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Post by chronovore on Nov 17, 2016 18:46:08 GMT -8
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maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
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Post by maxinstuff on Nov 17, 2016 19:37:57 GMT -8
(even quieter) just the tip
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Post by ayslyn on Nov 18, 2016 4:20:45 GMT -8
SO, alright...
What we have is eight out of nine people at the table having a grand old time, and the last (unfortunately the GM) who can't have an adult conversation with the rest about his not having fun..... So instead, he goes all passive(ish)-agressive on them and punishes them for daring to have WRONG FUN!!!
As for the "No one would want to run for them" bit, I find that generally broad sweeping statements make for poor arguments. For instance, I would run for them. Sometimes, people just want to frag some lamas. Why do you think that games like Wolfenstein, Doom, and Quake are so popular. It's not innovative game play, or intricate story lines....
If the entire rest of the group is just down for some mindless murderfesting, then your options (as an adult) are to have a conversation with them, get with the program, or move on. Forcing them to play your way is just childish at best, and a dick move at worst.
Then, there's this chestnut....
There are no fumbles outside of combat in any version of D&D RAW. So, no, you're not kind enough to ignore them. They don't exist. You're just not being a COMPLETE dick, rather than mostly a dick.
They didn't make the kind of party you wanted, so you punished them. They didn't make the kind of characters you wanted, so you punished them. They didn't play the way you wanted, so you punished them....
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Post by OFTHEHILLPEOPLE on Nov 18, 2016 5:59:24 GMT -8
And with no safe word in sight...
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Post by ilina on Nov 18, 2016 11:50:41 GMT -8
i usually Flipflop between Doormat Monty Haul GM and Dick GM several times throughout a campaign. i can be either really generous or a stingy little dick. but most of my NPCs will actually use the gear they have instead of locking it inside a chest. if the Kobolds have Muskets and Black Powder while the PCs have Falchions. i won't force the kobolds to fight toe to toe. they will use thier muskets and black powder to thier advantage. and yes, i usually give kobolds firearms.
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Post by Kainguru on Nov 19, 2016 5:23:30 GMT -8
I fuckin LOVE DooM !!! Especially the new one - zone out, run and gun and kill shit!!! Aaron
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Post by chronovore on Nov 20, 2016 16:36:26 GMT -8
ayslyn , I'm curious what you consider the worst thing you've done to a player-character, or your whole group. (even quieter) just the tip...Also, yes.
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maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
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Post by maxinstuff on Nov 20, 2016 17:17:34 GMT -8
I fuckin LOVE DooM !!! Especially the new one - zone out, run and gun and kill shit!!! Aaron RIP AND TEAR
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sbloyd
Supporter
WHAT! A human in a Precursor service vehicle?!
Posts: 2,762
Preferred Game Systems: Storyteller; Dresden; Mage
Favorite Species of Monkey: Goddamnit, Curious George is a CHIMP not a monkey! Stop teaching my daughter improper classification!
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Post by sbloyd on Nov 20, 2016 19:27:14 GMT -8
YOU HAVE HUGE GUTS
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Post by ayslyn on Nov 23, 2016 2:20:49 GMT -8
ayslyn , I'm curious what you consider the worst thing you've done to a player-character, or your whole group. Hmmm.. Good question. Player or Character, intentional or accidental? Honestly, I am a pretty easy GM who doesn't like killing off characters left and right. I like my games to feel bigger than life, where the characters are Big Damn Heroes, so killing them randomly kinda kills that vibe. Dramatic deaths, however, are a different story. To balance that, I make great use of John Wick's "Die Hard Effect".
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Post by chronovore on Nov 23, 2016 15:35:58 GMT -8
ayslyn , I'm curious what you consider the worst thing you've done to a player-character, or your whole group. Hmmm.. Good question. Player or Character, intentional or accidental? Honestly, I am a pretty easy GM who doesn't like killing off characters left and right. I like my games to feel bigger than life, where the characters are Big Damn Heroes, so killing them randomly kinda kills that vibe. Dramatic deaths, however, are a different story. To balance that, I make great use of John Wick's "Die Hard Effect". Any of the above. Anything which, when you look back on it, you think Oh, man, that was a dick move.
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Post by ayslyn on Nov 24, 2016 0:36:52 GMT -8
Hmmm.. Good question. Player or Character, intentional or accidental? Honestly, I am a pretty easy GM who doesn't like killing off characters left and right. I like my games to feel bigger than life, where the characters are Big Damn Heroes, so killing them randomly kinda kills that vibe. Dramatic deaths, however, are a different story. To balance that, I make great use of John Wick's "Die Hard Effect". Any of the above. Anything which, when you look back on it, you think Oh, man, that was a dick move. Oh Lord, there are so many things that at the time I KNEW were dick moves.... That's sort of what I am getting at. It's my opinion that it's the mark of a good GM to throw sand in your player's eyes, knee them in the crotch, and then, while they're curled up, clutching their nethers, kick them in the teeth... but in the end, they should win, just like John McClane did, earning that win with blood, sweat, and tears. But, enough about that.... Let's see... Ah! Years ago I had a weird inspiration for an adventure... The Wizard of Oz... I paired it up with a campaign I wanted to try out where the players started at 0 level. They picked a race, and a profession (which might earn them a weapon proficiency). They were all childhood friends, living in a largish village. One of them stumbled across the long lost entrance to a dungeon, and convinced his friends to help him explore it. They made there way through the dungeon, fighting off the tribe of kobolds who had occupied the ruins, and finally reached the last room. Opening the door, the step into the room, only to be confronted with a MASSIVE pile of gold, and a skeletal dragon lying atop it. Suddenly, pinpoints of light burst to life within the eye sockets, and the skeleton raised it's head and "unfurled" it's wings. Suddenly there's an EXPLOSION around the table. "A Dracolich?? What the fuck?? Are you crazy??? Zero level, asshole!!!" etc. etc... Now remember what I said a couple of posts ago. I'm a giant softie. The chance that I would actually include a legitimately un-survivable encounter are.... well, let's be diplomatic and say, unlikely. So, I ignore them, continuing to describe the skeleton moving about, demanding they bow down before it's majesty, and give it tribute.... One of the players asks... "Do I see anything odd?" "Perception check reveals, YES!!! You see incredibly thin wires leading from several points on the skeleton up to the ceiling, across it, and down behind a massive tapestry." The story of the dungeon was that a particularly paranoid and cowardly dragon had designed his lair with an entrance only big enough, at the top, so he would fit in with his wings curled up against his body. This way, if he was being chased by a rival, he could dive into the entrance, unfurl his wings as the entrance widened, and land safely at the bottom. Regrettably, intellect was not one of his strengths. He tried the maneuver exactly once, found out he'd screwed up everything in the design, and broke his neck in the landing. So, dead dragon wasting away in it's lair.... Along comes an aspiring kobold shaman.... He finds what's left of the dragon (mostly just bones by now) and stikes upon an idea. He spends some time prepping, and them introduces his tribe to their new master.... So... Yeah... Instead of a dracolich, they were dealing with an especially forward thinking kobold shaman, who was Wizarding up the Great and Powerful dracolich. ^.^
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Post by ilina on Nov 24, 2016 3:00:29 GMT -8
i get a lot of players who complain when i have my NPCs use the equipment available to them instead of locking it in a chest. they call it a dick move and whine about it. i generally assort an NPCs treasure allotment to Gear that NPC would logically carry rather than another upgrade for the PCs.
but at least i allow the transferring of magical properties from one item to another item of the same type, whether from one weapon to another or one worn article to a different one, generally ignoring stuff like slots or weapon restrictions. now, i won't make you roll for the transfer, and i won't make you wait too long, but transferring the bonus from that item transfers the properties wholesale, now individual picking apart. taking the higher bonus of the 2 and the special abilities of both. so 2 +1's don't make +2. but a +2 replaces a +1. i also allow it to resemble either of the base items. so if you transferred +5 from a school uniform to a suit of full plate, you could choose to have your full plate resemble that particular school uniform for all cosmetic purposes and even fool divination specials or any sense. but it would purely be cosmetic.
a bigger weapon can be transferred to a smaller weapon and vice versa. a headband can have its magic be transferred to a belt or even a friggin miniskirt for all i care. in fact, i use Kirth's Mojo system rather than the slot system. the mojo determining the maximum permanent duration magical power the character can be attuned to. not counting base prices or consumables.
in fact, i don't care what your armor or weapon looks like. the sheer amount of fantasy materials makes real world standards something that should be ignored when it comes to the cosmetic factor of a suit of armor. if you want to be a schoolgirl samurai, your longsword resembles a katana and your school uniform is a reskinned suit of full plate. knock yourself out.
i don't care if you wear a factory made 21st century outfit in a medieval world. or if you call yourself by a nonstandard title. as long as it is purely aesthetic. i do care or mind if you try to bring a plasma sword that is better than the best sword in the setting. but if the plasma sword were a reskin of a longsword. it is fine.
well, that is my opinion when it comes to over the top Animesque Fantasy Settings like anything produced in the Dungeons and Dragons line of products or something like Exalted or most supers games.
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Post by ayslyn on Nov 24, 2016 3:36:10 GMT -8
i get a lot of players who complain when i have my NPCs use the equipment available to them instead of locking it in a chest. they call it a dick move and whine about it. i generally assort an NPCs treasure allotment to Gear that NPC would logically carry rather than another upgrade for the PCs. Well, it depends. If that orc is using the sword that ordinarily would be in the chest, then no harm, no foul. If he's hopped up on a magical pharmacological cocktail of potions that would have been there.... Yeah. Yer a dick.
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Post by ilina on Nov 24, 2016 3:46:28 GMT -8
i get a lot of players who complain when i have my NPCs use the equipment available to them instead of locking it in a chest. they call it a dick move and whine about it. i generally assort an NPCs treasure allotment to Gear that NPC would logically carry rather than another upgrade for the PCs. Well, it depends. If that orc is using the sword that ordinarily would be in the chest, then no harm, no foul. If he's hopped up on a magical pharmacological cocktail of potions that would have been there.... Yeah. Yer a dick. if the Orcs have Potions and Oils, of course they will be happy use them to ensure their own survival. including using them to prebuff shortly before combat. and yes, i would use the cocktail of potions to add challenge.
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