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Post by SavageCheerleader on Jan 29, 2014 2:55:37 GMT -8
skizzle, I have totally been there. Wanted to run a superhero game. One player absolutely refuses to play Savage Worlds. Ended up doing most recent Mutants and Masterminds. I hate it. Too much to think about when running characters and too much prep time. Sorry. Ended up running Savage Worlds with one less player because he refuses to give my system a shot after we did his. See that's just terrible. I'm very opinionated in what I think a good system is, but invariably someone wants to runs a game I don't think highly of. However I tend to make the most of it, because you can still have fun inn the bits that aren't regulated by system. That is not that terrible. I refuse to play d20, because it so fucking boring and limiting. I have been asked recently to run and play in some d20 games; I am polite, but the answer is always no. I actually cannot have fun in d20 any more. I like the idea, then I design a PC and remember how lame it all is.
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Post by CreativeCowboy on Jan 29, 2014 3:14:57 GMT -8
The problem usually comes down to this: Anyone can GM. Not everyone should GM. The group I came up with as a kid had six players, four who would GM; only two of us are worth a shit. The other two...not everyone should GM. GMing is an art in and of itself, and just like any other, it is not for everyone. I guess I will put my own caveat on this: A munchkin-style game basically only needs a standardized RAW play experience with a methodical GM who is thoroughly immersed in the system memorized out of the box because the game, that thing that happens at the table which I refer to as the system, lives inside the rule books and only goes so far as to engross the players at the table. I do not see any controversy in such a statement. It does entail I could not GM such a thing - more like a factory job than an art to me. Which is not a blanket statement about my GM abilities but it does inform the style of game I am suited to GM. Does the GM have the right to choose the system. Yes, 100% Not everyone is suited to GM every style of game.
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Deleted
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Post by Deleted on Feb 1, 2014 11:42:53 GMT -8
To the point of this thread, I would say the group needs to discuss what people wants to play, system and genre. If someone is passionate about running a game in x system and player isn't thrilled, then run a one shot to experiment. If a player wants a particular system, but the GM isn't thrilled, in an ideal world the player should offer to do a one shot. Its something I really want to do with my group, as I really like the idea of trying different things.
I agree that the GM should enjoy the system/setting, but he should also, at least, try it out in a game and see what jives as the feedback from the players could make it more fun than he thinks.
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pjs37
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Post by pjs37 on Feb 3, 2014 8:46:41 GMT -8
To the point of this thread, I would say the group needs to discuss what people wants to play, system and genre. If someone is passionate about running a game in x system and player isn't thrilled, then run a one shot to experiment. If a player wants a particular system, but the GM isn't thrilled, in an ideal world the player should offer to do a one shot. Its something I really want to do with my group, as I really like the idea of trying different things. I agree that the GM should enjoy the system/setting, but he should also, at least, try it out in a game and see what jives as the feedback from the players could make it more fun than he thinks. Exactly it. A tabletop RPG is a group effort. Yes the GM carries a majority of the preparatory work and as such his opinion should carry the same level of weight but he won't be running anything if the players are completely disinterested in the game he is proposing.
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Post by asphaltmygarden on Mar 14, 2014 9:01:03 GMT -8
I'd say the GM has 100% right in dictating which systems s/he is willing to run. But the players have 100% say in which games they are willing to play.
However if a group can't agree on a system such that there is atleast 1 person prepared to GM it and atleast 1 person willing to play in it then there won't be much of a game.
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