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Post by Deleted on Mar 14, 2016 15:30:50 GMT -8
There's nothing wrong with having a "type" of character that you prefer, even if it's an idealized version of yourself. If you're in a rut, then the only person really missing out is yourself. (One player in my current group - one of the better role-players, actually - only plays spellcasters who make extensive use of Fireball. I've seen four of these characters, each played through entire campaigns. He's currently playing a warlock, and they're up to level 14.)
The only issue is that, occasionally, your type might not work with the game you're playing. Blood Elf Shamans aren't a thing in Azeroth, just like greatsword-wielding barbarians aren't a thing in Vampire (I'm pretty sure). You either need to adapt your type, and find something close that still works with the setting, or sit that game out.
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Post by Kainguru on Mar 14, 2016 16:08:46 GMT -8
More later (after I'm at work), but I believe every character we make is at least partially an idealized version of ourselves. Looking at the characters I have played . . . I'm pretty fucked up Aaron
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 17:37:16 GMT -8
More later (after I'm at work), but I believe every character we make is at least partially an idealized version of ourselves. Looking at the characters I have played . . . I'm pretty fucked up Aaron Well, yeah. Otherwise you wouldn't be here in the Happy Jacks community, right? I don't mean that all, or even most of a character has to be an idealized version of yourself. It could be a single aspect (not the Fate kind, mind) of a character. Maybe the character you're playing is brave in a way you wish you were. Maybe they have the physique you want. Maybe they're skilled with computers. Maybe they're confident. It doesn't have to be something big, and it doesn't even have to be the main aspect of the character you're playing. It could be though. thank you for showing me how i can break molds more easily. breaking molds is all i want to do. Mary Sue isn't what i seek. i don't need a Race that doesn't exist in the setting. and in trying too hard to break the mold, i kind of got stuck on the Legal Lolita Cosplayer Rut. Ilina Selene Young has been drawing too much influence from Ilina Selene Young and not enough from the Genre. just because Ilina Selene Young the Roleplayer might be a Short and Physically Underdeveloped Weeaboo who is obsessed with Faeries and the Lolita Fashion Subculture, doesn't mean the character played by Ilina has to be identical to Ilina in order to be relatable to Ilina. it just means Ilina is stuck in a Rut because she doesn't know the proper way to break a mold without inserting a replica of her ideal self. You don't always need to break the mold, you know. Molds, tropes, and cliches are there for a reason. Sure, no one wants to play Joe Smith #3, a completely nondescript character that is exactly like everyone else and completely forgettable. But you don't have to shatter the mold into a million pieces with each character either. I'm certainly not saying to play a character you have no interest in playing. But why go a complete 180 every time?
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Post by ilina on Mar 14, 2016 17:44:36 GMT -8
i play a lot of Small Statured spellcasters. usually with heavy elements of the demure magical girl seeking to be noticed by her Senpai. i am working on designing a new character after the break i took from the fallout group. a Synth Scavenger, not Demure, not a magical girl, but a Greedy and Assertive Scavenger whose primary combat gimmick consists of taunting her foes to support others. will probably have intimidation as well.
or a Bloodthirsty Synthetic Killing Machine
but for the Azeroth, i might replace the Blood Elf Shaman Mary Sue thing with a Female Night Elf Shaman trained by a Draenei mentor. Night Elves don't normally become Shamans, but they do become druids, so because Shamans and Druids are similar enough, a Night Elf could learn the other side of the coin. or if the Night Elf Shaman doesn't work, i will make her a Female Draenei.
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Post by ilina on Mar 14, 2016 17:50:41 GMT -8
the small stature, cute appearance, and not very rational personality appeal to me quite a lot. because they remind me of myself. i obsess over my appearance like most cosplayers do. so my desire to be cute, tends to bleed into my characters. but when you are small, extremely shy, and verbally impaired, you do what you can to compensate for your shyness and lack of voice. because i am uncomfortable with my body due to my shyness and refuse to show myself on camera, i generally have to make my character as cute as possible to compensate.
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 17:57:48 GMT -8
i play a lot of Small Statured spellcasters. usually with heavy elements of the demure magical girl seeking to be noticed by her Senpai. Why are you not playing Maid: the RPG or any of the other anime themed games? That's a perfect fit for any number of games. We all have preferences when it comes to the characters we like to play. I practically always play female characters. I'm a guy in real life, so why not experience being something different?
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Post by ilina on Mar 14, 2016 18:03:45 GMT -8
i play a lot of Small Statured spellcasters. usually with heavy elements of the demure magical girl seeking to be noticed by her Senpai. Why are you not playing Maid: the RPG or any of the other anime themed games? That's a perfect fit for any number of games. We all have preferences when it comes to the characters we like to play. I practically always play female characters. I'm a guy in real life, so why not experience being something different? because the Anime themed Games are either hard to find, don't have much of a crowd to back them, generally have Convoluted systems that are hard to learn, or in the Case of Maid, there isn't a point buy system for your maid, and you have the downside that everything about your maid is completely random. and i'm not a Fan of Fully RNG characters. i would Play and Learn BESM if i could find a group to play it with. or maybe OVA if i could find a rather fulfilling free version. such as a free version that had all the mechanics of the core rules but not the art.
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 18:19:45 GMT -8
because the Anime themed Games are either hard to find, don't have much of a crowd to back them, generally have Convoluted systems that are hard to learn, or in the Case of Maid, there isn't a point buy system for your maid, and you have the downside that everything about your maid is completely random. and i'm not a Fan of Fully RNG characters. i would Play and Learn BESM if i could find a group to play it with. or maybe OVA if i could find a rather fulfilling free version. such as a free version that had all the mechanics of the core rules but not the art. First paragraph of Maid character creation says you can pick things for your character if you really want to and the GM OKs it. Why not try Fate or Fate Accelerated Edition if cost is an issue?
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Post by ilina on Mar 14, 2016 18:26:21 GMT -8
because the Anime themed Games are either hard to find, don't have much of a crowd to back them, generally have Convoluted systems that are hard to learn, or in the Case of Maid, there isn't a point buy system for your maid, and you have the downside that everything about your maid is completely random. and i'm not a Fan of Fully RNG characters. i would Play and Learn BESM if i could find a group to play it with. or maybe OVA if i could find a rather fulfilling free version. such as a free version that had all the mechanics of the core rules but not the art. First paragraph of Maid character creation says you can pick things for your character if you really want to and the GM OKs it. Why not try Fate or Fate Accelerated Edition if cost is an issue? i tried fate. the Approaches sounded cool, but there wasn't any skills to combine with those approaches. so my Adorable Magical Girl kept rolling Flashy or Forceful for magic but it didn't feel like i was a magical girl. it felt like i was really flashy and really forceful. and fate points were too slow a pace. i mean, Reckless was my trouble, but the GM wasn't really doing much to compel my recklessness. so because i didn't get many compels, i couldn't use my spells often. plus, i got a very mediocre experience from fate. not only was there no way to measure the things a character was bad or good at, my Magical Girl felt no weaker than the Brawny Security Guard and the Security Guard felt no Stronger than my magical girl. the enforcer should have at least had more strength but he didn't. we both had forceful 4 for different reasons, but we both could theoretically do the same stuff with forceful 4.
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 18:30:25 GMT -8
If there weren't any skills, then you tried Fate Accelerated. Fate has skills. You can also point out to the GM when you feel you should get a fate point, or self compel your Aspects.
OK, so it sounds like Fate's out. But there are other systems that can do anime. I hate to say it, but even Savage Worlds could do a magical girl anime game. But it doesn't really matter what system you're using if no one else wants to play an anime game.
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Post by ilina on Mar 14, 2016 18:42:30 GMT -8
i love Savage Worlds. it is just that Novice characters feel very empty and it feels hard to shoehorn even a beginning magical girl into Novice tier. let alone a Nanoha style military grade magical girl that is also able to defend themselves reasonably well while also being a mage. most magical girls can at least kick the asses of mundane adult humans when not transformed.
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 18:56:35 GMT -8
i love Savage Worlds. it is just that Novice characters feel very empty and it feels hard to shoehorn even a beginning magical girl into Novice tier. let alone a Nanoha style military grade magical girl that is also able to defend themselves reasonably well while also being a mage. most magical girls can at least kick the asses of mundane adult humans when not transformed. I'm not really sure what to tell you then. It sounds like you want everything right from the get go, rather than having to build up to it. Which is fine, but you need to play a high level game then. If you're playing a lower level game, you'll either need to adapt your character concept to fit the agreed upon power level, or make a different character. Again, it sounds like you want to play Fate or maybe Cortex Plus. Something where your character starts out being fairly powerful.
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Post by ilina on Mar 14, 2016 19:06:12 GMT -8
i'm not asking to be super powerful from the Get Go. just to be able to have an advantage in a brawl over a mundane adult human of a non-martial profession without having to transform. i'm not asking to punch out U.S, Marines, more like have the ability Punch out the Librarian, the Tavern Waitress or the Geek in a brawl. i mean, i might build up to the ability to punch out a marine later on, but i at least want to have a good chance of fending off the creepy librarian that stares at me or whatever geeky stalker i picked up as a hindrance.
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HyveMynd
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Post by HyveMynd on Mar 14, 2016 19:12:39 GMT -8
Sure. But if you can't build a character who's able to do that and have all the other bells and whistles you want, then you have to compromise somewhere. You're given a set amount of resources to build a character (unless you go to a completely random character generation system), and if you don't have enough resources to build your ideal character, cuts have to be made somewhere.
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Post by ilina on Mar 14, 2016 19:17:30 GMT -8
i might make cuts in social skills by not starting with any social skills. i might have to delay a few edges till later. i might need some attributes in place of edges to cheapen the skills and meet the requirements of edges i plan to take later. i might need to take some hindrances, maybe take small, retrap outsider as Socially Awkward, and take a minor Habit. maybe Sugar.
-5 total to Persuasion is fine to start with. i plan on capitolizing on the social awkwardness or heck, another PC can do the social stuff. i can let the face do their thing while i do the magical asskicking.
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