A promethean game
Mar 16, 2012 13:46:31 GMT -8
Post by julien on Mar 16, 2012 13:46:31 GMT -8
I'm running a promethean game next wednesday night. The players know the world of darkness, we usually play Vampire the requiem.
Last wednesday a player set a werewolf the forsaken demo, and it's my turn this time with promethean.
I will make 4 or 5 characters, and the game will last about 3h30, 4h max.
After hearing so much about the happy jacks crew con games, I don't know if I'll go Tappy's way of awesome improv or if i'll build something more solid.
I've already send the players a teaser :
"You wake up in a warehouse in what seem to be a vast scrap yard. You don't remember a thing about what happened before. Some vague dreams still float in your mind, and the only thing you recognize are the three other people lying around the warehouse. "
To each player i'll give a character sheet, and a short backstory (Half a page with a presentation of what the character knows about himself, about the other characters and two of theses dreams : one illustrating what his life was before the event, and one describing his last moment before he was destroyed by Pandorans), I'll give them also a summary of prometheans powers and weakness (not all of them as some are not revelant for the game), and the powers specific to their character.
They will encouter a friendly ex-promethean (who saved them from the pandorans and thus achieved his goal and became human), tainted dogs in the scrapyard, cops turned against them by disquiet and at last a Centimani and his pandoran friends who was behind the first attacks (showing them that together they can fight what killed them when they were alone).
If you have ideas to improve the game, add or remove something, it would be helpfull.
Last wednesday a player set a werewolf the forsaken demo, and it's my turn this time with promethean.
I will make 4 or 5 characters, and the game will last about 3h30, 4h max.
After hearing so much about the happy jacks crew con games, I don't know if I'll go Tappy's way of awesome improv or if i'll build something more solid.
I've already send the players a teaser :
"You wake up in a warehouse in what seem to be a vast scrap yard. You don't remember a thing about what happened before. Some vague dreams still float in your mind, and the only thing you recognize are the three other people lying around the warehouse. "
To each player i'll give a character sheet, and a short backstory (Half a page with a presentation of what the character knows about himself, about the other characters and two of theses dreams : one illustrating what his life was before the event, and one describing his last moment before he was destroyed by Pandorans), I'll give them also a summary of prometheans powers and weakness (not all of them as some are not revelant for the game), and the powers specific to their character.
They will encouter a friendly ex-promethean (who saved them from the pandorans and thus achieved his goal and became human), tainted dogs in the scrapyard, cops turned against them by disquiet and at last a Centimani and his pandoran friends who was behind the first attacks (showing them that together they can fight what killed them when they were alone).
If you have ideas to improve the game, add or remove something, it would be helpfull.