Looking for G+ Players - Fate Core - Fantasy
Sept 12, 2013 6:46:56 GMT -8
Post by Houndin on Sept 12, 2013 6:46:56 GMT -8
No experience needed with Fate Core.
I'm not envisioning a one-shot or even short-arc game, I'd like to leave it open ended to hopefully turn it into a campaign setting. We'll be using the Fate Freeport Companion for genre rules, but not setting. That's detailed below. I'd like a couple of proactive players, three at most as I already have one on the hook.
Once I have at least three total players I'll be setting up a G+ community for discussions and event scheduling.
You remember a time when life was easy. As a child you ran about, nary a care in the world, playing knights and maidens with your friends. You built snow forts in the winter and went fishing or swimming in the river during the summer. You found love at the harvest festival, and stole that first, clumsy kiss behind the merchant stalls.
But that was before THEY came.
Creatures of legend and myth, bogeymen used to scare children into behaving, the Dragons. It was supposed to be an empty threat, "Eat your veggies or else the dragons will come and steal you from your bed." But when they came, everything changed. Gone were the days of idle pleasure. Today, every waking moment is filled with fear and fire. The great castle on the hill, once a beacon of justice and benevolent leadership, is now the smoking lair of one of the fell beasts. Its scaly minions scouring the countryside for meat to feed their master.
When they first arrived, the realm stood up in defiance. Knights rode out to do battle and slay the monsters, shining in their armor, with streamers on their lances and gifts from maidens tied to their shields. But all that returned were two riderless horses, mad with fear, their manes burned away, their barding a charred ruin. Worst of all was the smoking object hanging from one stirrup. When you close your eyes at night you can still see the blackened greave, an angular, broken bone poking out. It's all that was left of a once mighty warrior.
That was three years ago.
Now, everyone who's left hides beneath the earth, in caves and former crypts and dungeons, too small for the great beasts to enter. Easy to defend against their scaly minions. Eking out a meager living farming mushrooms and endive; venturing ever deeper to find the underground streams and pools that may still have blind fish or eels. Sure, some dare the surface, seeking lost weapons or tools, gathering fruit and herbs that can't be grown in the safety of the colonies. These brave, and often a little crazy, men and women are the Rangers. They venture out when the colony needs it, but rarely do they return unscathed.
The hard winter is finally over, and this cycle you've come of age. Ready and eager to join the Rangers. With the bravado of youth, you feel untouchable Only time will tell whether you can survive above or below.
I'm not envisioning a one-shot or even short-arc game, I'd like to leave it open ended to hopefully turn it into a campaign setting. We'll be using the Fate Freeport Companion for genre rules, but not setting. That's detailed below. I'd like a couple of proactive players, three at most as I already have one on the hook.
Once I have at least three total players I'll be setting up a G+ community for discussions and event scheduling.
You remember a time when life was easy. As a child you ran about, nary a care in the world, playing knights and maidens with your friends. You built snow forts in the winter and went fishing or swimming in the river during the summer. You found love at the harvest festival, and stole that first, clumsy kiss behind the merchant stalls.
But that was before THEY came.
Creatures of legend and myth, bogeymen used to scare children into behaving, the Dragons. It was supposed to be an empty threat, "Eat your veggies or else the dragons will come and steal you from your bed." But when they came, everything changed. Gone were the days of idle pleasure. Today, every waking moment is filled with fear and fire. The great castle on the hill, once a beacon of justice and benevolent leadership, is now the smoking lair of one of the fell beasts. Its scaly minions scouring the countryside for meat to feed their master.
When they first arrived, the realm stood up in defiance. Knights rode out to do battle and slay the monsters, shining in their armor, with streamers on their lances and gifts from maidens tied to their shields. But all that returned were two riderless horses, mad with fear, their manes burned away, their barding a charred ruin. Worst of all was the smoking object hanging from one stirrup. When you close your eyes at night you can still see the blackened greave, an angular, broken bone poking out. It's all that was left of a once mighty warrior.
That was three years ago.
Now, everyone who's left hides beneath the earth, in caves and former crypts and dungeons, too small for the great beasts to enter. Easy to defend against their scaly minions. Eking out a meager living farming mushrooms and endive; venturing ever deeper to find the underground streams and pools that may still have blind fish or eels. Sure, some dare the surface, seeking lost weapons or tools, gathering fruit and herbs that can't be grown in the safety of the colonies. These brave, and often a little crazy, men and women are the Rangers. They venture out when the colony needs it, but rarely do they return unscathed.
The hard winter is finally over, and this cycle you've come of age. Ready and eager to join the Rangers. With the bravado of youth, you feel untouchable Only time will tell whether you can survive above or below.