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Masks 2
Apr 18, 2017 8:50:03 GMT -8
via mobile
Post by joecrak on Apr 18, 2017 8:50:03 GMT -8
Yet another fun listen from our misfit heroes! Really cool stuff going and fleshing out more of the legacy! As usual, I have some more hopefully helpful comments for jazzisbluesWhen Zeke tried to comfort of support Mr. Clean, but rolled a miss? Nothing happened. He got his potential, but no hard move was made? That could have possibly led to something that prevented Derby Girl from attempting the same move. Also, I really would stress you and the players read out the moves every time they are used, especially early on. Because, the player only gets the benefit of the Comfort or Support move, if they actually open up in character, the person that rolled the dice getting final say if that counts as opening up. Another moment where the move wasn't really read out was when Derby Girl unleashed her powers to jam the rotors of the drone. She rolled a 7, which is a hit, but the move is very specific, Mark a condition or of the gm will tell you how it's unstable or temporary. It sounded like it was just treated as a straight 10+. The final comment is just about the end of session moves. Not sure if you forgot them, or did them off the air, but i, personally, would love to hear them every session. Again, hope these comments help, because you really don't want to be handwaving the move results, other wise what's the point of rolling the move? Anyway, cant wait for the next issue! Two weeks is to far away!
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Masks 2
Apr 18, 2017 10:36:03 GMT -8
Post by jazzisblues on Apr 18, 2017 10:36:03 GMT -8
Yet another fun listen from our misfit heroes! Really cool stuff going and fleshing out more of the legacy! As usual, I have some more hopefully helpful comments for jazzisbluesWhen Zeke tried to comfort of support Mr. Clean, but rolled a miss? Nothing happened. He got his potential, but no hard move was made? That could have possibly led to something that prevented Derby Girl from attempting the same move. Also, I really would stress you and the players read out the moves every time they are used, especially early on. Because, the player only gets the benefit of the Comfort or Support move, if they actually open up in character, the person that rolled the dice getting final say if that counts as opening up. Another moment where the move wasn't really read out was when Derby Girl unleashed her powers to jam the rotors of the drone. She rolled a 7, which is a hit, but the move is very specific, Mark a condition or of the gm will tell you how it's unstable or temporary. It sounded like it was just treated as a straight 10+. The final comment is just about the end of session moves. Not sure if you forgot them, or did them off the air, but i, personally, would love to hear them every session. Again, hope these comments help, because you really don't want to be handwaving the move results, other wise what's the point of rolling the move? Anyway, cant wait for the next issue! Two weeks is to far away! As always, thanks for the thoughts and insight Joe, they are very much appreciated. I thought we did the end of session moves on air ... Hmmmmm ... Am listening now will have to make sure to listen for that. Thanks again, Cheers, JiB
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Masks 2
Apr 18, 2017 11:59:32 GMT -8
Post by gina on Apr 18, 2017 11:59:32 GMT -8
When Zeke tried to comfort of support Mr. Clean, but rolled a miss? Nothing happened. He got his potential, but no hard move was made? That could have possibly led to something that prevented Derby Girl from attempting the same move. Another moment where the move wasn't really read out was when Derby Girl unleashed her powers to jam the rotors of the drone. She rolled a 7, which is a hit, but the move is very specific, Mark a condition or of the gm will tell you how it's unstable or temporary. It sounded like it was just treated as a straight 10+. Totally. We also had a great idea after the game about something that could have happened when Boom Boom missed her Unleash on the drone and broke the sidewalk, something about someone's nearby family possession. Also, I really would stress you and the players read out the moves every time they are used, especially early on. Because, the player only gets the benefit of the Comfort or Support move, if they actually open up in character, the person that rolled the dice getting final say if that counts as opening up. This is a great idea! The final comment is just about the end of session moves. Not sure if you forgot them, or did them off the air, but i, personally, would love to hear them every session. Yup, we totally forgot. We continued some off-camera player chatter (some of it about the misses you mentioned above) and spaced it. Anyway, cant wait for the next issue! Two weeks is to far away! Us, too! We've even discussed how we could possibly play more frequently because we're having such a good time and it's a fun system.
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Masks 2
Apr 18, 2017 15:53:30 GMT -8
Post by joecrak on Apr 18, 2017 15:53:30 GMT -8
The final comment is just about the end of session moves. Not sure if you forgot them, or did them off the air, but i, personally, would love to hear them every session. Yup, we totally forgot. We continued some off-camera player chatter (some of it about the misses you mentioned above) and spaced it. This may just be me, but I would love to hear you guys record your thoughts and opinions after a session. My friends and I spend hours after a session talking about one thing we liked, and one thing that didn't work for us. Of course the hours of conversation is usually spurred on by most of my fellow players being game designers. But yeah, hearing you guys talk about similar things would be fun for me! I love hearing those discussions of gameplay. Plus, if I hear you guys saying this stuff in a recording, then I never have to make a post thinking I'm helping, when you've already discussed it!
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Masks 2
Apr 19, 2017 8:52:54 GMT -8
Post by gina on Apr 19, 2017 8:52:54 GMT -8
Yup, we totally forgot. We continued some off-camera player chatter (some of it about the misses you mentioned above) and spaced it. This may just be me, but I would love to hear you guys record your thoughts and opinions after a session. My friends and I spend hours after a session talking about one thing we liked, and one thing that didn't work for us. Of course the hours of conversation is usually spurred on by most of my fellow players being game designers. But yeah, hearing you guys talk about similar things would be fun for me! I love hearing those discussions of gameplay. Plus, if I hear you guys saying this stuff in a recording, then I never have to make a post thinking I'm helping, when you've already discussed it! I'm with you on that, I've always really enjoyed that part of RPG game play! With Monday games, folks working early the next day, I think we try to be a little more conscious of 'pulling the plug'. (With me, like you, the debrief can go on for hours lol.) Plus, I think your feedback is awesome and valuable (regardless), especially if you haven't heard us say it live.
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Masks 2
Apr 27, 2017 13:23:13 GMT -8
Post by OFTHEHILLPEOPLE on Apr 27, 2017 13:23:13 GMT -8
I'm part way through listening to this episode and already I'm having flashbacks of middle and high school with the amount of teenage attitude going on.
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