ST:EotE - The Longest bounty
Oct 14, 2013 14:33:19 GMT -8
Post by druggeddwarf on Oct 14, 2013 14:33:19 GMT -8
Nal Hutta is a nasty place.
Long ago, the Evocii had a beautiful, lush planet full of life. They had their people, their culture, and their pride. Then the Hutts came, and took it all away from the in the blink of an eye. Now, nearly 15 thousand years later, the planet is a swampy mess, utterly a shell of the glorious beauty that it once was.
And you just crash landed on it.
Well, perhaps we should take a step back here. To crash land means to have found yourself landing through no fault of your own. That much is true. You cannot blame the scores of bounty hunter ships that hunted you through Hutt space, flying practically blind as you desperately attempted to reach your destination, Nal Shadaa. Nor can you blame the asteroid field that damaged your ship so bad that you couldn't make it to the spaceport, and had to land on the next best thing - the swamp planet of the Hutts itself.
What is your fault though, is your passenger. Drask, a togorian warrior of great repute, and currently the highest running bounty on the Outer Rim for reasons no one actually seems to know. Tracking him down was nearly impossible. Capturing him yourselves would have killed you. And the frozen Carbonite you have him encased in only feels like a temporary setback once you actually take time to gaze at his form.
It's a good thing you decided to just steal it off its previous owner and try and claim it for the easiest ticket to Easy Street. Or Easy Space. Whatever.
Now, here you are, knee deep in Hutt poop. Trying to make some form of sense out of this mess.
And the fun is just beginning.
Ladies, gentlemen, douchebags.
Hi.
I'm Lloyd and I will be running a good old fashioned game of Star Wars, Edge of the empire for Jackercon, at the Saturday November 9th Slot (05:00-09:00 PST/13:00-17:00 UTC). The system itself was released from fantasy flight games, and although hella cool, can be a bit of a work around to understand. So I am here to answer any questions you may have. Just pop them in the thread.
Few things to note:
Pre-gens: 6 have so far been created, and I am posting them here as Soooooon as I figure out how dropbox works (I will edit the thread accordingly) but so far we have
Gunna Ant: A Rodian smuggler with a bit of knowledge of the streets, and shooting first.
T'chanda: A Wookie hired gun who translates hired gun into hitting things with my axe... and maybe bowcaster.
Skeelt Sonda: A Gand explorer rather fasinated by the thrill of adventuer and space
Val Kenau: A Human bounty hunter, and basically a poor man's Bobba Fett.
Wafa Pefan: An Ithorian doctor who knows where the money really comes from - mass production of illegal substances
Nej Miles: A Human technician who just wants to put the damn ship back together.
These Pre-gens are not set directly in stone, so if you wish to swap some of them over with something different, let me know and I will use my handy dandy creator to sort you out.
This will be my first ever con-based hangout game, so I may be a little rusty. but the rule system is pretty simple and if you bear with me, we can all hopefully have a whale of a time.
Oh and before I forget: even before you see your character sheets, here is the SUPER SIMPLE introductory PDF that should give you a summary as to how the game works.
Long ago, the Evocii had a beautiful, lush planet full of life. They had their people, their culture, and their pride. Then the Hutts came, and took it all away from the in the blink of an eye. Now, nearly 15 thousand years later, the planet is a swampy mess, utterly a shell of the glorious beauty that it once was.
And you just crash landed on it.
Well, perhaps we should take a step back here. To crash land means to have found yourself landing through no fault of your own. That much is true. You cannot blame the scores of bounty hunter ships that hunted you through Hutt space, flying practically blind as you desperately attempted to reach your destination, Nal Shadaa. Nor can you blame the asteroid field that damaged your ship so bad that you couldn't make it to the spaceport, and had to land on the next best thing - the swamp planet of the Hutts itself.
What is your fault though, is your passenger. Drask, a togorian warrior of great repute, and currently the highest running bounty on the Outer Rim for reasons no one actually seems to know. Tracking him down was nearly impossible. Capturing him yourselves would have killed you. And the frozen Carbonite you have him encased in only feels like a temporary setback once you actually take time to gaze at his form.
It's a good thing you decided to just steal it off its previous owner and try and claim it for the easiest ticket to Easy Street. Or Easy Space. Whatever.
Now, here you are, knee deep in Hutt poop. Trying to make some form of sense out of this mess.
And the fun is just beginning.
Ladies, gentlemen, douchebags.
Hi.
I'm Lloyd and I will be running a good old fashioned game of Star Wars, Edge of the empire for Jackercon, at the Saturday November 9th Slot (05:00-09:00 PST/13:00-17:00 UTC). The system itself was released from fantasy flight games, and although hella cool, can be a bit of a work around to understand. So I am here to answer any questions you may have. Just pop them in the thread.
Few things to note:
Pre-gens: 6 have so far been created, and I am posting them here as Soooooon as I figure out how dropbox works (I will edit the thread accordingly) but so far we have
Gunna Ant: A Rodian smuggler with a bit of knowledge of the streets, and shooting first.
T'chanda: A Wookie hired gun who translates hired gun into hitting things with my axe... and maybe bowcaster.
Skeelt Sonda: A Gand explorer rather fasinated by the thrill of adventuer and space
Val Kenau: A Human bounty hunter, and basically a poor man's Bobba Fett.
Wafa Pefan: An Ithorian doctor who knows where the money really comes from - mass production of illegal substances
Nej Miles: A Human technician who just wants to put the damn ship back together.
These Pre-gens are not set directly in stone, so if you wish to swap some of them over with something different, let me know and I will use my handy dandy creator to sort you out.
This will be my first ever con-based hangout game, so I may be a little rusty. but the rule system is pretty simple and if you bear with me, we can all hopefully have a whale of a time.
Oh and before I forget: even before you see your character sheets, here is the SUPER SIMPLE introductory PDF that should give you a summary as to how the game works.