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Mote 30
Jul 17, 2017 10:07:28 GMT -8
Post by RudeAlert on Jul 17, 2017 10:07:28 GMT -8
Ok, I told myself I wasn't going to do this again for a while because I feel like I spend too much time correcting you guys on rules and I feel like I might come off as kinda condescending or just plain annoying, but FUCK IT, you guys messed up Ghouling and Blood Bonding twice in this episode so HERE I AM ready to ROCK YOU LIKE A HURRI... umm, correct you. Again!!! You guys (yes, even you Stu Venable, it's not just Stork this time) consistently mix up Ghouling and Blood Bonding but they are not the same thing, they are two separate things. You can Blood Bond someone without Ghouling them, though Ghouling someone and keeping them that way will eventually lead to a Blood Bond due to repeated blood drinks. Blood Bonding requires only a taste of the vampire's blood, even a single drop will do (which doesn't count as a Blood Point). With each drink the person (human or vampire) becomes more addicted to the vampire. Each drink must be on separate nights, they don't have to be in a row though, a Blood Bond of any level lasts a long time, at least a year or more if maintained with regular positive interactions, during which it can be maintained and increased with further drinks. There are more details on Blood Bonds on page 500 in V20. Ghouling (P.496 in V20) on the other hand requires at least 1 Blood Point and they must get another Blood Point per month to retain the benefits of being a Ghoul. I don't know if you could give them more in advance so they could go longer without getting blood but they'd be craving it like mad the whole time, just read the second paragraph on page 496 to give you an idea.
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Mote 30
Jul 17, 2017 11:27:46 GMT -8
Post by RudeAlert on Jul 17, 2017 11:27:46 GMT -8
Well, since I'm being all correcty again, might as well throw in my two blood points on the Aura colors discussion.
1) I would argue that being Distrustful and being Suspicious are not the same thing. I would say that Distrustful is sort of a more passive, general lack of trust in an individual but doesn't involve a belief that the person is up to something specific. On the other hand someone who is feeling Suspicious is someone who actually believes that the person they are suspicious of is actually up to something specific. So I would see Suspicious as a more acute and specific version of Distrustful, which in vampire terms can be a huge difference. A vampire who doesn't trust you is an inconvenience, a vampire who actually feels suspicious of you is likely going to try to kill you eventually.
2) As for a lack of color for someone who is being deceptive; the flavor text for Aura Perception states that the colors represent emotions, I don't think being deceptive is specifically an emotion rather than something someone does. It could lead to emotions like Afraid, Conservative, or Anxious (I can't really do the color for that one unfortunately); or be motivated by emotions like Angry, Bitter, Distrustful, Envious, Hateful, or Suspicious, but I don't think being deceptive is in itself an emotion.
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Mote 30
Jul 17, 2017 12:48:17 GMT -8
Post by RudeAlert on Jul 17, 2017 12:48:17 GMT -8
Stu Venable the idea of each vampire clan having their own unique Discipline is a New World of Darkness thing. In Vampire the Requiem, the Daeva have Majesty (renamed Presence), the Gangrel have Protean, the Mekhet have Auspex, the Nosferatu have Nightmare, and the Ventrue have Dominate. In Masquerade, while many clans do have a unique Discipline, many don't.
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sbloyd
Supporter
WHAT! A human in a Precursor service vehicle?!
Posts: 2,762
Preferred Game Systems: Storyteller; Dresden; Mage
Favorite Species of Monkey: Goddamnit, Curious George is a CHIMP not a monkey! Stop teaching my daughter improper classification!
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Mote 30
Jul 17, 2017 13:23:31 GMT -8
Post by sbloyd on Jul 17, 2017 13:23:31 GMT -8
It seems like it's mostly the bloodlines that do, besides Tremere having Thaumaturgy, Tzimisce having fleshcrafting, and Lasombra having Obtenebration.
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clanhanna
Journeyman Douchebag
The Muffin
Posts: 221
Preferred Game Systems: Storyteller, O.R.E, Mongoose Traveller
Currently Playing: Vampire: The Masquerade, Vampire: The Dark Ages, D&D 5e
Currently Running: Vampire: The Dark Ages
Favorite Species of Monkey: Peanut-buttery Rhesus
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Mote 30
Jul 17, 2017 13:57:44 GMT -8
Post by clanhanna on Jul 17, 2017 13:57:44 GMT -8
Clan-specific* Disciplines: Assamites have Quietus, and some have Assamite Sorcery (a form of blood sorcery) Followers of Set have Serpentis and some have Setite Sorcery (a form of blood sorcery) Gangrels have Protean Giovanni have Necromancy (a form of blood sorcery) Lasombra have Obtenebration and some have Abyss Mysticism (a form of blood sorcery related to Obtenebration) Malkavians have Dementation Ravnos have Chimerstry Tremere have Thaumaturgy (a specific form of blood sorcery) Tzimisce have Vicissitude and some of Koldunic sorcery (a form of blood sorcery)
Only the Brujah, Nosferatu, Toreador, and Ventrue don't have a unique Discipline to their clans. Many of the Bloodlines also have Disciplines unique to their lines.
*Theoretically, almost any vampire can learn almost any Discipline, if they have a teacher.
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Mote 30
Jul 17, 2017 14:19:51 GMT -8
Post by stork on Jul 17, 2017 14:19:51 GMT -8
Ok, I told myself I wasn't going to do this again for a while because I feel like I spend too much time correcting you guys on rules and I feel like I might come off as kinda condescending or just plain annoying, but FUCK IT, you guys messed up Ghouling and Blood Bonding twice in this episode so HERE I AM ready to ROCK YOU LIKE A HURRI... umm, correct you. Again!!! You guys (yes, even you Stu Venable, it's not just Stork this time) consistently mix up Ghouling and Blood Bonding but they are not the same thing, they are two separate things. You can Blood Bond someone without Ghouling them, though Ghouling someone and keeping them that way will eventually lead to a Blood Bond due to repeated blood drinks. Blood Bonding requires only a taste of the vampire's blood, even a single drop will do (which doesn't count as a Blood Point). With each drink the person (human or vampire) becomes more addicted to the vampire. Each drink must be on separate nights, they don't have to be in a row though, a Blood Bond of any level lasts a long time, at least a year or more if maintained with regular positive interactions, during which it can be maintained and increased with further drinks. There are more details on Blood Bonds on page 500 in V20. Ghouling (P.496 in V20) on the other hand requires at least 1 Blood Point and they must get another Blood Point per month to retain the benefits of being a Ghoul. I don't know if you could give them more in advance so they could go longer without getting blood but they'd be craving it like mad the whole time, just read the second paragraph on page 496 to give you an idea. Good note! We do keep confusing the two. I will try to remedy that in the future
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Post by shadrack on Jul 31, 2017 11:00:29 GMT -8
Quick question. I am under the impression that in order to use telepathy on an undead mind, the user would have to spend a Willpower to attempt it.
Then the undead mind can choose to spend a Willpower to try to resist it.
I can't recall that happening this episode and Riley used telepathy on several vampires, so she should've been spending will each time. Perhaps she just has a ton of willpower?
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Mote 30
Jul 31, 2017 12:30:13 GMT -8
Post by akavidar on Jul 31, 2017 12:30:13 GMT -8
Riley was looking for a museum on the Mote, she must have forgotten about Buccaneer Bob's Pirate Museum and Gift Shop down in Pleasure Harbor.
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Mote 30
Jul 31, 2017 15:48:50 GMT -8
Post by flyingjackelope on Jul 31, 2017 15:48:50 GMT -8
This might help?
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Mote 30
Jul 31, 2017 19:20:12 GMT -8
Post by Starteller on Jul 31, 2017 19:20:12 GMT -8
Willpower rolls do not change after spending a willpower points Willpower are the permanent dots and willpower points are the temporary squares below it
Same for
Werewolves Glory, Honor, and Wisdom
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Mote 30
Aug 25, 2017 12:05:13 GMT -8
via mobile
Post by sovereigncitizenkane on Aug 25, 2017 12:05:13 GMT -8
Willpower rolls do not change after spending a willpower points Willpower are the permanent dots and willpower points are the temporary squares below it Same for Werewolves Glory, Honor, and Wisdom I don't remember them reducing the willpower rolls, just Asa not having willpower to spend to resist Summon. Stu Venable stork Firearms can still be lethal if you target the head. Also Obfuscate is a pretty common discipline. Of the the major clans, it's possessed by Nosferatu, Malkavian, Setities (Followers of Set), and Assamites. It's also possessed by the Baali, City Gangrel, Samedi, Shango, and Tlacique Bloodlines. I think one of the gargoyle types have it's well. The Brujah sort of have a unique discipline but it's limited to the True Brujah bloodline who are not Camarilla friendly and hate the main clan. The discipline is called Temporis and I recommend avoiding it.its about time manipulation.
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Mote 30
Aug 25, 2017 12:10:56 GMT -8
via mobile
Post by sovereigncitizenkane on Aug 25, 2017 12:10:56 GMT -8
Also since I heard stork ask, if you have Auspex level two running, it prompts a clash of Wills against any Obfuscated individual or area. If you beat their roll you can see through Obfuscate. This also works with Chimestry.
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Mote 30
Aug 31, 2017 18:03:30 GMT -8
Post by chronovore on Aug 31, 2017 18:03:30 GMT -8
"That garrote is so hot right now!" just about floored me.
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Mote 30
Sept 1, 2017 6:05:24 GMT -8
Post by uselesstriviaman on Sept 1, 2017 6:05:24 GMT -8
I only came in here to curse you fuckers for getting Royals stuck in my fuckin' head all morning. I fuckin' hate that fuckin' catchy ear worm tune...
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