darkdiamond
Initiate Douchebag
Posts: 36
Preferred Game Systems: any
Currently Playing: Song of fire and ice
Currently Running: Trying to create a Wild talents one shot
Favorite Species of Monkey: Gorrilla
|
Post by darkdiamond on Jul 3, 2014 13:43:43 GMT -8
Now i wsnt to try a run a horrir game for my group. Thing is i dont know any, so i have heard of cthulu tech but not sure if thats a system my group would understand, we are all horror movie fanatics for sure, so please and suggestions would be greatly appreciated.
And no current i dont have an idea for the campaign yet
|
|
|
Post by HourEleven on Jul 3, 2014 15:16:28 GMT -8
Cthulhu Tech has one foot in Lovecraft and one foot in Godzilla. The Godzilla foot is in much deeper. If your players are giant monster battle film fanatics as well, I'd say great. If not, there's better.
I personally think FATE doesn't get the credit it deserves for horror. It's the only system I know of where you narrate the physical, emotional, and psychological damage in detail. The monster grabs your leg and breaks your ankle, you will be dealing with that for awhile.
GUMSHOE does a pretty good job of the slow burn horror.
Is it Paranoia that uses the Jenga tower? Because that shit is great.
"My life master" has all the potential to be the most disturbing session ever conceived of. You all play igor like servants and either die or get free.
Little Fears Nightmare edition is amazing for little kid based horror.
Gurps can run a really good slasher game with characters who have very human capabilities and take very human damage.
|
|
|
Post by stork on Jul 3, 2014 16:19:02 GMT -8
|
|
HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
Preferred Game Systems: PbtA, Cortex Plus, Fate, Ubiquity
Currently Playing: Monsterhearts 2
Currently Running: The Sprawl
Favorite Species of Monkey: None
|
Post by HyveMynd on Jul 3, 2014 18:35:03 GMT -8
Dread. That's the game that uses a Jenga tower. I you make the tower fall, your character dies. I've heard great things about it.
|
|
|
Post by uselesstriviaman on Jul 3, 2014 18:42:55 GMT -8
@hyvemind speaks truth. I'm almost done writing my first-ever horror scenario, and Dread is the game of choice. No other system has a mechanic that actually ratchets up the tension around the table as the game progresses. I can't friggin' wait.
|
|
wellmoustachioed
Initiate Douchebag
Posts: 23
Preferred Game Systems: Trail of Cthulhu, FATE, Dungeon World
Currently Playing: Diaspora in Fate Core
Currently Running: Trail of Cthulhu
Favorite Species of Monkey: Proboscis
|
Post by wellmoustachioed on Jul 4, 2014 6:28:35 GMT -8
I will add another plug for Dread, the physicality of the Jenga tower would really add to the tension. Unless you have cats. From reading the book however, it seems like a good thing to play first and then run. Setting up a game, especially such a freeform narrative game, will be a challenge if you have no experience with it.
I've run Trail of Cthulhu (a GUMSHOE game) with quite a bit of success. It's a simple system, and easy to run. The dwindling resource pools of the characters really adds a desperation, especially the balance of spending points for Stability (part of the Sanity mechanic) without knowing the difficulty they have to meet. Plus, Ken Hite's writing is really inspirational in regards to the Cthulhu Mythos.
You might also want to check out Cthulhu Dark, by Graham Walmsley. It's a rules light (dark, get it?) game that has an amazing inevitability of insanity baked right in. Super simple, really flexible.
|
|
darkdiamond
Initiate Douchebag
Posts: 36
Preferred Game Systems: any
Currently Playing: Song of fire and ice
Currently Running: Trying to create a Wild talents one shot
Favorite Species of Monkey: Gorrilla
|
Post by darkdiamond on Jul 4, 2014 11:47:02 GMT -8
There are some good ideas and sytems by the the sounds of it, dread just sounds awesome. I will deginitely look into a few of these systems for sure.
Dread sounds like i could pull off a saw type of game.
And my knowledge of cthulu is currently limited to giant humanoid with an octopus face that causes everyone to go crazy.
Dont rest your head sounds almost like an insomniacs nightmare, who would really want to sleep?
Gurps... Have never played it, but i bet its good too.
|
|
|
Post by uselesstriviaman on Jul 5, 2014 17:18:07 GMT -8
|
|
daniel
Journeyman Douchebag
Posts: 217
|
Post by daniel on Jul 6, 2014 6:29:16 GMT -8
Cthulhu Tech = Pacific Rim basically thats what your doing Gurps: well it will ground your characters very firmly, make the do say 70 point characters and that is quiet horrific. Though if your absolutely new to it i would suggest running something that dos not need mood as much as horror first, noting brakes horror quiet like having a numbers debate I would go something that dos not have HP, and generally sugest keeping any form of numbers and mechanical terms well off the table as much as you can. Don't use d20 it will not work
|
|
|
Post by HourEleven on Jul 6, 2014 8:47:40 GMT -8
I second the fact that d20 won't work. It's designed for heroes to be heroic.
People have made variations and junk, but at the end of the day, it's for heroes. Example, switching from another system to D20 will turn an Evil Dead campaign into an Army of Darkness campaign - changes lonely survival into chainsaw hands and boomsticks.
|
|
daniel
Journeyman Douchebag
Posts: 217
|
Post by daniel on Jul 6, 2014 12:21:06 GMT -8
Evil Dead campaign into an Army of Darkness campaign Or Scooby Doo, thats what happened when i tried to run the Nwod Gaist game a few years ago it was supose to be dark, was not really. I think its probably one of the things that happens most often with supposed horror games ware the system dos not work out.
|
|
|
Post by Kainguru on Jul 7, 2014 0:38:14 GMT -8
|
|
|
Post by HourEleven on Jul 7, 2014 5:41:57 GMT -8
Kult was such a good idea. I read the book several times but never got a chance to play it.
|
|