riff
Initiate Douchebag
Let me check my notes....
Posts: 36
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Post by riff on Dec 5, 2011 21:44:13 GMT -8
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riff
Initiate Douchebag
Let me check my notes....
Posts: 36
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Post by riff on Dec 5, 2011 21:33:04 GMT -8
Damn you both for having twice my post count!!
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riff
Initiate Douchebag
Let me check my notes....
Posts: 36
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Post by riff on Dec 5, 2011 21:30:46 GMT -8
Woot!! I get to pop this sub-forum's cherry! I've just moved back to Abilene, and want to introduce FATE and The Dresden Files RPG to my old group. About half have read some of the Dresden Files, and the others are heretics. I figured the best way to bring in a new game system and setting would be to forgo city creation and do a small con style game or a slightly larger 3 session game. My question for my peers is what power level do you think would be a fun intro here? I'm thinking a group of green wardens hunting down a warlock might be fun at submerged. Another idea floating in my mind is a group of minor talents in a university setting, but not sure... How would you intro this game? Big power, or low key? Thanks all for any ideas to crib or advise. Riff
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riff
Initiate Douchebag
Let me check my notes....
Posts: 36
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Post by riff on Dec 5, 2011 21:00:25 GMT -8
I have to agree with Taronicos here, the problem was both. A good GM will pay attention to how long sidebars and asides are taking. A considerate player will not go off and hog the GM, and thus the game, on trivial stuff.
My suggestion is talk to both privately. maybe one or both will fix the problem for next time.
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riff
Initiate Douchebag
Let me check my notes....
Posts: 36
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Post by riff on Dec 5, 2011 20:22:19 GMT -8
Yay! I can look important now!
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