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Post by ericfromnj on Oct 26, 2012 10:27:22 GMT -8
Tonight I am GMing some Savage Worlds for the first time in a while.
My group stopped our DC Adventures because I really wasn't having fun with it.
I left LARPing because I wasn't really having fun with it.
I am terrified as fuck that I am finding no joy with the hobby that has identified a part of me for 30+ years.
Plus my wife, because she has felt bad about how the past year has gone, has agreed to sit down and play for the first time ever. I don't expect her to like it. She just wants to understand me better.
Always been the GM. I laugh when listening to the podcast because hearing about complains about loud HJ tables, I was that guy for D6 Star Wars back in the day. Experience and ability I got.
Again, terrified as all fuck. Far more comfortable telling total strangers because confessions anonymously done are safer in some ways.
Fuck I hope I don't sound too crazy.
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Post by gandalftheplaid on Oct 26, 2012 10:38:00 GMT -8
Good luck. Tip: If you find yourself needing a moment and don't want the "dead air" at the table, throw them an interlude. "<Character A>, why don't you tell us how you met or something interesting about <Character B>?"
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Post by jazzisblues on Oct 26, 2012 16:33:28 GMT -8
First off, good luck with your game, I hope it goes Savagely. Secondly, don't count your wife out yet, she may find that she likes it. Thirdly, the more energy and the more fun you as the gm are having the more fun the players will have. Which leads me to the point of this whole post.
If you're not having fun with the hobby, take a break. There's nothing wrong with taking some time off and doing something else for a little while. Maybe don't get away from it altogether, but maybe do something else. Miniatures, something else that leaps to mind. Maybe even set it aside and take up basket weaving.
"Whatever you do, do it with your whole heart and for God's sake have fun." (my grandmother)
Cheers,
JiB
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Post by malifer on Oct 27, 2012 17:51:23 GMT -8
How did it go?
Well I hope.
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Post by ironnikki on Oct 27, 2012 19:13:55 GMT -8
I hope it went well too. I found myself in a similar situation not long ago, and I think that if you find that your last game wasn't too enjoyable, while the memory is still fresh in your mind, ask yourself why not? Were you having trouble keeping focused due to stress or another issue? Was the energy at the table pretty low? Were you not engaged with the story being told? Once you think about it and can pinpoint exactly what the issue is, you can figure out how to fix it.
Allow me to echo JiB: sometimes a break is necessary. There's no point continuing to play the game if it's becoming work, so give yourself a short breather if you need it.
Of course, disregard me if last night went well, as I hope.
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Post by ericfromnj on Oct 27, 2012 21:31:24 GMT -8
Overall, it went good, though I didn't realize at the time NO ONE AT THE TABLE BUT ME had played Savage Worlds.
I may send in an email about it, not sure.
As for losing interest, it's more of not finding joy in a lot lately, and gaming has been a lifeline that has slowly ebbed away, but things went well.
But it's late, and my kid's football game comes early...
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Post by ericfromnj on Nov 4, 2012 20:04:52 GMT -8
OK, here is the summation. I suck at writing these...
Wanderers who have all met Solomon Kane are headed towards a town on the coast of England to see off one of their own (the French guy, who instead of Outsider I wrote French in his disadvantages).
On the way to the next town they discovered some people acting oddly, who turned out to be undead. A fight to introduce the combat system ensued and took way too long because everyone but me was learning it and I admittedly was a little rusty.
They killed the undead zombie creatures to discover men and women in their best clothing.
The PCs decided instead of heading into town to investigate to find some high ground instead and look at the town from there. What they discovered was a town that was pitch black and the movement they saw they (correctly) thought were probably more undead. However, one of the PCs had climbed a tree and noticed a brief light coming from a building at the north end of town. Being a good little soldier he went back down the tree and reported to his commanding officer what he saw and the two of them made out a map to try to get to that building with the least amount of resistance.
After some sneaking into town tension, they found the building and forced their way in, only to be confronted with a group of very Catholic survivors. There was quite a bit of religious tension, but unfortunately I didn't get as much time as I would have liked here because due to various OOG things some of my players had been up over 20 hours at that point and were getting very tired. They actually left without coming to blows after having some social conflict to get information that this happened during services that Sunday among the Anglicans, so the players decided to investigate the church. They knew a parishioner has discovered some oddly preserved old pages that he had glanced over and gotten very ill. The local priest took the pages to research a way to help the ill member of his congregation.
On the way to the church they attracted zombies but made their way into the church. Once there something in the rafters taunted them by reaching out with long arms and throwing them around the room. Two hellish looking hounds guarded what looked like pages on the later. On top of this, the zombies were approaching and trying to come into the church.
The fight scene was a bit crazy with the Frenchman (who they made their lantern bearer) getting to the alter with the lantern around the same time zombies were smashing and climbing in stained glass windows. The swordsman and soldier had made their way to the choir loft and from there the rafters to combat the creature, which was obviously the priest based on the shredded frock it wore. The swordsman was flung into the pews below as the soldier dove at the creature with his sword knowing he was going to crash to the ground and hoping he took the creature with it.
The PCs actually all survived and were victorious. My wife says she felt like an idiot because everyone seemed to be so much more imaginative than her, but she has bought two sets of dice. She wants to do police procedural next. hyvemynd will be overjoyed that my next system to try will then be nWoD, because I enjoy the Tales of the 13th Precinct book....
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Post by savagedaddy on Nov 4, 2012 23:00:34 GMT -8
Congrats on the game, man.
I understand what you're going through... depression. I had a horrible car accident nine years ago, multiple back surgeries, and live with chronic back pain. I'm not sharing that to try and get sympathy -- just letting you know that I understand how your life can sometimes suck all of the 'joy' out of the things that simply make you 'happy'.
As far as gaming, I've always drawn the GM straw as far back as I can remember. It can get depressing from time to time, but I find a great slump buster is to find a local game with strangers and go totally ape-shit crazy.
Do the accents! Make a ridiculously flawed character and make 'character' related decisions, rather than meta-gaming tactical attempts to win. Try to have your character go out in a blaze of glory. You may just find yourself having a 'great fucking time', blow of some steam, and maybe find a new group to game with in the process.
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Post by jazzisblues on Nov 5, 2012 6:33:05 GMT -8
Congrats on the game, sounds like it went very well.
I'm glad that your wife seems to be enjoying herself. As far as her feeling like she's not being imaginative, give her some spotlight time and let her be the driving force for things for a while and encourage her to focus on what her character would do / wants to do and she'll be just fine.
I have probably gm'ed 80+% of all of the games I've ever been involved in. Which is probably for the best because bad as I am as a gm, I'm much better at that than I am at being a player.
Cheers,
JiB.
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