dandersonjr32
Initiate Douchebag
Playing Savage Worlds, DnD 5e and Fantasy AGE in Tampa, Florida.
Posts: 19
Preferred Game Systems: I'll try just about anything but I prefer Savage Worlds.
Currently Playing: DnD 5e
Currently Running: Savage Worlds, Fantasy AGE
Favorite Species of Monkey: Orangutan
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Post by dandersonjr32 on May 5, 2017 8:08:29 GMT -8
I'm going to jump into the world of FATE. I've resisted up until this point, being an avid Savage Worlds guy, but with the publication of Wearing the Cape (WtC) I can't resist. My players and I had a great session 0 and at the end of the month we're going to be ready to go.
I am framing out the campaign, with 2 meta-plots that I can twist around the players. My biggest hurdle is I'm trying to decide how I want the table to run.
My main interest is in the Deck of FATE. I've seen a few suggestions, some of which I really like. I'm curious to see how you, the Happy Jacks community, approaches the Deck of FATE.
I'd be particularly interested to know how you use the moon phases and eclipse on the cards.
Any suggestions would be appreciated.
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willh
Journeyman Douchebag
Posts: 220
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Post by willh on May 5, 2017 10:29:18 GMT -8
When I run I typically use Marcel Heroic's initiative which the person who just went chooses who goes next. So I deal DoF cards face down to my bad guys and turn them over for their roll when they go. This is an easy way to keep track of who has or has not gone.
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