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Post by ericfromnj on Jun 22, 2015 4:04:54 GMT -8
Stu, you are dead to me, cat hater.
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Post by ericfromnj on Jun 21, 2015 13:42:20 GMT -8
Well my wife got me Emerald Empire and Enemies of the Empire for Father's Day.
Time to start reading.
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Post by ericfromnj on Jun 8, 2015 15:15:18 GMT -8
Dresden files aka Fate Apocalypse World
I recently have run GURPS, L5R, and lots of Savage Worlds so I am on my way to fulfilling my wish list
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Post by ericfromnj on Jun 5, 2015 7:41:56 GMT -8
Be healed by the saving power of Azathoth!
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Post by ericfromnj on Jun 4, 2015 13:24:51 GMT -8
So would I.
So how do we convince this Canadian guy to run it at a con?
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Post by ericfromnj on Jun 4, 2015 12:42:25 GMT -8
Hey, Tim, how many entries did you get anyway?
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Post by ericfromnj on Jun 4, 2015 4:54:14 GMT -8
OK, so run the scenario in the back of the book. I like it for the contests and the murder mystery so that should be fun.
I am guessing that any questions I have about Yoriki can be answered by the Emerald Empire book. Though I am impatient enough to ask if they stay in one general area or do they wander around a bit?
I am also guessing that if I were to get one book it should be Emerald Empire. The mechanics of the game I am comfortable enough with it's more the world itself and how the players fit in I am having the problem with, so thank all of you for your input into this.
On a side note I do plan to do one thing Stu did and that's start out with it being relatively free of supernatural things to start with and work them in slowly. Their first encounter with a zombie should be terrifying as they realize it doesn't take wound modifiers and just keeps on coming at them. Unless I steal gekko's plots hooks off the back of a truck, no questions asked.
And I understand now why I would have to wait for characters to be created. Thank you for that enlightment.
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Post by ericfromnj on Jun 3, 2015 18:43:15 GMT -8
Doing a lot of level based games over the years meant that I usually plan things to end at a certain level for example a campaign that ends around tenth level in Pathfinder or 3.5.
Savage Worlds I honestly tried to take a plot point campaign to the bitter end but there was a tpk about eighty percent of the way through it.
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Post by ericfromnj on Jun 3, 2015 13:18:35 GMT -8
Thank you I will try to pick up emerald empire.
I guess my next thing will be to read the police procedural segment in emerald empire.
Seriously thank you all so far.
How do you set up court conflicts so that courtiers can have their time in the spotlight?
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Post by ericfromnj on Jun 1, 2015 7:18:32 GMT -8
Are you going to allow people to pick ANY clan? Or are you going to limit it to a select few? If you're going to give people complete freedom then you're going to have to wait until people pick characters to start working on a plot. If you can shoehorn people into one of two or even three clans you can have other clans present damning evidence in court that implicates the player's clans in some sort of misdeed. There is tension on how best to resolve the issue and who gets credit. As for bushido, my understanding is don't try too hard. Eventually if you keep thinking of problems you're eventually going to conflict them. If you want to specifically cause problems, pick two and engineer a situation where being honest would cause disloyalty, or etc. Best of luck. Tried pitching L5R to some new gamers but they got infatuated when I did the high level explanation of what Shadowrun is so I get to GM that twice a week instead of visiting Rokugan. After running a demo for another group that consisted of one clan I was considering just trying the whole "let them play whatever clan they want" sort of approach for this other group. I am interested to know why I can't plan anything until they pick clans because usually I get the basic plot hacked out and then adapt to what the characters pick for their background etc. Is this more like Traveler where I am relying on their choices to make any sort of scenario other than scenarios for "Imperial Magistrates?" If so that's part of what I can't wrap my head around with L5R. For bushido I was thinking of having themes where I just picked two and go from there. My demo single clan scenario had the conflict of wanting to bury a comrade within the proper time period versus going to retrieve his sword from bandits (which is the exact example they put in the book). I developed a lot of trust that I can GM with these players due to my experience GMing Superhero games and LARPs, so I am pretty sure I can convince them to try some samurai. It's just to me anyway a very different feel for how I GM normally and I want to "do it right" so to speak.
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Post by ericfromnj on May 31, 2015 20:14:48 GMT -8
Ok so a friend of mine is almost done with a campaign we have infrequently gathered for and needs a break from GMing.
I really want to run L5R.
I really want to do the multi clan magistrates type game so that people can have conflicting loyalties.
I really want them to have conflict with the tenets of bushido
I have no clue how to set this up
Please help
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Post by ericfromnj on May 31, 2015 20:04:50 GMT -8
As the forces of an Azathoth corrupted Hell charged I stood my ground shotgun in hand while my school escaped.
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Post by ericfromnj on May 31, 2015 19:20:21 GMT -8
*writes hurriedly*
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Post by ericfromnj on May 21, 2015 14:12:54 GMT -8
I am not bashing it I love the book but running a game with npcs built from the super hero book and pcs built regularly is just asking for trouble.
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Post by ericfromnj on May 21, 2015 10:35:42 GMT -8
I would suggest Savage Worlds if you don't want GURPS.
I Still sort of suggest GURPS though.
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