D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Aug 16, 2013 9:12:18 GMT -8
This might have been posted before, its certainly a highly arbitrary personality test. And its 128 questions LONG! But, the questions are interesting and after taking it as myself I took it again as my L5R character, my Warhammer character...etc. It is in my opinion an interesting character development exercise. By the way I'm apparently a 6th level human neutral good ranger. So, lets go to the woods gang! What DnD character are you ?Cheers, Curt.
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Post by jazzisblues on Aug 16, 2013 11:25:26 GMT -8
You Are A:
Lawful Good Human Fighter/Sorcerer (3rd/3rd Level)
Ability Scores: Strength- 17 Dexterity- 16 Constitution- 16 Intelligence- 16 Wisdom- 15 Charisma- 13
Alignment: Lawful Good- A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class: Fighters- Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
Secondary Class: Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
Why do these things keep mistakenly think I'm Lawful Good?
What's up with that?
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D.T. Pints
Instigator
JACKERCON 2018: WITH GREAT POWER COMES GREAT RESPONSIBILITY June 22-July 1st
Posts: 2,857
Currently Playing: D&D 5e, Pathfinder, DUNGEONWORLD, Star Wars Edge of the Empire
Currently Running: DUNGEONWORLD, PATHFINDER
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Post by D.T. Pints on Aug 16, 2013 11:37:20 GMT -8
You Are A: Lawful Good Human Fighter/Sorcerer (3rd/3rd Level) Ability Scores: Strength- 17 Dexterity- 16 Constitution- 16 Intelligence- 16 Wisdom- 15 Charisma- 13 Why do these things keep mistakenly think I'm Lawful Good? What's up with that? Not to profess that I know you very well JiB but from the persona you exhibit on the podcast and on the forums...I think LG isn't too far off . Nice 17 strength! I might have lowballed those questions a bit...I hope.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 16, 2013 11:45:34 GMT -8
You Are A:
Lawful Good Human Wizard(6th Level)
Ability Scores: Strength- 17 Dexterity- 16 Constitution- 17 Intelligence- 17 Wisdom- 16 Charisma- 13
If I were DM, I'd accuse the player of fudging the dice, but I'd appreciate their restraint for not giving themself an 18.
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Post by rickno7 on Aug 16, 2013 12:20:21 GMT -8
Lawful Neutral Dwarf Wizard(4th level)
Strength- 11 Dexterity- 14 Constitution- 12 Intelligence- 17 Wisdom- 14 Charisma- 11
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Post by moonday on Aug 16, 2013 15:05:38 GMT -8
True Neutral Human Ranger/Sorcerer (3rd/2nd Level) Strange, I always thought of myself as being chaotic good... I guess there's more evil in me than I realized!
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Post by Kainguru on Aug 16, 2013 15:32:59 GMT -8
True Neutral Human Fighter/Rogue (4th/3rd Level)
Ability Scores: Strength- 15 Dexterity- 14 Constitution- 16 Intelligence- 17 Wisdom- 14 Charisma- 17
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maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
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Post by maxinstuff on Aug 16, 2013 15:52:43 GMT -8
Neutral Evil Halfling Wizard (4th Level)
Ability Scores:Strength- 12Dexterity- 14Constitution- 14Intelligence- 17Wisdom- 14Charisma- 15
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Post by Forresst on Aug 16, 2013 17:10:07 GMT -8
Neutral Good Human Bard. I lost some of my chaotic edge somewhere in the last few years. No problem!
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argoyle
Apprentice Douchebag
Posts: 53
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Post by argoyle on Aug 16, 2013 17:39:07 GMT -8
Chaotic Neutral Human Ranger/Wizard (3rd/2nd Level)
Ability Scores: Strength- 12 Dexterity- 15 Constitution- 13 Intelligence- 15 Wisdom- 15 Charisma- 14
Once upon a time I would have scored much higher on law and good, can't be bothered much these days. Being lawful/good seems to involve a lot of being involved with others, and no thanks to that. Give me a beer and a book and that's all I really need.
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Post by stork on Aug 17, 2013 16:09:54 GMT -8
True Neutral Human Fighter/Wizard (3rd/2nd Level)
Ability Scores: Strength- 12 Dexterity- 12 Constitution- 15 Intelligence- 13 Wisdom- 13 Charisma- 14
I always fancied myself a ranger. But this test made me remember...I hate camping. So a neutral Fighter/Wiz is pretty much the same thing, without all the wood smoke.
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Post by jazzisblues on Aug 19, 2013 6:32:54 GMT -8
You Are A: Lawful Good Human Fighter/Sorcerer (3rd/3rd Level) Ability Scores: Strength- 17 Dexterity- 16 Constitution- 16 Intelligence- 16 Wisdom- 15 Charisma- 13 Why do these things keep mistakenly think I'm Lawful Good? What's up with that? Not to profess that I know you very well JiB but from the persona you exhibit on the podcast and on the forums...I think LG isn't too far off . Nice 17 strength! I might have lowballed those questions a bit...I hope. I take that as a compliment sir. Thank you. JiB
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dnddad
Journeyman Douchebag
They're bullywugs aren't they Pat...
Posts: 200
Preferred Game Systems: WEG D6 Star Wars, Shadowrun 2nd, Battletech 3rd, Mechwarrior 2nd, AD&D 2nd, AFMBE rev, Savage Worlds Deluxe, Usagi Yojimbo, Marvel Super Heroes Advanced
Currently Playing: Frostgrave & Boltaction
Currently Running: from my problems
Favorite Species of Monkey: Spong
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Post by dnddad on Aug 19, 2013 6:55:49 GMT -8
LG Paladin lvl 3... ugh lol
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 20, 2013 3:08:53 GMT -8
True Neutral Human Sorcerer (6th Level)
Ability Scores: Strength- 16 Dexterity- 15 Constitution- 15 Intelligence- 18 Wisdom- 15 Charisma- 16
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Post by malifer on Aug 20, 2013 5:24:42 GMT -8
True Neutral Human Fighter (1st Level) That's the response you get if you can't be bothered to fill out the 130 questions.
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