|
Post by jazzisblues on Aug 20, 2012 17:14:13 GMT -8
I created the "God Hates FLGS" shirt, but it was Rickno7's idea. I had a GM who kept doing the damn "Oops he got away." thing, and yes it was incredibly annoying. What's worse is how he always got away. "Oh you didn't notice but behind that boulder over there is a deep dark black hole and he jumps into that." "Ok I jump in after him." The GM responds with "You jump into a completely magically dark area that is about 5 feet by 5 feet, its completely empty." Supposedly behind the magical darkness that we had absolutely no possible well of ever seeing through as we were only 4th level and it was darkness cast by a 16th level wizard, and the bad guy just happened to have an amulet that let him see through the darkness to where the magic sigil was that he could touch and it would teleport him away. Then came the time that he jumped into the river at the bottom of a 300 foot chasm(thanks ring of feather falling!) where he was suddenly able to breathe underwater thanks to another nifty item he had. The bad guy not only always got away, but always because of some trick of terrain/magic item use that specifically tailored to the situation. Luckily, and quite dickishly I admit, I caught a loophole in the above scenario which forced the GM to not have his bad guy get away. Which mean we annihilated the asshole, in the face, with a rocket. Ok not really. We did kill his ass dead though. And with a vengeance. As you do. JiB
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 20, 2012 17:20:42 GMT -8
In my first Savage Worlds session my group had the bad guy corned in a train car, shouldn't really have been a way out and I was expecting him to die. But they were also fighting some automatons, and they opened up the side door of the car so that they could knock them out since they were having a hard time doing damage to them. With the giant door open when my party finally managed to score a major strike on the bad guy I had him fall towards that door and topple out of the train. He may or may not return, but it was the group who gave me the out rather then my building it into the scenario.
|
|
|
Post by CreativeCowboy on Aug 20, 2012 22:27:10 GMT -8
guy corned in a train car #HoboBlowJob
|
|
|
Post by jazzisblues on Aug 21, 2012 6:30:55 GMT -8
In my first Savage Worlds session my group had the bad guy corned in a train car, shouldn't really have been a way out and I was expecting him to die. But they were also fighting some automatons, and they opened up the side door of the car so that they could knock them out since they were having a hard time doing damage to them. With the giant door open when my party finally managed to score a major strike on the bad guy I had him fall towards that door and topple out of the train. He may or may not return, but it was the group who gave me the out rather then my building it into the scenario. I don't see anything wrong with a bad guy escaping. I see something wrong if it's contrived and or habitual. If they always escape and they always escape because of something made up or nonsensical then it's a problem. I will simply reiterate my oft made point that bad guys are smart. If they're going to be successful at all, they have to have at least some smarts and a healthy sense of self preservation. There are a lot of ways to accomplish that. 1. I have valuable information that I will trade ... For my life and my freedom ... 2. I have powerful allies that you don't want to tangle with. 3. If you kill me what do you think is going to take my place? 4. Have someone intercede for the bad guy that the pc's really can't refuse for whatever reason. These are just a handful of ideas for ways to keep your bad guy alive and in play without having him escape in Dick Dastardly fashion every time. Cheers, JiB
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 21, 2012 7:29:26 GMT -8
Huge props to Kimi for this episode! First of all, she's right... Sucker Punch is awful. It's probably in the top three most misogynist movies I've ever seen. And even if you skip the really awful take on women, it's just boring! They throw so much CGI at the screen, it becomes a pointless jumble! Also, I'm *so* glad we got that settled about the damned "topless episode" thing. It was funny (and even intriguing) long ago, when first mentioned. But once Kimi was basically the only girl left, and it *kept* coming up from listeners (especially perfect strangers), it started to get really, really creepy. Frankly, I would've been kind of bothered if it *did* end up happening. So I officially award Kimi the trophy for this episode! It's like Tabletop (the show), though... we've only got the one, so you have to give it back. But you can keep the piece of tape with your name on it. --Pukka Tukka
|
|
|
Post by Stu Venable on Aug 21, 2012 8:07:16 GMT -8
**SPOILERS** I don't see Sucker Punch as being misogynist.
I thought it was a bleak, depressing depiction of subjugation and victimization. And it had a depressing ending. I applaud anyone who can force something other than a happy ending on Hollywood execs.
I think part of it was that I kept reminding myself that the real story was occurring in an asylum sometime in the 1960s (ish).
I do think the story suffered with the deepest level (the steampunk super-hero nazi fighting samurai). That was just a CGI-gasm.
|
|
|
Post by Kainguru on Aug 21, 2012 8:26:26 GMT -8
**SPOILERS** I don't see Sucker Punch as being misogynist. I thought it was a bleak, depressing depiction of subjugation and victimization. And it had a depressing ending. I applaud anyone who can force something other than a happy ending on Hollywood execs. I think part of it was that I kept reminding myself that the real story was occurring in an asylum sometime in the 1960s (ish). I do think the story suffered with the deepest level (the steampunk super-hero nazi fighting samurai). That was just a CGI-gasm. You're quite right . . . The main story is about a 1950's asylum with the idea that it is not actually the main characters story. It is the story of the one who got away and the people that made sacrifices for that one to escape . . . Because one must escape/survive, the 'which one' not being the issue. It's an allegory of the likes of Jewish survival thru the holocaust and numerous other similar triumphs over tragedy and insurmountable odds (Cambodia, East Timor etc etc). It is a story about fighting oppression, sometimes with the only tools you have - your life - when head on direct confrontation would be doomed to failure. The character that is lobotomised loses the battle but wins the war because she was one step ahead . . . Victory thru sacrifice.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 21, 2012 8:57:27 GMT -8
**SPOILERS** I don't see Sucker Punch as being misogynist. I thought it was a bleak, depressing depiction of subjugation and victimization. And it had a depressing ending. I applaud anyone who can force something other than a happy ending on Hollywood execs. I think part of it was that I kept reminding myself that the real story was occurring in an asylum sometime in the 1960s (ish). I do think the story suffered with the deepest level (the steampunk super-hero nazi fighting samurai). That was just a CGI-gasm. Yeah, see, to me that was just a cop out. I'm sure Zack Snyder would tell you that's what he was going for, though. You can *always* say, "Oh, we're just making a statement about all the crap you saw." Sometimes I think that works. Honestly, if they'd even gone so far as to *not* dress them in useless fetish gear during the fight scenes, I might've bought it. But instead, I just think they did a bunch of cheesecake, with a cast of female characters used as dress up dolls, made it especially nasty for the one-dimensional girls, and then said, "Oh yeah... that's cuz we were making a statement." But then again, I often have controversial opinions on stuff like this. For example, I consider Sin City to be far and away the *most* misogynist piece of crap I've ever seen... and a lot of folks fight me on that one. --Pukka Tukka
|
|
|
Post by Kainguru on Aug 21, 2012 9:30:44 GMT -8
**SPOILERS** I don't see Sucker Punch as being misogynist. I thought it was a bleak, depressing depiction of subjugation and victimization. And it had a depressing ending. I applaud anyone who can force something other than a happy ending on Hollywood execs. I think part of it was that I kept reminding myself that the real story was occurring in an asylum sometime in the 1960s (ish). I do think the story suffered with the deepest level (the steampunk super-hero nazi fighting samurai). That was just a CGI-gasm. Yeah, see, to me that was just a cop out. I'm sure Zack Snyder would tell you that's what he was going for, though. You can *always* say, "Oh, we're just making a statement about all the crap you saw." Sometimes I think that works. Honestly, if they'd even gone so far as to *not* dress them in useless fetish gear during the fight scenes, I might've bought it. But instead, I just think they did a bunch of cheesecake, with a cast of female characters used as dress up dolls, made it especially nasty for the one-dimensional girls, and then said, "Oh yeah... that's cuz we were making a statement." But then again, I often have controversial opinions on stuff like this. For example, I consider Sin City to be far and away the *most* misogynist piece of crap I've ever seen... and a lot of folks fight me on that one. --Pukka Tukka Yeah I can see why Sin City can be seen that way except I read the graphic novels long before the movie. Comic fanboy stuff is difficult when it comes to movies or TV because the medium (comics) brings so much more as exposition into the stories they tell. I cannot help but see Sin City as nice visual 'cut and paste' of highlights of a much broader and deeper story because I already know 'that' story. The Watchmen also suffered from the same thing . . . It upset people because of what it left out it confused other people because of what it left in . . . I loved it simply because it was The Watchmen on the big screen and they looked right and moved right (for me) . . . There was Dr Manhatten and all the rest and best scenes were when you saw the 'Owl Ship' break the surface of the water and lift off into the night that first time, when they moved the hands on the doomsday clock forward and when you witnessed the 'death and (re)birth of Dr Manhatten'. Anything slightly comicy will suffer from this. Hell I'm as excited as a very excited thing about the Judge Dredd Movie . . . Because I know the mythology so well and provided they don't dick with that I'll be happy (The helmet stays on, Judges are necessary bastards and kissing 'the girl' at the end, well, that's a 20 stretch on Titan)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 21, 2012 9:47:55 GMT -8
Back to Zombies ... I recommend "Aaah, zombies" (stream via NetFlix!).
Minor spoiler: The main characters are zombies, but think everyone else is infected. To the point that they see each other as normal ... and the zombie kissing is a plus, too (or something).
Anyway, I think that would be a good RPG too. For adults, or kids.
/TJ
|
|
|
Post by mook on Aug 21, 2012 9:50:17 GMT -8
I'm definitely in the camp of never letting important NPCs into combat unless I'm willing to accept the possibility they might die. That's what henchmen are for (and in a lot of fiction, the number two is the real combat bad-ass anyway).
A few games back a couple of PCs stumbled upon a fairly kick-ass bad guy. I suspected they would eventually defeat him, but I thought for sure he would inflict some heavy damage on his way out, maybe even kill one (or both!) of them. Unfortunately, I guess he didn't get the memo - sometimes the dice just roll like that, and the PCs kicked the living shit out of him without so much as a scratch.
Just as he was on his last legs, a giant translucent vulture thing swooped down on his master's orders and tried to rescue him - this made complete sense in context of the story, and was not just deus ex machina. However, Gina got one last attack as he flew away and rolled well enough to chop his fucking head off with a fire axe lol. I didn't give him Immunity to Firefighting Equipment or Neck Toughness 4, I just had his head roll squishily to one side and the vulture drop the headless corpse as it high-tailed out of there.
I find it beyond frustrating when a bad guy gets away "just because". At least, if it's obvious. If the GM just wants him to escape, and comes up with an on-the-fly plausible reason for it so I never know it was "just because," I'm fine with that too.
On the other hand, I love Sucker Punch, so my opinions are likely suspect.
|
|
|
Post by ericfromnj on Aug 21, 2012 16:49:51 GMT -8
Well, I would have enjoyed the movie Sucker Punch thinking it happened in a 1960 insane asylum all the way up until the end until the showed the bus driver, which was like "Oh, let's throw this little twist in here," and made absolutely no sense whatsoever. I ended up walking into other stores in the same strip mall telling people what a flaming piece of crap the movie was which proved that the only good thing that ever came from a Zach Snyder movie was source material written by someone else.
|
|
|
Post by shadrack on Aug 22, 2012 9:11:34 GMT -8
A few notes on the episode Wheel of Time => I started reading 'The Wheel of Time' books when I was young and more easily impressed. Now I'm curious how it's going to end, but I'm mad enough that I won't buy any more of them, to the library I go! I won't go into it, but the first Sanderson book wasn't bad. It seemed like there was actually an editor. Of course that book was well received so she didn't edit any more Sucker Punch => one of my guilty pleasure movies. Also, the soundtrack was really good. Converting settings/modules/etc. => I love making conversions. I did a quite extensive conversion of TSR's (and later WotC's) Dark Sun campaign into savage worlds. I am considering taking the 2011 free rpg day module from Paizo 'We be Goblins' into savage worlds. I think I could run a whole campaign with those goblins (or other monstrous races).
|
|
|
Post by Kainguru on Aug 22, 2012 13:05:33 GMT -8
Re: celebrating 2000 listeners: why not steal an idea used elsewhere and have a google+ gaming convention over a weekend . . . this would allow people from different timezones to get involved with minimal inconvenience.
|
|
|
Post by jazzisblues on Aug 22, 2012 13:12:15 GMT -8
Re: celebrating 2000 listeners: why not steal an idea used elsewhere and have a google+ gaming convention over a weekend . . . this would allow people from different timezones to get involved with minimal inconvenience. I like this plan. JiB
|
|