John Harris
Initiate Douchebag
Posts: 19
Preferred Game Systems: What have you got?
Currently Playing: L5R
Favorite Species of Monkey: Capuchin
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Post by John Harris on May 8, 2013 19:19:06 GMT -8
Hello all,
A friend has asked me to recommend a system and a setting to run a 1920's-1930's mystery game. He is a very inexperienced GM (none) and would like a simple system with a published adventure.
Anything in SW that would fit this?
Thanks!
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Post by Stu Venable on May 8, 2013 20:47:44 GMT -8
Certainly. SW does pulp really well. Check out their download page. There's at least one pulp adventure there that I see (Eternal Nazi). You can get the Deluxe Explorer's Edition for 10 bucks. It's also on Drivethrurpg for the same price. There's a pulp companion as well, if you want more detail. There are also several third-party publishers who produce lots of pulp products. Adamant Entertainment has an excellent pulp resource book for SW, called Thrilling Tales. And I consider SW to be a great starting system for a new GM. Prep is very quick (as far as the mechanical stuff goes), so you can spend your time on NPC characterizations and story.
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
Preferred Game Systems: PbtA, Cortex Plus, Fate, Ubiquity
Currently Playing: Monsterhearts 2
Currently Running: The Sprawl
Favorite Species of Monkey: None
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Post by HyveMynd on May 8, 2013 20:47:53 GMT -8
Well, mystery games are kind of hard to run. Especially for someone who is trying on the Mantle of GMing for the first time. I would try to encourage your friend to run a 1930's pulp action/adventure game instead.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 8, 2013 22:23:51 GMT -8
Check out their download page. There's at least one pulp adventure there that I see (Eternal Nazi). There also used to be another free pulp adventure called (I think) Rocket Nazis on the Orient Express which is quite good as an intro game.
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Post by jazzisblues on May 9, 2013 11:27:38 GMT -8
Basically everything about SW would support this.
Some resources:
Pulp GM Toolkit Thrilling Tales Suzeraine Nights
There are also several really great sample adventures:
Rocket Nazis on the Orient Express
is the best of them.
Cheers,
JiB
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jpk
Apprentice Douchebag
Posts: 58
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Post by jpk on May 11, 2013 22:06:29 GMT -8
If he's first trying it out and wants to keep things really cheap, the free adventure The Wild Hunt contains a full set of the Test Drive Rules. All that's free to download from the Pinnacle web site (www.peginc.com).
With only a little descriptive editing, that adventure is also reasonably easily shifted into other settings.
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Post by savagedaddy on May 24, 2013 7:53:20 GMT -8
I'm not sure you want to 'invest' the money in Deadlands Noir, but it fits the era and is chuck full of investigative detective pulpiness.
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Deleted
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Posts: 0
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Post by Deleted on May 30, 2013 13:45:28 GMT -8
I guess the question is how pulpy do you want to go. SW is a fantastic system for pulp, but I don't know how well it would do a heavy mystery game. Your friend might want to check out Trail of Cthulhu or Call of Cthulhu. Trail of Cthulhu is set in the '20s and Call of Cthulhu is set in the '30s. For either system I would stronly suggest using their pregenerated adventures, they are top notch.
(And no matter how much he might want to don't run The Armitage Files for his first campaign in Trail of Cthulhu. It is an awesome resource and campaign but it can get a bit messy for a first time Keeper.)
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Post by jazzisblues on Jun 5, 2013 11:00:30 GMT -8
I guess the question is how pulpy do you want to go. SW is a fantastic system for pulp, but I don't know how well it would do a heavy mystery game. Your friend might want to check out Trail of Cthulhu or Call of Cthulhu. Trail of Cthulhu is set in the '20s and Call of Cthulhu is set in the '30s. For either system I would stronly suggest using their pregenerated adventures, they are top notch. (And no matter how much he might want to don't run The Armitage Files for his first campaign in Trail of Cthulhu. It is an awesome resource and campaign but it can get a bit messy for a first time Keeper.) Savage is great at doing mystery games. I've run several and it works very well any time you want a pulpy cinematic feel to your game. Cheers, JiB
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Post by savagedaddy on Aug 15, 2013 11:12:39 GMT -8
I guess the question is how pulpy do you want to go. SW is a fantastic system for pulp, but I don't know how well it would do a heavy mystery game. Your friend might want to check out Trail of Cthulhu or Call of Cthulhu. Trail of Cthulhu is set in the '20s and Call of Cthulhu is set in the '30s. For either system I would stronly suggest using their pregenerated adventures, they are top notch. (And no matter how much he might want to don't run The Armitage Files for his first campaign in Trail of Cthulhu. It is an awesome resource and campaign but it can get a bit messy for a first time Keeper.) Savage Worlds is great at handling 'any type of genre', provided setting rules are in place to preserve the unique feel and mood of what you choose to run. Realms of Cthulhu by Reality Blurs is a great example; check it out here goo.gl/HjZzK4 It allows you to dial up the dark and gritty or pulp action as you wish and includes a phenomenal insanity mechanic.
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Post by Luckstrider on Sept 25, 2013 17:19:43 GMT -8
Basically everything about SW would support this. Some resources: Pulp GM Toolkit Thrilling Tales Suzeraine Nights There are also several really great sample adventures: Rocket Nazis on the Orient Express is the best of them. Cheers, JiB Where can you find the pre-made characters for Rocket Zombies?
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Post by jazzisblues on Sept 26, 2013 6:29:59 GMT -8
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Post by Luckstrider on Oct 31, 2013 19:39:10 GMT -8
Awesome, thanks! I picked up deadlands last weekend and have been reading my way through it. AmAzing!!
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Post by savagedaddy on Jan 27, 2014 10:03:40 GMT -8
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