sbloyd
Supporter
WHAT! A human in a Precursor service vehicle?!
Posts: 2,762
Preferred Game Systems: Storyteller; Dresden; Mage
Favorite Species of Monkey: Goddamnit, Curious George is a CHIMP not a monkey! Stop teaching my daughter improper classification!
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Post by sbloyd on Jun 26, 2017 8:35:50 GMT -8
That was my thought, too, but my total experience with SW is hearsay.
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Post by EricaOdd on Jun 26, 2017 8:38:30 GMT -8
Just the Supers Companion would do it. I'm only adding the Sci-Fi Companion for extra vehicles and weapons and such.
Really, any superhero game could handle it, I'm sure. You could combine Old and New... FASERIP Overwatch! LOL
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Post by lowkeyoh on Jun 26, 2017 10:17:36 GMT -8
Listening to Kingkiller Chronicles again and I really do hope Rothfuss puts out a supplement for Temerant.
I'd also love to see setting information for Claymore. Part supers, part knights, part intrigue. One day.
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Post by uncommonman on Jun 26, 2017 19:33:20 GMT -8
The Children of men
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Post by rickno7 on Jul 1, 2017 15:53:09 GMT -8
Robin Hobb's Farseer/Liveship/Rainwild world.
The Forged would be a twist on the PC's. Like Zombies, but not zombies. Like insanity, but not insane.
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Post by EricaOdd on Jul 15, 2017 5:47:18 GMT -8
A setting I've been thinking about for a long time is alllllmost possible in Savage Worlds. We're a little over halfway there...
Basically, the worlds of Wonderland, Neverland, Oz, and H. P. Lovecraft's Dreamlands all coexist. It's possible to travel from one to another, and characters can go from one to another fairly easily.
Triple Ace Games has Wonderland No More, Pirate Press brought us Battle for Oz. We still need Savage Worlds Dreamlands and Neverland books... (Reality Blurs brought us the wonderful Realms of Cthulhu for SW, so we do have stats for some eldritch horrors in that book, just nothing Dreamlands specific yet... )
Then Captain Hook can lay siege with his pirates to Celephais, and the heroes learn from the Mad Hatter that Hook's captain's hat was made by magical tailors in Munchkinland! Meanwhile the Red Queen has learned how to summon the byakhee to invade the Emerald Kingdom and your heroes have to fight them off with the help of the Lost Boys.
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Post by uncommonman on Jul 15, 2017 7:42:23 GMT -8
A setting I've been thinking about for a long time is alllllmost possible in Savage Worlds. We're a little over halfway there... Basically, the worlds of Wonderland, Neverland, Oz, and H. P. Lovecraft's Dreamlands all coexist. It's possible to travel from one to another, and characters can go from one to another fairly easily. Triple Ace Games has Wonderland No More, Pirate Press brought us Battle for Oz. We still need Savage Worlds Dreamlands and Neverland books... (Reality Blurs brought us the wonderful Realms of Cthulhu for SW, so we do have stats for some eldritch horrors in that book, just nothing Dreamlands specific yet... ) Then Captain Hook can lay siege with his pirates to Celephais, and the heroes learn from the Mad Hatter that Hook's captain's hat was made by magical tailors in Munchkinland! Meanwhile the Red Queen has learned how to summon the byakhee to invade the Emerald Kingdom and your heroes have to fight them off with the help of the Lost Boys. en.m.wikipedia.org/wiki/The_Number_of_the_Beast_(novel)
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Post by griever789 on Jul 15, 2017 17:07:42 GMT -8
Hm I always wanted to play in rpg based on some sort of supers school. Though I don't know how to apply the school part of he setting and make it interesting in a game
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Post by uncommonman on Jul 15, 2017 23:03:08 GMT -8
Hm I always wanted to play in rpg based on some sort of supers school. Though I don't know how to apply the school part of he setting and make it interesting in a game Masks would be a good system and just binge watch high school movies until you get a good idea. Sky high is a high school supers movie.
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Post by EricaOdd on Jul 16, 2017 4:04:44 GMT -8
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psimonsays
Initiate Douchebag
Posts: 18
Preferred Game Systems: Just About Anything
Currently Running: Savage Rifts
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Post by psimonsays on Jul 18, 2017 19:16:28 GMT -8
I would like to see the world of Pacific Rim fleshed out and detailed. Love me some giant Mecha and Kaiju
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Adagio
Initiate Douchebag
Posts: 3
Preferred Game Systems: d20, CoD, D&D 5E, Shadowrun (except 5th), Song of Ice & Fire
Currently Playing: Shadow of the Demon Lord
Favorite Species of Monkey: Monkey-bird from the island of Pandawa
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Post by Adagio on Jul 31, 2017 19:42:48 GMT -8
This is a thread for us RPG/Sci-Fi/Fantasy/Horror/Steampunk geeks to fantasize about our dream settings. Is there a property or franchise out there that doesn't have an RPG yet but really wish did have one? Two: 1) The Shaper/Mechanist universe ( en.wikipedia.org/wiki/Shaper/Mechanist_universe ) by Bruce Sterling. 2) Kushiel's Legacy ( en.wikipedia.org/wiki/Kushiel%27s_Legacy ) by Jacqueline Carey. The first is solar-system level hardish sci-fi, where no one has FTL travel except the only alien race in the setting, who are clearly all NPCs The second is low-fantasy that could work with a number of different systems (Iron Heroes, SI&F, etc), but I'd love to see what an actual RPG would look like.
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Post by The Northman on Aug 2, 2017 23:23:42 GMT -8
I know a lot of people love the books (and the author is local-ish, so I wish her all the best), but I shudder to think of what sort of mechanics a Kushiel game might have to invent, and how they might look in the hands of a lot of gamers I've known...
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Post by uncommonman on Aug 5, 2017 4:09:28 GMT -8
G-Force: Classic spy movie but with small animals. I think it would be a perfect setting for kids to play something similar to Shadowrun or other spy games. Maby something for stu to think about for a kid's game at a convention. It wouldn't be hard to find animal coloring pictures and item cards to discard after use.
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Adagio
Initiate Douchebag
Posts: 3
Preferred Game Systems: d20, CoD, D&D 5E, Shadowrun (except 5th), Song of Ice & Fire
Currently Playing: Shadow of the Demon Lord
Favorite Species of Monkey: Monkey-bird from the island of Pandawa
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Post by Adagio on Aug 5, 2017 14:26:41 GMT -8
I know a lot of people love the books (and the author is local-ish, so I wish her all the best), but I shudder to think of what sort of mechanics a Kushiel game might have to invent, and how they might look in the hands of a lot of gamers I've known... Well, two options: 1) No mechanics for the sex stuff because you don't need them. 2) Play Patherfinder/3.5 and just get yourself a copy of the BoE.
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