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Post by Forresst on Apr 23, 2012 10:09:20 GMT -8
Another deckbuilding game to try (that I really liked) is called Arcana. You're one of 8 guild masters who's basically trying to control all the business in your territory of a fictional city. You can do a lot of stuff to accomplish that, and it's awesome.
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Post by Forresst on Apr 22, 2012 17:11:30 GMT -8
But a GM should be delicate about it, when so much time has been put into the character. I'm more then confidant that my GM it handling it that way. It can cause turbulence if it is handled wrong. See now we're getting into a recursive loop here. In gaming, as in comedy and drama, everything is in the delivery. I think Ironnikki has a good point in that, for story's sake, it's important to know and understand everything in your toolbox. But just understanding that it's there isn't enough to make a compelling story (which is one of the driving forces behind my gaming compulsion). Any GM tool can be used, misused or put to incredible effect. From the most extreme (killing a PC, dimension-hopping, etc) to the most minor (flavour text for a setting) is just something for a GM to wield. Of course it's important to always use discretion. Of course it's important to make sure you're coming at it from the right motivation. But just because it has to be handled delicately doesn't mean a GM should necessarily shy away from it.
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Post by Forresst on Apr 20, 2012 17:29:17 GMT -8
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Post by Forresst on Apr 20, 2012 17:08:36 GMT -8
Have you ever listened to Critical Hit? It's a D&D actual play podcast that is not only not terrible, but awesome. The first story arc ended with a character dying in epic fashion and it was really well-handled. It was a key point in the plot, the player was on board, and it sent the story being told to a whole other level for me (as a listener).
In my own experience, I actually killed my first character last weekend in the Savage Worlds game I was lucky enough to play in with Sentinel. I not only killed myself, but blew the entire side out of a chapel. It's a strange story line. Anyway... I did what I did because it was a) thematically appropriate, b) tactically sound, and c) the best way I could think of to try and mitigate some of the big "holy shittin' Christ" coming out of the walls.
We'll see how my guy's awesome bomb plan affects the rest of the party another time, I guess. But god knows I was satisfied.
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Post by Forresst on Apr 20, 2012 16:08:15 GMT -8
Maybe the magic is only active when they're ACTIVELY RHYMING their butts off. So they have to maintain the heroic poetry long enough to get the demon back into the circle of binding to be banished!
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Post by Forresst on Apr 20, 2012 12:20:49 GMT -8
Composing poetry as part of a situation.... how about this!
As the drow campaign of terror escalates, tehy release moer and more terrifying monsters into the kingdom your guys work for, culminating in the demonic general, who hasa geas on him to obey commands spoken to him in iambic pentameter (also known as heroic couplets). Now, your party can either fight the big scary gonna-kill-them demon.... OR compose a poem in heroic couplets about how the demon has to go away.
How's THAT?!
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Post by Forresst on Apr 16, 2012 14:47:12 GMT -8
GOD DAMMIT. No matter where I pull from, I always get shafted. Regular bullshit celebrity birthday lists I get Martha Stewart. This one gives me Carrie Ingalls from Little House on the Prairie. I DON'T WANT THE SUPER-FANG HOMESTEADER KID FOR MY BIRTHDAY BUDDY.
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Post by Forresst on Apr 16, 2012 14:44:38 GMT -8
Of course veremond! Jut grab the last song offered up again!
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Post by Forresst on Apr 16, 2012 10:27:28 GMT -8
I don't have that kind of relationship with cheeseburgers. I eat them in only one way.
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Post by Forresst on Apr 16, 2012 9:04:28 GMT -8
SO here's what I got for Imperative Reaction - Judas:
A little ways into our future, war isn't about national interest anymore so much as purely profit-driven IP protection. Police and national armies are now subsidiaries of international security firms. John Smarch has risen through the ranks of the relatively recent merger between Blackwatch and Securitas (known as BlackSecur) and has been leading protective actions for a decade. He has a knack for finding someone who knows exactly the right thing to fix a problem at hand. He's pushed BlackSecur to the forefront of the industry by finding a reclusive Japanese eccentric with a fascination for mechanized infantry, and using the resulting prototypes to put down a union revolt that threatened uranium mining in the north of Saskatchewan.
Unfortunately, when you garner a reputation as the best, your competition would like nothing more than to have you work for them, although they'll settle for taking you out of the picture completely. About a year ago, Smarch rebuffed an offer of employment from G4Pinkerton. Since then his personal life has been rife with trouble: his wife left him 2 months ago, his son got into drugs, and the resulting financial pressures have put his ability to maintain his home.
He's just learned his wife's new boyfriend works for G4Pinkerton. Now, he's going to take G4P out.
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Post by Forresst on Apr 15, 2012 18:45:31 GMT -8
Bruce Willis movies. I <3 him. Also, Tank Girl. And almost any given show or movie or comic book I read or watch will give me something to chew on!
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Post by Forresst on Apr 13, 2012 11:14:05 GMT -8
As a sometimes player, sometimes gm, I can answer this one pretty quickly: I expect everyone to come to the game ready to play. That means different things for different people, but frankly, I don't really care what you have to do to get ready, I just want everyone to join that gaming session with their head in the game, their attention focused on what's going on, and with the respect for the people they're playing with to not waste everyone's time.
I get that people are people and the world is the world, so things will happen. That's what drives my second expectation of people in a game: if something has to distract you or even take you away from the game completely for a few minutes, communicate it politely, and do your best not to disrupt the game.
Really, I suppose this whole thing boils down to one word: respect.
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Post by Forresst on Apr 8, 2012 17:39:30 GMT -8
Well, I was gonna not post this until I finished thinking up my guy for the game, but then I thought "man, I'm slow when I'm working at stupid o'clock in the morning and being exhausted all the time" so here it is, minus my writeup, which will come later. See, there was this thread Azuretalon wrote, asking what music (if any) GMs use to inspire their world-building or character concepts. A couple of people chimed in the right way, and then Tappy and I barged in, posted up about 50 youtube videos of old goth club hits, and reminisced fondly of times gone by. Yep. Derailed it like a couple of pros. But then I thought it would be awesome if we all had like a chain letter game! Basically, someone posts a song for the next person in line, who takes that song, and writes a character or does some world-building to fit it! Then the second person makes sure to put a song in for the third person, etc etc etc. I spent a good 12 minutes (which is way more time than it sounds like) figuring out the best way to make this work. So here goes: 1) There's 2 things to do when you play the game. Respond to the thread saying you're in, which will claim the last song offered before you posted. 2) When you say you're in, post another song for the next person. You don't have to write anything to get into the game, just post that you're in. 3) You have to post the song in a way that's easily accessible to whoever claims your song. So far, youtube is the favourite. 4) Take your new song and write something for it. Come back later, and post the writeup! When you post the writeup, you don't have to include another new song or nothin', although I'm willing to bet it'd be helpful to include the song you were inspired by. 5) Songs can be from any genre, and awesomely, the more variety we get going, the better. So don't be afraid to trade in some heavy metal for an old country tune. We can have fun, broaden horizons, and make creative juice flow! Here's my crappy, text-equivalent-to-MS-paint-drawing example: Tappy, posts a bunch of awesome songs. I pick out this one: Judas, by Imperative reaction. So I post a thing and I say "HEY I LIKE THIS SONG AND WANT TO WRITE SOMETHING AWESOME HURR HURR I AM TROLL WHO CAPS SHOUTS" but then, so I don't break the chain letter, I decide to leave this: Breakfast in Vegas, by Praga Khan. Now Azuretalon writes in and says "I am in! This is now my song to write!!" And he leaves this song: Metal Cure, by Sabaton. and then other stuff happens and then we cha cha! Now originally this was kind of a closed loop because well, derailers make clumps. So here is the start of the new loop! This is my song that I leave for you, mister or missus next poster! Liquid Sky, by Space Buddha Oh boy oh boy oh boy I hope this is as fun as I think it will be
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Post by Forresst on Apr 6, 2012 14:39:10 GMT -8
I <3 Rifts. For all its stupid nonsensical mechanics, all the endless rules lawyer fights we had to have with the one dickhead we couldn't uninvite, all the times something would not only go wrong but go completely shitsouth, I love Rifts. It was my first game ever, and the most fun I've ever had (once I hashed out with my GM how I wasn't all that interested in combat and could we maybe play more RP bits instead of fighting our way through the wilds all the time).
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Post by Forresst on Apr 5, 2012 15:23:15 GMT -8
Oh boy it's time for game time! I'm taking Imperative reaction from you, you should take azuretalon's song, this one:
And azuretalon, I give you this:
Come back with writeups! Do you think we should make a different thread with the game? So people can join in too?
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