outofprintGM
Apprentice Douchebag
one man's wilderness is another man's playground
Posts: 59
Preferred Game Systems: anything thts fun for the group to play
Currently Playing: D&D5E, Blood of Heroes, FFG Star Wars,
Currently Running: Blood of Heroes, Night Black Agents, Pathfinder, Rolmaster,FFG Star Wars, Monster of the week,
Favorite Species of Monkey: spider monkey
|
Post by outofprintGM on Jun 12, 2014 15:45:54 GMT -8
as the main runner of games in my groups and add onto that i like to create my own worlds and settings i have found that every so often i tend to get burned out, and have to take a brake for a few months some times another player will step up and run something for a bit. is this just me of have others had the same problem?
|
|
D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
|
Post by D.T. Pints on Jun 12, 2014 19:57:13 GMT -8
Yeah my group has each GM do FIVE sessions and than play for five. This puts a bit of demand on the GM to make sure the game is well paced and whatever aspect of story arc we are going for gets wrapped up in 5. This is usually just one Chapter in a larger campaign but really ensures that before burn out ever sets in you get to tag out and get fired up for the next round.
|
|
Kurt
Initiate Douchebag
Professional 6-year old.
Posts: 28
Preferred Game Systems: Rolemaster, Space Master, Etherscope, Aftermath!, AD&D/3.5/5.0, Fate and Savage Worlds
Currently Playing: Nothing, currently.
Currently Running: Nothing, currently.
Favorite Species of Monkey: Jamaicanadian Spidermonkey
|
Post by Kurt on Jun 13, 2014 8:09:09 GMT -8
Yeah my group has each GM do FIVE sessions and than play for five. This puts a bit of demand on the GM to make sure the game is well paced and whatever aspect of story arc we are going for gets wrapped up in 5. This is usually just one Chapter in a larger campaign but really ensures that before burn out ever sets in you get to tag out and get fired up for the next round. Wow. I don't think I could hand-off my campaigns to someone who doesn't have my story-arc in mind. I'd fear that it would run completely away from the storyline and histories that I'd started or that it would create " Last Season Disease" (found so commonly in television), where each story has to better than the last one, and you find yourself fighting Vampires then Vampires and Lycanthropes then Vampires and Lycanthropes and Witches then Vampires and Werewolves fighting Lycanthropes and Witches fighting Demons and Fairies fighting Vampires, etc... I do, often, let my players take over a scene, from time to time. It works well when one of my players says to another player "Don't open that! There's probably a _____ in there!" I turn to the party and say "Jennifer says there's a _____ in there. Jennifer, what happens next?" and let her take over for a few minutes. It's not long-term so it doesn't help with burn-out but it's about as far as I let the other players take over the storyline. Don't let me dash any ideas, though. I have been the Burn-out who caused a campaign to end and it still haunts me, years later. I'm looking forward to reading everyone's ideas. Kurt.
|
|
|
Post by HourEleven on Jun 13, 2014 13:39:30 GMT -8
I have burnout in spades. Specifically I have "genre burnout." After prepping and running dozens of hours of modern settings, the 'idea well' runs dry but I find myself drawn to something like SciFi. My players are used to me telling them "_______ game is on break for a month or three, who's interested in a short campaign of __________." Once I can't come up with a single new idea for a space adventure, I'm super excited for modern again. Rinse and repeat with fantasy, cyberpunk, mystery, etc. As long as we always return to the primary modern game, the players don't mind and we always make sure to "properly put the campaign in storage," meaning our notes are detailed about where the pause is, everyone has written their journal entry from their characters point of view, detailing what they just did and what they have planned. We never have trouble resuming once my genre burnout has cycled.
Sent from my iPad using Tapatalk
|
|