Post by talynthia5280 on May 13, 2013 21:39:07 GMT -8
I'm currently running a Delta Green/Dresden-style urban fantasy game that can only really refer to itself as either BRP or FATE in the same way that anything from Taco Bell can refer to itself as "food".
There are sanity checks, FATE chip/bennies, high powered assault rifles, books that make you go mad, and a Dresden-type wizard who got assigned to a Delta Green squad for her "journeymanship".
My players seem to be having fun and after a few free form missions and mysteries, I'm sending them headlong into an adaptation of The Masks of Nyarlothetep.
Just wanted to see if anyone else was running modern CoC.
Post by henryhankovitch on May 16, 2013 15:08:29 GMT -8
I ran a Delta Green campaign for a while, and recently one of my players did a one-shot that could lead to more DG games with the same characters. The team consists of FBI guy, NSA guy, Border Patrol guy....and my irrepressibly, psychopathically cheerful PC from the National Endowment for the Arts. Looking forward to playing her again.
I would say that your campaign sounds like you're doing it wrong, except clearly you're doing it right. Wacky wizard hijinks may not be "canon" Lovecraftian horror, but fuck canonicity.
Post by Muddyboots on Nov 17, 2014 15:55:23 GMT -8
It sounds like you are doing it right! you are having fun!!! I think of CoC and DG as settings far more than systems. Yes the associated systems are tailored to the flavor and very playable, but you don't need to use any particular rules set. I Ran a game for several years in AD&D that was CoC with swords if you spent enough time looking in dark corners. I also ran DG in Paranoia. What was it like? Read The Trial by Kafka. You could even do it in Toon if you wanted. If you want to know what that would be like, try a career in the arts...if you get the HPL pulp horror genera, you can do it in anything!
Last Edit: Feb 11, 2015 17:17:49 GMT -8 by Muddyboots
A lock doesn't mean there is a key, a key doesn't mean there is a lock. Your Encountering it doesn't mean you must kill it, or even can! Talking and running are viable options!