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Post by zoomfarg on Feb 8, 2012 21:02:45 GMT -8
I remember a few months ago I found a table that Stu made that had a table of hit locations and damage modifiers. I'm thinking of starting a new campaig, but I can't find this crucial document. Am I overlooking it, or is it no longer on this forum? If it's not, does someone have a copy? Thanks, Zoomfarg
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Post by mook on Feb 8, 2012 22:53:31 GMT -8
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Post by daeglan on Feb 16, 2012 9:00:29 GMT -8
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Post by Stu Venable on Feb 16, 2012 9:58:10 GMT -8
I'll have to dig it up and post it.
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snoman314
Journeyman Douchebag
Posts: 225
Preferred Game Systems: GURPS
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Post by snoman314 on Feb 17, 2012 5:19:48 GMT -8
The link Daeglan posted is the thread with the sheet I've found most useful. Assuming you just need reminders of all the options, because there are optional extra combat actions from multiple books on that particular cheat-sheet.
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Post by daeglan on Feb 17, 2012 14:52:00 GMT -8
I like it because it give you the basics of those options as well. I think it helps you during play.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 29, 2012 5:03:22 GMT -8
Thanks guys, that's really nice of you. I hope stu finds his sheet so that I can incorporate that (yeah, I steal a lot... ) in the new injury sheet I am creating at the moment!
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Post by inflatus on Feb 29, 2012 22:38:34 GMT -8
I remember seeing this before. This is filled with so much information. It felt like I needed to memorize where the information was located on the sheet. I can see how some may like this but it just wasn't for me.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 1, 2012 5:55:07 GMT -8
I remember seeing this before. This is filled with so much information. It felt like I needed to memorize where the information was located on the sheet. I can see how some may like this but it just wasn't for me. True, there is a lot of information cramped on there. Since I made the sheet, I know where to find what so I do not have a problem and am quite quick at locating information. I don't feel like I need to convince you to use my sheet, but here are some pointers, never the less: On the first page, there is a red section: Those are the maneuvers you can take during your turn. In the red block without alternating row coloring, you will find additional options for attacks, such as deceptive or pop-up attacks. Below that, in the red block with alternating row coloring, you find all your extra effort rules. In the blue section, there are all your defensive options. Again, the retreat option is in a blue colored block, your extra effort rules are below that in alternating blue row coloring. On the back side you will find a hit location table with damage modifiers and additional effects from Basic, Martial Arts, High-Tech, Horror... Below that is a huge block describing the stats of weapons. Next to it you a critical hit and critial miss table and below the crit tables is the range/speed table. Note: There are two second pages. One with a metric range/speed table and one with an imperial range/speed table. I am currently in the process of creating an injury cheat sheet and I will probably move some stuff from current CMCS to this new game aid. Also, I know it's cramped and the font is small. That's why I printed it out on an A3 format and got it laminated. A2 is also possible to hang it as a poster, should you be lucky enough to have a dedicated game room in your house! Cheers Onkl
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