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Post by Kimi on Dec 21, 2017 10:29:32 GMT -8
So.... I'm starting to think about maybe considering creating a setting for Stu's Moment of Truth game. I have the ideas and basics planned and am going to start putting things in writing over my Winter break.
Personally, crappy book layouts and organization drive me crazy. I'd love to check out a few of the best for readability, ease of use and organization to use as a model for mine.
What are your recommendations for books with these qualities?
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Post by ericfromnj on Dec 21, 2017 12:40:34 GMT -8
At the riisk of sounding old the Basic D&D Gazateers were awesome setting books talking about different parts of the world.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 21, 2017 14:00:04 GMT -8
What sort of setting book are you aiming for? Just world building with little in the way of mechanics, lots of new mechanical options or somewhere in between?
I love the L5R 4th edition setting books, beautiful and a joy to read but they are very heavy on setting detail with only limited system info in each. I suspect that's due to a combination of extensive lore and fact they knew they'd be producing a large series of books.
I'm also a fan of the Corporation setting books, fun and evocative with a good mix of setting and mechanics. Likewise the savage worlds Deadlands and Deadlands Noir books, which may be particularly relevant given they're designed as supplements to a generic system.
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mrmanowar
Apprentice Douchebag
Posts: 74
Preferred Game Systems: Ones that I own.
Currently Playing: AS&SoH, AD&D various editions and Manowar CD's
Currently Running: D&D 5E, AS&SoH (Started!)
Favorite Species of Monkey: The ones that rhyme with donkey
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Post by mrmanowar on Dec 21, 2017 20:44:12 GMT -8
I'd echo the Gazeteers, along with Mongoose Conan's books for things like Aquilonia, Cimmeria, etc. Definitely in depth if you like it that way sourcebooks. They may appeal to your inner Tolkien world building ideas.
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