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Post by Deleted on Dec 17, 2011 5:35:28 GMT -8
In recent seasons (5 or 6) there was a topic that was even more awesome than usual, the attributes of a good GM. The panel then disarmingly admitted that each of them lacked one or more of these. Stu included in that list: the ability to do accents, how to make props and others (now forgotten). This episode was so good that I'd very much like to refer back to it, but cannot now find it, despite much searching of tags and listening to old episodes.
Can anyone please tell me which episode it was, or point me to an online summary of that invaluable content?
Many thanks in advance, and keep up the brilliant work helping us all to GM better!
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Post by Deleted on Feb 25, 2012 3:24:59 GMT -8
RESULT! Season 4, episode 5, about half way through.
It was also great to hear so much backlog material on the way.
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Post by Deleted on Feb 26, 2012 1:58:25 GMT -8
Here's a summary of the discussion. It's so good it should be on this new forum.
Happy Jack's RPG Podcast, Season 04, Episode 05 (1 hour 20 minutes in, skip quickly past the Human Centipede film review at the start)
Stu's topic "Compensating for GM Deficiencies"
This was posted on the old forum as an outline and others contributed significantly. He came up with 5 abilities that a GM is going to need to call upon in a game:
1. Accents - as a way to differentiate NPCs and bring them to life
2. Writing skills - unless you only rely on pre-generated scenarios
3. Ability to improvise - running combat, plotlines and story "hooks"
4. Drawing and illustration
5. Craftmaking skills to make props
Gibb contributed 3 others on the forum:
6. Knowledge of rules and settings
7. Impartiality
8. Ability to remember that this is not a "me vs them" situation
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