mrmanowar
Apprentice Douchebag
Posts: 74
Preferred Game Systems: Ones that I own.
Currently Playing: AS&SoH, AD&D various editions and Manowar CD's
Currently Running: D&D 5E, AS&SoH (Started!)
Favorite Species of Monkey: The ones that rhyme with donkey
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Post by mrmanowar on Oct 27, 2015 19:12:22 GMT -8
Thanks JiB for the link to your AP's, as soon as I get done going thru the HJ backlog I plan to hit the actual plays and yours will be on the list. Also, thanks Kimi for the craft beer app. I will definitely be checking that out!
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HyveMynd
Supporter
Dirty hippie, PbtA, Fate, & Cortex Prime <3er
Posts: 2,273
Preferred Game Systems: PbtA, Cortex Plus, Fate, Ubiquity
Currently Playing: Monsterhearts 2
Currently Running: The Sprawl
Favorite Species of Monkey: None
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Post by HyveMynd on Oct 28, 2015 1:24:45 GMT -8
Finally had a chance to start listening, and I caught that little comment around 00:26:00 Stu Venable. There are sniper rifles in Apocalypse World, but there are no dedicated sniper playbooks. Anyone can be a sniper if they've got the weapon and can use it properly. Also, goya (that bitter melon thing) isn't terrible if you cook it right. Which involves cutting it into rings, stuffing the center with tuna, and then frying it. It's still bitter as shit, but it's not that bad.
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Post by Kainguru on Oct 28, 2015 5:09:13 GMT -8
So d20 and falling: back in the olden days falling was supposed to be 1d6 per 10ft per 10ft. So a fall of 20ft was 3d6 not 2d6. The first printing of the ADnD Players Handbook was misprinted and it was later revised as an errata - it was also corrected in the recent reprints. Falling damage max'ed out BUT if you then used later optional rules from 2e, specifically massive damage from a single blow, a PC could easily be insta-killed by a long fall. The ruleset was never at fault, received wisdom on the application of the ruleset has always been the error . . . a bit like the quote "No Luke, I am your father" was never the actual quote from TESB (it's: "No, I am your father") or the fact that Sherlock Holmes never said "it's elementary dear Watson, elementary". Criticize the d20 ruleset all you want, because everyone loves to dish on d20 these days* (geeks can be so fickle, worse than the worst excesses of the fashionista's of the cat walk scene, at times) but at least lay the allegations of failure at the right doorstep . . . in this case it was us (the player's and the GM's) and not the (original) system. Aaron * in 15 years it's gone from being the savior of the hobby to being something akin to the repellent second cousin with webbed feet . . . there is something very uncomfortably hypocritical about this attitude, similar to saying: "well I was into it before it was popular now it's popular I think it's shit, I'm into this new thing now that's so much better than that but you poor d20 plebs wouldn't have heard of it yet because it's not mainstream . . ." and in the same breath we go and hang shit on hipsters . . .
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 28, 2015 5:35:04 GMT -8
Except this is 5th Ed, not AD&D, so your wisdom does not apply.
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Post by joecrak on Oct 28, 2015 5:59:04 GMT -8
JiB's AP's can currently be found at GM ForgeWyrksI haven't done an RSS feed yet because I was sorting out a streaming issue. Anticipate having an RSS feed and have them up on iTunes by the end of the week. Cheers, JiB P.S. I agree with Stu that if we put both AP channels together it would be an *UNTRANSLATABLE* of content. By keeping them separate we can have more AP's for folks to listen to. What? No such thing. I like my marathons.
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Post by Kainguru on Oct 28, 2015 6:12:00 GMT -8
Except this is 5th Ed, not AD&D, so your wisdom does not apply. Except the discussion, as a whole (ie: not just your observations in isolation) mentioned the d20 system in general: which INCLUDES 5th ed but is not 5th ed exclusive (and does, retrospectively include ADnD as part of the development of the system NB: ODnD, ADnD, 3.x and 4th were all sourced during the development of it's latest incarnation). So your sarcasm does not apply . . . Aaron
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Deleted
Deleted Member
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Post by Deleted on Oct 28, 2015 6:25:54 GMT -8
Actually, I believe the D20 branding came about with the release of 3.0. So you are again wrong. Back in your hole grognard!
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Post by Kainguru on Oct 28, 2015 6:34:59 GMT -8
Actually, I believe the D20 branding came about with the release of 3.0. So you are again wrong. Back in your hole grognard? Yes but it did acknowledge the contribution of ADnD in the final system - given that 3.0 was based on the work of the of what they now call 2.5: The Player's Options Series. In that the 6 sec combat round and AOO, etc are first mooted. again, 5th ed souced ALL previous editions to create the final product - it has been marketed as encompassing ALL previous editions under one umbrella system. That's WoTC's stance on the issue rather than my opinion . . . later rule modules will see how, and if, they achieve this. Tell me are you naturally insulting or does it take an effort? Aaron
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Deleted
Deleted Member
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Post by Deleted on Oct 28, 2015 6:41:58 GMT -8
And hero system acknowledges champions. When I have a problem with hero 6E i don't look at 1st ed champions for the answer because it does not apply. So I don't even have to harp on AD&D, I can harp on 3.5 or any of the previous editions which are not 5th!
And I look this good all time. Its a gift. No need to despair. (Seriously, just poking some light hearted fun at ya, groggy.)
Steve
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Post by Kainguru on Oct 28, 2015 7:24:16 GMT -8
And hero system acknowledges champions. When I have a problem with hero 6E i don't look at 1st ed champions for the answer because it does not apply. So I don't even have to harp on AD&D, I can harp on 3.5 or any of the previous editions which are not 5th! And I look this good all time. Its a gift. No need to despair. (Seriously, just poking some light hearted fun at ya, groggy.) Steve Not insulted, really, just hoping to liven up the board a bit: because flame wars = fun. My only problem is that people are sooooooooo hypercritical of the D20 system now a days: like latter day deniers they almost claim they never enjoyed D20 when they used to play it . . . which begs the question: why did they play it? The other point was that the broken falling damage system in D20 was more a result of a misunderstanding of the source rules that just kept perpetuating itself across the editions. Aaron
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Post by weaselcreature on Oct 28, 2015 9:01:00 GMT -8
Finished the episode on my ride in to work this morning. Dammit Stu Venable! I love "Why are you Cryin'," but it hits me in the feels every time. I first heard the song a couple years ago when my son was around 2, and couldn't imagine (still can't) leaving this world too early and missing his growing up. And no, I'm not in the military, it's just easy to put oneself in that song. Plus, I'm a sucker for songs that tell a story (Remember Me and Galway Shawl are 2 more favorites).
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Post by ericfromnj on Oct 28, 2015 9:14:21 GMT -8
And hero system acknowledges champions. When I have a problem with hero 6E i don't look at 1st ed champions for the answer because it does not apply. So I don't even have to harp on AD&D, I can harp on 3.5 or any of the previous editions which are not 5th! And I look this good all time. Its a gift. No need to despair. (Seriously, just poking some light hearted fun at ya, groggy.) Steve Not insulted, really, just hoping to liven up the board a bit: because flame wars = fun. My only problem is that people are sooooooooo hypercritical of the D20 system now a days: like latter day deniers they almost claim they never enjoyed D20 when they used to play it . . . which begs the question: why did they play it? The other point was that the broken falling damage system in D20 was more a result of a misunderstanding of the source rules that just kept perpetuating itself across the editions. Aaron I enjoy D20/Pathfinder. I just don't enjoy Adventure Paths... CHUGGA chugga chugga chugga CHUGGA chugga chugga chugga CHOO CHOO!!!
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Post by OFTHEHILLPEOPLE on Oct 28, 2015 10:00:38 GMT -8
I subscribe to the idea that Adventure Paths/Modules/Stone Tablets with Adventures on them are their to be modified and not run as written. Pathfinder pushes their product to really be run specifically as it is written in their books but really it takes little to no effort to modify the story elements to still work as an adventure all your own.
That being said, if you are a GM who runs modules word for word without any allowed changes to the game you aren't doing it right. The show gets lots of e-mails stating "Holy crap, playing in a game with modules is super lame", and I feel like that falls on the GM and not the module for the lameness. Modules should not be training wheels, they should be akin to those discount seed packets your wife gets at the local nursery, full of story seeds for you to drop into your game every now and then to see what grows the game in an interesting way and what doesn't.
/2cents
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Post by Kainguru on Oct 28, 2015 10:09:31 GMT -8
Not insulted, really, just hoping to liven up the board a bit: because flame wars = fun. My only problem is that people are sooooooooo hypercritical of the D20 system now a days: like latter day deniers they almost claim they never enjoyed D20 when they used to play it . . . which begs the question: why did they play it? The other point was that the broken falling damage system in D20 was more a result of a misunderstanding of the source rules that just kept perpetuating itself across the editions. Aaron I enjoy D20/Pathfinder. I just don't enjoy Adventure Paths... CHUGGA chugga chugga chugga CHUGGA chugga chugga chugga CHOO CHOO!!! Absolutely - I like pathfinder . . . but vanilla with no adventure paths. Though I wouldn't have a problem with a conversion of one of the old classic modules of yore? they seemed to be, IMHO, less 'pathways' and more a clothes horse to hang your own story/game on . . . or so small in scope that they were more like 'encounters' that could be slotted into any ongoing campaign . . . Aaron
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Post by Kainguru on Oct 28, 2015 10:10:57 GMT -8
I subscribe to the idea that Adventure Paths/Modules/Stone Tablets with Adventures on them are their to be modified and not run as written. Pathfinder pushes their product to really be run specifically as it is written in their books but really it takes little to no effort to modify the story elements to still work as an adventure all your own. That being said, if you are a GM who runs modules word for word without any allowed changes to the game you aren't doing it right. The show gets lots of e-mails stating "Holy crap, playing in a game with modules is super lame", and I feel like that falls on the GM and not the module for the lameness. Modules should not be training wheels, they should be akin to those discount seed packets your wife gets at the local nursery, full of story seeds for you to drop into your game every now and then to see what grows the game in an interesting way and what doesn't. /2cents This^ Aaron
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