Deleted
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Post by Deleted on Apr 11, 2012 4:29:19 GMT -8
Last night was our final Traveller game for awhile.
It ended on a last-minute, way-too-close-to-stuff Jump away from an exploding space station, which will ultimately cause a misjump into the next subsector, if we ever come back to it.
Next stop, Dresden Files!
--Pukka Tukka
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Post by Stu Venable on Apr 11, 2012 7:05:47 GMT -8
Great way to end a game -- walking away from an explosion (or in this case, jumping away...)
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Post by gandalftheplaid on Apr 11, 2012 21:01:07 GMT -8
With how you were talking about FATE at the convention I'm a little surprised your campaign lasted as long as it did. ;D
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Post by Deleted on Apr 12, 2012 4:21:45 GMT -8
With how you were talking about FATE at the convention I'm a little surprised your campaign lasted as long as it did. ;D Yeah, I've been trying not to rush things, trying to tell myself "Focus on the game you're running, not the one you plan to run." But then I got into all this theory stuff, and it just killed me. That, and the Traveller game was stalling out a bit.
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