jeffrywith1e
Journeyman Douchebag
Posts: 182
Preferred Game Systems: Pathfinder, BRP, d20 Modern
Currently Playing: Pathfinder
Currently Running: OpenQuest
Favorite Species of Monkey: gone to heaven
|
Post by jeffrywith1e on Sept 3, 2016 21:59:06 GMT -8
|
|
Nolinquisitor
Journeyman Douchebag
Next Project: BrigadeCon, RPGS 2 Your Science Fantasy Toolkit Supersetting
Posts: 162
Preferred Game Systems: GURPS, M&M, 7th Sea, Cypher System
Currently Playing: Playing is for the weak.
Currently Running: Cypher System, D&D 5E + Freeport
Favorite Species of Monkey: Dr. Zaius
|
Post by Nolinquisitor on Sept 6, 2016 9:53:01 GMT -8
I was the guy refreshing the Kickstarter page before they launched it. Of course I'm in.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Sept 6, 2016 17:35:48 GMT -8
Looks like it will be pretty cool As far as kickstarters go it looks very reasonable. SJG have done good work via kickstarter before (They did OGRE and Car Wars as kickstarters I think?), and those stretch goals look very modest by kickstarter standards - a few bucks off shipping the final product plus a free PDF that they'd probably make anyway - and key here is that it doesn't look like it is tied to the project delivery itself (ie: the project parameters are fixed). Looks OK to me, and I hate kickstarter.
|
|
|
Post by jonas on Sept 25, 2016 20:41:10 GMT -8
I've been curious about Dungeon Fantasy, but also highly sceptical. I've seen it as one of the reasons we mostly get books with names like 'Dungeon Fantasy 5 - Allies' instead of cool new setting books.
How does it differentiate itself from normal GURPS?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 26, 2016 1:08:42 GMT -8
I've been curious about Dungeon Fantasy, but also highly sceptical. I've seen it as one of the reasons we mostly get books with names like 'Dungeon Fantasy 5 - Allies' instead of cool new setting books. How does it differentiate itself from normal GURPS? It seems to be a self contained ruleset already tweaked for the setting and style of play intended. While I'm sure it will have new content, it seems like a better buy for people who are too lazy or too inexperianced to take the overall GURPS toolkit and apply it to that style of game. That is just my opinion though. I'd be curious to look at it, but from what I can tell it is not the kind of game I would want to run.
|
|
|
Post by Kenigma23 on Sept 26, 2016 14:01:24 GMT -8
I'd add that it feels like the more "high fantasy" than the more gritty style that GURPS does so well (opinion mine). It feels very traditional "D&D" to me. But basically if you want something where all the work is already done it is a great pick-up. And my "grognardiness" aside it is hugely popular with folks. If you're new to GURPS or just don't have the time (or OCD or desire) to spend time making stuff up it is there for you and you can always tweak it once you have it.
It sounds like I'm crapping on it, but I'm not, I own like the first 10 pdfs, I picked through them for stuff I liked or just ideas.
|
|
|
Post by jonas on Sept 28, 2016 0:41:33 GMT -8
I'd add that it feels like the more "high fantasy" than the more gritty style that GURPS does so well (opinion mine). It feels very traditional "D&D" to me. That's one of the reasons I've never picked up Dungeon Fantasy. The reason I chose GURPS is because I want something gritty, otherwise I pick Savage Worlds or DnD. Saying that you want to play GURPS but don't want it to be gritty is like saying that you want to eat a lot of cake because it's so healthy for you. ;-) But I really want Steve Jackson to give GURPS some more love. Maybe I throw some bucks at the Kickstarter and perhaps we will see the Discworld game one day.
|
|
|
Post by Kenigma23 on Sept 28, 2016 7:55:04 GMT -8
Saying that you want to play GURPS but don't want it to be gritty is like saying that you want to eat a lot of cake because it's so healthy for you. ;-) It has milk and eggs and.... But I really want Steve Jackson to give GURPS some more love. Maybe I throw some bucks at the Kickstarter and perhaps we will see the Discworld game one day. I had the chance to talk to him and some of his folks at a meet up in Austin (my wife did some translation work for them) and it isn't a matter of desire on their part, it is economics. The cost of producing books is high and the margin is thin. Though they have had good luck with the digital side of things. Also while the GURPS community is STRONG it isn't BIG and I don't think it has been growing much. Munchkin and other "pick-up" type games are though. I think Steve has all but said (or maybe actually said) Munchkin is basically printing money for them. Right now it seems the more popular games are the easy to learn and easy to pick up. GURPS isn't that... not by a long shot... GURPS is a commitment... Please note: I'm not quoting Steve or his people, this is just my interpretation of what I heard put through my own filters.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Sept 28, 2016 17:04:53 GMT -8
I had another look at this, and while they've admirably resisted adding silly stretch goals etc. I just can't get past the fact that delivery is estimated in May 2017. Eight months.
I just can't rationalise paying this weekend for something that won't be finished till mid next year.
I dunno, something wrong with me I guess.
Wake me up when it's out.
|
|
|
Post by ayslyn on Sept 28, 2016 18:27:47 GMT -8
Nothing wrong with you....
Erm... Because of this...
It's just not your preference.
I know, for instance that I have come to really appreciate it the last couple of years. Between being laid off, hired back as a temp, having a heart attack, followed by triple bypass, getting back to work(as a real employee), then having part of my foot amputated.... When I was flush, I could back projects that interested me and pay for them up front. Getting my CoC box after the amputation was a nice boost.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Sept 28, 2016 18:32:16 GMT -8
If I had a couple hundred to drop this weekend - I'd be grabbing the big 3 Hackmaster books.
I've had my eye on them for a while.
Exchange rates are a killer though, and they aren't doing pdf's for free with hard copy...... you have to pay. Totals 200+ Australian monopoly dollars.
That's sort of my thought process here - opportunity cost as well as absolute cost.
|
|
|
Post by ayslyn on Sept 28, 2016 19:49:09 GMT -8
I won't buy from Kenzer. Not after all the crappy price gouging they've done over the years.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Sept 28, 2016 19:59:38 GMT -8
I won't buy from Kenzer. Not after all the crappy price gouging they've done over the years. I haven't yet for that reason..... no PDF with hard copy is very quaint, but it's 2016 not 2006.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 28, 2016 21:47:37 GMT -8
Right now it seems the more popular games are the easy to learn and easy to pick up. GURPS isn't that... not by a long shot... GURPS is a commitment... I don't understand why people say this. GURPS is not hard to understand. They can sum their rules up to 32 pages. Try that with D&D some time and let me know how it goes. There is even a more Lite version than the free Lite called Ultra Lite. I haven't looked at it, but one assumes it is smaller. Can you roll 3 six sided dice and see if you rolled a number or less? Then you can play GURPS. While I don't count myself as an expert just yet, I've own my basic set for under a week and I already understand the rules to a level of basic proficiency. As far as being a commitment, did they make you sign a contract? Are you under a "do not play" clause for all other systems? How are you any more committed to GURPS than any other system? GURPS for me is a choice. It does some things well, which means it can't be great at everything. It may be more universal than some, but that doesn't mean it is going to be my go to game for everything. It might be a good fall back option for everything though.
|
|
maxinstuff
Supporter
Posts: 1,939
Preferred Game Systems: DCC RPG, Shadowrun 5e, Savage Worlds, GURPS 4e, HERO 6e, Mongoose Traveller
Favorite Species of Monkey: Proboscis
|
Post by maxinstuff on Sept 28, 2016 22:55:40 GMT -8
I don't understand why people say this. GURPS is not hard to understand. It's character gen that gets people - that's where the complexity lies, and it isn't even really what I'd call complexity, it just lots and lots of detailed options. Too many for any one game - but GURPS is generic and must be there for ALL games, not just one type of campaign. When a player looks at the Basic Set Characters book and says, "let's make a character" - they unsurprisingly get very lost very quickly. You have to know what you are creating before you start. It doesn't provide the structure people are used to (classes etc.). Incidentally, this exact issue is exactly why the Dungeon Fantasy product was devised in the first place.
|
|