Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 2, 2013 2:46:21 GMT -8
Does anyone know of a system similar to D&D but for Modern Military Miniatures? Let me clarify: *I want it set in today's military landscape, NOT the near future. *Similar to D&D were there is a GM and PC's are 1 per player. *The PC's have depth and a back story.(Not just some nameless soldier with a gun.) *A campaign system through linking of missions *A system actually meant for this, or a system with a supplement book, NOT a system that "You can do it in INSERT SYSTEM HERE" but it will take me 100+ hours to work all the crap out. *I would not mind even if it had a cinematic flavour. (Maybe something like "The Expendables" movie.) If it helps, I have brought some of the 28mm Australian Infantry, American Infantry and Afghan Guerillas from: www.eurekamin.com.au/So these are the mini's I want to use. Thanks in advance.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Aug 2, 2013 3:02:08 GMT -8
If you want it to be mechanically like d&d specifically you could use d20 modern maybe?
What systems do you know already - there might be something you can use already at yiur fingertips.
GURPS apparently does things like special forces really, really well.
The good thing about modern stuff is you dont need a setting book. maps are on google maps, names are in the news and on wikipedia and probably already in your head.
If I were to recommend a supplement that would help - GURPS: High Tech includes all the modern gear you could want (and more that you don't).
There is heaps more GURPS stuff that would also help but that is a rabbit hole I wont send you down right now.
edit: While gurps does do everything you say you want - It can take some time to learn.... It will be the initial learning curve rather than actual game prep that might not sit right with you. It wouldn't be 100 hours but I'm sure you didn't mean that literally.
|
|
willh
Journeyman Douchebag
Posts: 220
|
Post by willh on Aug 2, 2013 5:24:22 GMT -8
There is the old Twilight 2000/Merc 2000, but that was written when the year 2000 was the near future. There won't be stats for the latest equipment. That is the only game I can think of that is modern military from the ground up. Any generic system will work, but will need some work on your part.
|
|
|
Post by jazzisblues on Aug 2, 2013 5:46:04 GMT -8
Does anyone know of a system similar to D&D but for Modern Military Miniatures? Let me clarify: *I want it set in today's military landscape, NOT the near future. *Similar to D&D were there is a GM and PC's are 1 per player. *The PC's have depth and a back story.(Not just some nameless soldier with a gun.) *A campaign system through linking of missions *A system actually meant for this, or a system with a supplement book, NOT a system that "You can do it in INSERT SYSTEM HERE" but it will take me 100+ hours to work all the crap out. *I would not mind even if it had a cinematic flavour. (Maybe something like "The Expendables" movie.) If it helps, I have brought some of the 28mm Australian Infantry, American Infantry and Afghan Guerillas from: www.eurekamin.com.au/So these are the mini's I want to use. Thanks in advance. Allow me to point you in two different directions simultaneously ... My direction for this would be either Hero, GURPS or Savage Worlds both of which would do this nicely but have nothing to do with d20 whatsoever. They do cheerfully meet all the other criteria you listed. Or you could take the alternative path and go with one of the Apocalypse World derivatives. I'm not sure which one would work best for this offhand (Gina or HyveMind you both would know better than me.) If you're after a cinematic feel I would probably go with Savage Worlds as it is by definition more cinematic. They have a tendency to be a bit more metaphysical and include things like powers and the supernatural which may not suit what you're after. GURPS is the most representational and would absolutely run the sort of game you're after. I will defer to Mook and Stu for more detailed information on that one. But for my modern spy games I use Hero System. You would want 3 books for this. Champions Complete, Dark Champions and the Equipment Guide. All are available in pdf form from any number of places but the easy one in my opinion is www.herogames.com The learning curve for GURPS or Hero is not exactly shallow which might prove to be a barrier to entry. Just some thoughts on the topic, JiB
|
|
|
Post by Arcona on Aug 2, 2013 5:46:46 GMT -8
I second D20 modern!
|
|
|
Post by rickno7 on Aug 2, 2013 6:18:59 GMT -8
Does anyone know of a system similar to D&D but for Modern Military Miniatures? *I want it set in today's military landscape, NOT the near future. *Similar to D&D were there is a GM and PC's are 1 per player. *The PC's have depth and a back story.(Not just some nameless soldier with a gun.) *A campaign system through linking of missions *A system actually meant for this, or a system with a supplement book, NOT a system that "You can do it in INSERT SYSTEM HERE" but it will take me 100+ hours to work all the crap out. I'm with Arcona. While there is no purpose made "Call of Duty" role playing game, using D20 modern will be the closest. Everything you say here is ticked by D20 Modern. Sounds like you do not want to do work and you want something familiar. D20 Modern is going to feel like D&D if you're familiar with 3.X. D20 Modern has lots of source books for it and there is a weapons locker book that would help with your theme. That said, you will still have to adapt it to a military campaign, because I don't think it has a military campaign book. I'm also with Jib, advocating trying some new stuff for the sake of diversifying and also growing the hobby. GURPS is a common system for playing Spec Ops type games, and out of his suggestions I would say check that out. But, it would be a new system for you, and it does not play like a D20 system. GURPS has more sourcebooks than you'll likely ever buy, so its got a lot of material that you will not have to make up yourself. There is probably a "modern military" sourcebook of some type.
|
|
|
Post by Kainguru on Aug 2, 2013 10:19:30 GMT -8
Cause I'm a douche I'll suggest - TOP SECRET/SI. Modern equipment stats can be found on various fan websites dotted about the net. Or CALL OF CTHULHU MODERN - just drop the sanity and mythos and it becomes a gritty game. Aaron
|
|
|
Post by ericfromnj on Aug 2, 2013 11:04:18 GMT -8
I have to agree, based on what you want, that D20 modern is the way to go. There is enough Homebrew stuff out there to inspire any holes the system might have for a modern style game.
As for alternates, check out Tour of Darkness which is Vietnam era but gives a sense of modern combat (though you would have to strip away the supernatural. However, take it with a grain of salt since it's like you asking for a hot Scandinavian Woman and me giving you a Greek Transvestite.
So, yeah. D20 Modern.
|
|
|
Post by Kainguru on Aug 2, 2013 16:08:57 GMT -8
However, take it with a grain of salt since it's like you asking for a hot Scandinavian Woman and me giving you a Greek Transvestite. . I'd think I'd won the jackpot if that happened . . . *rubs hands and leers lecherously* Aaron
|
|
|
Post by henryhankovitch on Aug 2, 2013 20:52:26 GMT -8
I'm with Arcona. While there is no purpose made "Call of Duty" role playing game, using D20 modern will be the closest. Everything you say here is ticked by D20 Modern. I guess it's his fault that he didn't write "isn't a giant steaming pile of poo" as one of his requirements? GURPS is probably best for this, but takes some work to learn. Savage Worlds can handle it well, especially with a splatbook like Weird War II or Modern Ops. Hell, I'd play BRP/Delta Green or even a reskinned 40k: Only War, before consigning myself to D20 Modern. There's even an Apocalypse World hack for just this purpose, though I couldn't say how well it works.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 2, 2013 20:54:17 GMT -8
I am tempted to get into GURPS from all the great things I have heard on the show but then again it might be easier to make my own rule set from scratch than learn GURPS, it does intimidate me a little. LOL Thanks everyone for replying. This gives me a lot to think about.
|
|
|
Post by Kainguru on Aug 2, 2013 21:08:24 GMT -8
I'm with Arcona. While there is no purpose made "Call of Duty" role playing game, using D20 modern will be the closest. Everything you say here is ticked by D20 Modern. I guess it's his fault that he didn't write "isn't a giant steaming pile of poo" as one of his requirements? GURPS is probably best for this, but takes some work to learn. Savage Worlds can handle it well, especially with a splatbook like Weird War II or Modern Ops. Hell, I'd play BRP/Delta Green or even a reskinned 40k: Only War, before consigning myself to D20 Modern. There's even an Apocalypse World hack for just this purpose, though I couldn't say how well it works. +1 Aaron PS: I forgot about Delta Green. Well mentioned.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Aug 2, 2013 21:43:08 GMT -8
I'm with Arcona. While there is no purpose made "Call of Duty" role playing game, using D20 modern will be the closest. Everything you say here is ticked by D20 Modern. I guess it's his fault that he didn't write "isn't a giant steaming pile of poo" as one of his requirements? GURPS is probably best for this, but takes some work to learn. Savage Worlds can handle it well, especially with a splatbook like Weird War II or Modern Ops. Hell, I'd play BRP/Delta Green or even a reskinned 40k: Only War, before consigning myself to D20 Modern. There's even an Apocalypse World hack for just this purpose, though I couldn't say how well it works. He did say 'like d&d' - you get what you ask for
|
|
|
Post by Kainguru on Aug 2, 2013 23:08:32 GMT -8
I guess it's his fault that he didn't write "isn't a giant steaming pile of poo" as one of his requirements? GURPS is probably best for this, but takes some work to learn. Savage Worlds can handle it well, especially with a splatbook like Weird War II or Modern Ops. Hell, I'd play BRP/Delta Green or even a reskinned 40k: Only War, before consigning myself to D20 Modern. There's even an Apocalypse World hack for just this purpose, though I couldn't say how well it works. He did say 'like d&d' - you get what you ask for I keep asking for a hobo blowjob from a sweet transvestite from transexual Transylvania but I never get one. Aaron
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Aug 2, 2013 23:43:29 GMT -8
He did say 'like d&d' - you get what you ask for I keep asking for a hobo blowjob from a sweet transvestite from transexual Transylvania but I never get one. Aaron I know one I can introduce you to - and he/she has no GURPS reflex.
|
|