Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 15, 2013 16:52:43 GMT -8
Hi douche bags, I am going to be running a Savage Worlds one-shot that will involve a few aliens. I'm looking for some cool aliens to use in this session and since I'm super lazy was hoping you guys had some that you wouldn't mind sharing.
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jpk
Apprentice Douchebag
Posts: 58
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Post by jpk on Oct 15, 2013 19:21:18 GMT -8
Well, what do the aliens need to be able to do? I think we'd really need a little more context to give you some aliens that would work.
Unless, of course, you just want some guys with nosepieces, a la Star Trek. In that case, they're just normal people with nosepieces.
If you want them to have a little mechanical variety but don't really care what it is, use the standard races (or monsters) out of the book and put them in whole-body-pieces so they look different.
Or just pick an adjective for temperament, a defining physical feature, and one cool combat maneuver or piece of equipment. Bammo. You're done.
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tomes
Supporter
Hello madness
Posts: 1,438
Currently Running: Dungeon World, hippie games, Fallout Shelter RPG hack
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Post by tomes on Oct 15, 2013 19:32:51 GMT -8
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jeffrywith1e
Journeyman Douchebag
Posts: 182
Preferred Game Systems: Pathfinder, BRP, d20 Modern
Currently Playing: Pathfinder
Currently Running: OpenQuest
Favorite Species of Monkey: gone to heaven
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Post by jeffrywith1e on Oct 20, 2013 9:35:47 GMT -8
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maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
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Post by maxinstuff on Oct 20, 2013 15:50:14 GMT -8
I suppose you could just reskin the rocket-nazis (or anything really)??
machine guns become laser blasters, jet packs become anti-grav packs, and nazis become little green men.
Savage Worlds is very much of the HERO system school of thought - trappings are everything.
Hell, just grab anything from the core book's bestiary and change the trappings (descriptions).
Edit: couple of examples - the skeleton from the core book makes a good combat droid. Just give 'em a gun and your sorted.
The bear will do fine as any old 'big nasty' alien. If you want to go bigger you can go with the drake or even a dragon.
The swarm will do for... well swarms of alien things. I'd make them fly.
An earth elemental could be an alien in a mech.
Giant worm as an ALIEN giant worm.
If you want kind of classic grey men use goblins and make them a couple of powers as psionic abilities.
If you want more scary battle aliens use orcs as a base, change the description and give 'em guns.
hope this helps - the problem with 'aliens' is that they can be done in so many different ways. I helps to know how you want them to be done in your game.
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tomes
Supporter
Hello madness
Posts: 1,438
Currently Running: Dungeon World, hippie games, Fallout Shelter RPG hack
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Post by tomes on Dec 11, 2013 16:03:48 GMT -8
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