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Mote 27
Jun 8, 2017 12:22:20 GMT -8
Post by sovereigncitizenkane on Jun 8, 2017 12:22:20 GMT -8
I'm so happy it's back. It sucks that I missed the live stream, but going through it now on itunes. Just to help out stork another advantage of wolf form, or other fight forms that qualify, is that they can do bite attacks without clinching, grappling, what have you.
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Mote 27
Jun 8, 2017 15:06:08 GMT -8
Post by Starteller on Jun 8, 2017 15:06:08 GMT -8
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Mote 27
Jun 9, 2017 10:11:22 GMT -8
Post by sovereigncitizenkane on Jun 9, 2017 10:11:22 GMT -8
Did I hear right? 40 high generation neonates at minimum? LA suddenly doesn't have a homeless problem with all that feeding. It's time to petition the Camarilla. This is why Justicars and Archons exist. For when Princes go nuts. Stu Venable stork Any weapon can kill a vampire...eventually. Firearms do bashing damage to vampires unless you target the head, but once your damage track is full, damage begins to upgrade. So bashing becomes lethal, and lethal becomes aggravated. This works for rollover damage as well. So if you get ten bashing after soak, you end up the first three boxes converting to lethal. Also, once blood is in the system, ghoul or vampire, it's their vitae. Feeding from them doesn't blood doesn't blood bond you to their Sire or Regnant.
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Mote 27
Jun 9, 2017 10:23:49 GMT -8
via mobile
Post by uncommonman on Jun 9, 2017 10:23:49 GMT -8
If you need to hunt vampires go for fire weapons:
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Mote 27
Jun 9, 2017 10:35:01 GMT -8
Post by sovereigncitizenkane on Jun 9, 2017 10:35:01 GMT -8
If you need to hunt vampires go for fire weapons: That's why Theo Bell was always the smartest Archon
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Mote 27
Jun 9, 2017 10:37:35 GMT -8
Post by Starteller on Jun 9, 2017 10:37:35 GMT -8
So bashing becomes lethal, and lethal becomes aggravated. This works for rollover damage as well. So if you get ten bashing after soak, you end up the first three boxes converting to lethal. That's how we did in our games that's why the symbol to write damage are / then X then * We should normally have fun being shot by puny bullets and being more afraid of being cut open or fire Does Dragonbreath bullets exist in reality too. We had DB bullets too for all guns in our games. Also, UV is not supposed to harm vampires. If you put science into this you can easily twist the game.
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Mote 27
Jun 9, 2017 10:52:28 GMT -8
Post by Starteller on Jun 9, 2017 10:52:28 GMT -8
tvtropes.org/pmwiki/pmwiki.php/Headscratchers/VampireTheMasqueradeIf vampires are killed by a slight exposure to sunlight, even if it is reflected (remember how the Technocracy killed that Antidiluvian during the Week of Horrors with orbital mirrors), how come they do not feel any discomfort in the moonlight, which is basically reflected sunlight, as well. Sunlight equals God's Face, which the vampires are banned from, yet the Moon is tied to both Gaia - a non-Judeo-Christian figure - and Lilith, part of the vampire mythos and the flipside to God (God punished Caine with night, Lilith found Caine in the night and taught him magic). Filtered sunlight reflects off of Gaia/Lilith's moon/mirror to lose the damaging powers imparted to it by being the unfiltered radiance of God. Or something. But isn't Gaia hostile to vampires, as well? Why would it filter sunlight if the werewolves consider the bloodsuckers agents of the Wyrm? Yes, Gaia is. But see: Lilith. It's implied that Lilith is as strong as Caine, if not stronger, and she's not hampered by the whole 'sunlight makes you die' thing; additionally, she's identified with the Moon throughout the various ancient texts, so it's entirely possible that the early affiliation - established long before pre-history - is sufficient to change sunlight enough so that it doesn't kill vampires on contact. Why? Well, that depends on your view of Lilith and her motives... Lilith is in fact weakened or harmed by daylight, although it doesn't make her burst into flames. As far as the whole Gaia/Luna thing, that's Werewolf lore, not Vampire. Because that is part of the Paradigm. This answer should apply to every Wo D-related headscratcher ever. Because once it reflects off the moon, it's no longer sunlight, it's moonlight - with a different metaphysical makeup. I've read somewhere that the Setites, whose weakness is extra sensitivity to light, can sunburn under the full moon. Because once moonlight reaches Earth, it is weakened over two hundred thousand times.note Wouldn't cause even bashing. Worth noting: the vampire's various weaknesses are curses from God, mystical in nature rather then scientific. And much as the Technocracy would like to say otherwise, any of their really good stuff is also mystic in nature, just filtered through scientific foci. So the satellites that killed Ravnos/Ravanna/Zaputhrustra/whatever-the-hell-he-was-really-called were True Magic, not science. But not "magic" either; it's stated repeatedly throughout the various gamelines (though especially in Mage) that "magic" and "science" are the same thing, which is in turn something greater than either facet. "Primal essence of the universe," maybe, but the actual stuff of Creation isn't "magic" anymore than it's "science" or "fae glamour" or "really really powerful Disciplines." Well, sure. But the point is Vampires are hurt by the sun and not the moon because that is the way the curse works. The nature of sunlight or moonlight doesn't enter into it. It is available as a supernatural flaw. Presumably the amount of light reflected isn't sufficient to cause them harm on a regular basis, but some Vampires are more sensitive and can be harmed. Also, see the Settie example above. UV Light...blame UV light...UV light doesn't reflect off the moon, its to weak to do so as its short wave light energy and not long wave like actual photons. There you go, vampire problem solved. I hate to unsolve this problem because that is a good answer, and works for vampires in the Blade or Underworld universes who are harmed by UV light......but Kindred aren't. As shown in the video game, Bloodlines, UV light doesn't hurt them, it is a magical curse. Page 232 of the Revised Edition, "Fortunately for vampires, the light reflected from the moon is not strong enough to inflict any serious damage, though some suffer the equivalent of mild sunburn if they are exposed to the light of a full moon and aren't wearing any protective gear." Page 302, under the Light Sensitive Flaw "...and the light of the moon can cause lethal damage in a mannar similar to the sun...." --------------------------------------------
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Mote 27
Jun 9, 2017 10:53:50 GMT -8
Post by Starteller on Jun 9, 2017 10:53:50 GMT -8
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sbloyd
Supporter
WHAT! A human in a Precursor service vehicle?!
Posts: 2,762
Preferred Game Systems: Storyteller; Dresden; Mage
Favorite Species of Monkey: Goddamnit, Curious George is a CHIMP not a monkey! Stop teaching my daughter improper classification!
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Mote 27
Jun 9, 2017 11:14:40 GMT -8
Post by sbloyd on Jun 9, 2017 11:14:40 GMT -8
The whole "reflected mirror sunlight onto an Antediluvian" thing - and keep in mind, I'm Mister Mage Fanboy - is BS.
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Mote 27
Jun 9, 2017 11:19:42 GMT -8
Post by flyingjackelope on Jun 9, 2017 11:19:42 GMT -8
The most gripping part of watching the AP on Twitch is seeing Starteller do his best to try to save the players. "Will Starteller's next piece of advice save the players? Will Kimi ever look down? Find out on the NEXT Mote of Sin"
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Mote 27
Jun 9, 2017 12:43:10 GMT -8
Post by sovereigncitizenkane on Jun 9, 2017 12:43:10 GMT -8
So bashing becomes lethal, and lethal becomes aggravated. This works for rollover damage as well. So if you get ten bashing after soak, you end up the first three boxes converting to lethal. That's how we did in our games that's why the symbol to write damage are / then X then * We should normally have fun being shot by puny bullets and being more afraid of being cut open or fire Does Dragonbreath bullets exist in reality too. We had DB bullets too for all guns in our games. Also, UV is not supposed to harm vampires. If you put science into this you can easily twist the game. slash, then X, and finally an asterisk for Aggravated. Dragon's Breath rounds are made with magnesium, so shot gun becomes flamethrower for a moment. It plays hell on your shotgun though. And as far as UV and moonlight goes. The curse is mystical in nature, so neither of those work against vampires, much like how their only fluid is supposed to be blood but their eyes aren't completely filled with blood.
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Mote 27
Jun 9, 2017 12:49:28 GMT -8
Post by Starteller on Jun 9, 2017 12:49:28 GMT -8
Yes, I mostly try to help the players, but I also point out the armored clothing should be AR 1 not 2 unless it give -1 mobility rolls p.280
For a Toreador something that might be available with GM permission is the knowledge of an Alchemy formula to add 1 AR to cloth. That would be an amazing advantage but if every character has access to those armors it is fair.
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Mote 27
Jun 9, 2017 13:33:55 GMT -8
Post by weaselcreature on Jun 9, 2017 13:33:55 GMT -8
About half way through the episode, and DAMN, Jessie is on fire! Great stuff!
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Mote 27
Jun 9, 2017 16:53:24 GMT -8
Post by sovereigncitizenkane on Jun 9, 2017 16:53:24 GMT -8
Yes, I mostly try to help the players, but I also point out the armored clothing should be AR 1 not 2 unless it give -1 mobility rolls p.280 For a Toreador something that might be available with GM permission is the knowledge of an Alchemy formula to add 1 AR to cloth. That would be an amazing advantage but if every character has access to those armors it is fair. Or talk to your friendly neighborhood Tremere, or better yet, the Mages.
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Mote 27
Jun 9, 2017 18:35:56 GMT -8
Post by Starteller on Jun 9, 2017 18:35:56 GMT -8
Way too expensive and they keep asking to be done within a day or two! It seems to be Samantha's minions who can do this like it's regular clothing.
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