefully. Yes please!
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D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Mar 28, 2017 19:58:58 GMT -8
I will try to put something up soon...just enough to say it's a PbtA game very collaborative, but delightfully simple in its "rabbitness" and like all good hippy games it involved sex...lots and lots of bunny sex.
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Post by Kainguru on Mar 29, 2017 2:30:42 GMT -8
. . . and constipation Aaron
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Post by kurtpotts on Mar 29, 2017 7:17:20 GMT -8
I felt bad for Blackthorn, but he traded up.
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fredrix
Master Douchebag
Posts: 2,142
Preferred Game Systems: Fate, L5R, Pendragon, Gumshoe, Feng Shui
Currently Playing: Pendragon, Song of Ice and Fire, L5R, Feng Shui, Traveller
Currently Running: Fate, Coriolis, Nights Black Agents
Favorite Species of Monkey: 1970's NTV, dubbed by the BBC (though The Water Margin beats it)
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Post by fredrix on Mar 30, 2017 8:32:52 GMT -8
Great game! Really captured that Watership Down feel. Again, really bummed that I missed this. Is there going to be a write up or an actual play posted? Hopefully. Because the fans demanded it! TLDR:It was great I want to do more. No actual play I'm afraid - left the decision to run it in Roll20 as late as I could, because I really wanted to run it in Hangouts and ask the participants if we could record it. But hangouts has been so flaky recently, I didn't dare. Though I'm a patron, or pro or whatever in R20, I don't actually use it much (Hangouts used to be be so good), so I hadn't worked out how (IF) its recordable or anything. So a write-up is all you get. I see D.T has promised one too, and the other have/might chip in, so this will be a personal GM's view. Second caveat. I told everyone it my first time running the Warren. That's not untrue, but actually it was first time running ANYTHING Apocalypse powered. I may have fucked some stuff up. We started off with character generation. Which is as simple as shit. You start off by choosing one character move, from a list, in reverse order of roleplaying experience. And no two rabbits can have the same character move. Then you choose a name, looks, parts, stats (Strong, Swift, Steady and Shrewd. We ended up with Blackthorne Baarune; Buttercup kurtpotts, the Cocotte (I think that's a way to cook rabbit - yes, Kainguru is that player), and Nibbles D.T. Pints. We were playing in Abingdon Meadow, which is the closest to a generic Watership Down style world (I was tempted by Polygon Wood, which puts our bunnies in the middle of the Battle of Ypres in 1917). I struggled with getting the image of the map up on screen (still haven't looked into why that didn't work) so I made a crappy drawing instead, and explained a bit about the other characters. Then I started asking "the questions". God I love that bit. I chose to ask each question of an individual, rather than the group as a whole. They start off quite "soft" "what part of the field is the warren in?" but quickly get confontational "why aren't you in charge of the warren?". kurtpotts quickly got into the swing of things, declaring that Buttercup wished his mate was Blackthorne's mate, Snow! Then things took a turn for the worse "why are you all so far away from the warren?" "How did the hunters get between you and the warren?" We were truely in media res. Rabbits bolted, but Cocotte tracked the hedgehog Nettle into curling up, then rolled him down the hill, and enlisted a hare's help to distract the dogs. When they all got back to the warren Buttercup went straight in and mated with Snow, making her pregnant. I should say that the Warren has a great "experience" mechanic: Once per chapter (session) when ever it feels right in the narrative, you can declare another one of the character moves making it yours (and knocking it off the list for the others). So kurt chose Fertile, and had the game been a campaign, at any point he could have declared that Snow birthed 2-12 of his kits. Blackthorne went to confront Buttercup, but panicked and ran out of the burrow. Cocotte ambled after him, and in return for the the hare's help earlier, they dog up a squirrel's hoard of nuts. Blackthorne brought one back for the always hungry Nibblei, currying favour with him. Meanwhile, a newcomer rabbit, Cottontail was convincing Buttercup to depose the leader Wintergreen. Buttercup discussed the plan with Wintergreen's father, the wise old Longtooth, who promised to support his claim to be leader, if he first put the agitator Cottontail in his place. They called a meeting in the story burrow. Blackthorne, picking up on rumors, mated with Wintergreen herself, and declared his second character move was Dominant, giving him +1 forward in support of Wintergreem At the meeting Buttercup spoke out against Cottontail, but Cottontail was turning the other rabbits against Buttercup, making him take a point of panic (a bunny can take just 5 before something terrible happens putting them out of play for a while). Buttercup lost the support of Longtooth now Blackthorne was with Wintergreen and it looked for a moment like he might be chased from the burrow. But in the final moments of the game D.T. Pints declared that Nibbles' second character move was Tooth and Claw (one of only two combat moves in the game) and pounced upon Cottontail, scaring him and making him bolt from the warren in panic. And that was how the Warren dealt with Cottontail As they say the rules, you know the chapter has reached an end when you can say "and that was how...". But even though we were out of time (I'd scheduled three hours, which the book recommends, but things happen more slowly online where people can't have side conversations, that they do round a table), I really wanted to turn it into a campaign. There are all sort of things the players created, not just the tension between Buttercup and Blackthorne, but also things like Floppy who had lived with the humans for a time, that the chapter couldn't explore but a short campaign might. I had great fun, thanks to all my players, and now I have the confidence to run it round a table, maybe the next time my face to face D&D5th GM (who is in the Army) gets called away on duty.
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